Pazleysox
Member
Code:
foreach it in $items[]
{
int nt = to_int(numeric_modifier(it,"Adventures"));
if ( nt > 0 && can_equip(it) && is_unrestricted(it) )
{
if (available_amount(it)>0)
My standard rollover bonus uses that code. The script looks at ALL items, and spits out ALL items you can equip, or pull and equip for bonus turns.
Is there a way I can break it down into slots? IE: spit out hats only first, then weapons / offhand next, etc.