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Thread: December 2018 IotM - Boxing Daycare!

  1. #41

    Default

    As a workaround, you can add it to your login ash script:
    Code:
    if (get_property("_daycareGymScavenges").to_int() == 0) {
      visit_url("place.php?whichplace=town_wrong&action=townwrong_boxingdaycare"); run_choice(3); run_choice(2); run_choice(5); run_choice(4);
    }

  2. #42
    Senior Member
    Join Date
    Aug 2015
    Posts
    210

    Default

    Code:
    Chewing 1 body spradium...
    You gain 11 Beefiness
    You gain 24 Mysteriousness
    You gain 29 Smarm
    You acquire an effect: Boxing Day Glow (100)
    Finished chewing 1 body spradium.
    Moxie Experience Percent
    Sign Vole +10.00 = +10.00
    Effect Green Peace +50.00 = +60.00

  3. #43
    Developer
    Join Date
    Apr 2010
    Posts
    5,050

    Default

    r19068 - As that looks (with my 7 datapoints) like 10-25 each stat (have seen both, but nothing outside that)

  4. #44
    Senior Member
    Join Date
    Oct 2017
    Posts
    372

    Default

    As a workaround, you can add it to your login ash script:
    Code:
    if (get_property("_daycareGymScavenges").to_int() == 0) {
      visit_url("place.php?whichplace=town_wrong&action=townwrong_boxingdaycare"); run_choice(3); run_choice(2); run_choice(5); run_choice(4);
    }
    Originally Posted by Ryo_Sangnoir View Post
    Thank you very much. I will do that.

    thinking about it fruther, would those optimizations work:
    Code:
    if (get_property("_daycareGymScavenges").to_int() == 0) {
      visit_url("place.php?whichplace=town_wrong&action=townwrong_boxingdaycare"); run_choice(3); run_choice(2);
    }
    This would do it faster (2 less clicks) since it just doesn't bother to navigate out of the boxing daycare. Because you can walk out of that NC at will, any action you take afterwards would count as walking away (was this always the case or was this a change introduced early on?).

    Or maybe
    Code:
    if (get_property("_daycareGymScavenges").to_int() == 0) {
      visit_url("place.php?whichplace=town_wrong&action=townwrong_boxingdaycare"); run_choice(3); run_choice(2); visit_url("main.php");
    }
    to ensure you navigate out, but do so with 1 click in stead of 2.

    ---
    edit: also, what is the command to check if you have daycare at all? probably want to do so first. (in case using an alt account that doesn't have it)
    Last edited by taltamir; 01-10-2019 at 10:40 PM.

  5. #45
    Senior Member
    Join Date
    Aug 2015
    Posts
    210

    Default

    Bauxite Baubles Trick-or-Treat candy

    Code:
    --------------------
    10164	Pneumo bar	809533509	pneumobar.gif	multiple	t,d	5
    Item	Pneumo bar	Effect: "Bubblin' Rage", Effect Duration: 20
    --------------------
    --------------------
    2448	Bubblin' Rage	bubbles2.gif	5b95ed4a336e3fb2c2957d7deffca38b	use 1 Pneumo bar
    Effect	Bubblin' Rage	Initiative: +20, Weapon Damage: +20, Weapon Damage Percent: +20
    --------------------
    You acquire an item: Pneumo bar

  6. #46

    Default

    I had an unfortunate and expensive accident with an unsynchronised Dropbox session today... so here is a(n untested but tiny) patch to update _daycareRecruits from the next payment in case mafia is out of sync somehow.
    Attached Files

  7. #47
    Senior Member
    Join Date
    Apr 2018
    Posts
    187

    Default

    Could a setting for tracking whether you’ve gotten PVP fights from sparring be added? Note that you only get them the first time you spar each day, even if that means they were wasted. Basically, all KoLmafia has to do is set something to true when you spar at all.

  8. #48

    Default

    19128 updates the recruit count when visiting the choice. I went with String length over log10 because it should be slightly more efficient for the same result.

    19129 tracks getting PvP Fights in _daycareFights.

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