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Thread: Spacegate

  1. #91
    Developer Veracity's Avatar
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    I already had the following:

    detected trade -> friendly aliens but don't know trade item and/or price
    detected murderbots -> Murderbot frequencies of unknown origin
    detected spants -> Spant chemical traces of unknown origin
    detected ruins -> Ancient ruins, unknown quest and quest step

    I added:

    detected trophy -> hostile aliens, unknown trophy

    Revision 173

  2. #92
    Developer Veracity's Avatar
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    Going with "unvisited detected trophy, procrastinator", I got this:

    Code:
    > vsg status
    
    Visiting the Spacegate Terminal
    Planet Name: Cheetus Westinghouse IV (difficulty = 14)
    Coordinates: OIOIIIO
    
    The sky above the horizon is an oppressive red, speckled with puffy black clouds.
    The landscape is lit by a dim red sun.
    The sky is moonless.
    
    Environmental Hazards:
      toxic atmosphere
      magnetic storms
    Elemental Hazards:
      frigid zones
    Plant Life: advanced (hostile) (sgplantb10.gif)
    Animal Life: none detected
    Intelligent Life: detected (hostile) (primitive alien necklace) (sgalienb10.gif)
    DANGER: Murderbot frequencies detected (drones)
    ALERT: ANCIENT RUINS DETECTED (Procrastinators 2: I'm Afraid It's Terminal)
    
    You fully explored that planet today.
      Cool Space Rocks: 1
      I'm Afraid It's Terminal: 1
      Murderbot drone: 3
      Space Cave: 5
      hostile intelligent alien: 4
      large hostile plant: 6
    
    You gained 69 pages of Spacegate Research
    
    You found some shinies!
      primitive alien necklace
    Curses! I did not advance my Procrastinator Quest.
    Wait a minute - I did. I now have a Procrastinator locker key.
    Oh, wait. I found something else...

    I have a bug, but I am happy to have found another primitive alien trophy.

  3. #93
    Developer Veracity's Avatar
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    Code:
    > vsg status
    
    Visiting the Spacegate Terminal
    Planet Name: Kappa Abbrevianus III (difficulty = 0)
    Coordinates: AAAAABP
    
    The planet's sky is a hazy chartreuse, dotted by occasional wispy pale blue clouds.
    The landscape is lit by a bright red sun.
    Three hazy moons hang in the sky.
    
    Environmental Hazards:
      high winds
    Plant Life: none detected
    Animal Life: primitive (sganimala1.gif)
    Intelligent Life: detected (hostile) (unknown alien trophy) (sgalienb1.gif)
    DANGER: Murderbot frequencies detected (drones)
    ALERT: ANCIENT RUINS DETECTED (Space Baby 2: Mother May I)
    
    You fully explored that planet today.
      Cool Space Rocks: 2
      Mother May I: 1
      Murderbot drone: 4
      Space Cave: 5
      The Animals, The Animals: 7
      hostile intelligent alien: 1
    
    You gained 78 pages of Spacegate Research
    yeah. I got the space baby bawbaw. Obviously, I am not picking up the "shiny" rewards from choice dventures. I'll look at this by and by..

  4. #94
    Developer Veracity's Avatar
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    Interesting.

    Code:
    > vsg status
    
    Visiting the Spacegate Terminal
    Planet Name: Iota Bubblicius XI (difficulty = 25)
    Coordinates: ZPZLMNF
    
    The planet's sky is an oppressive green, with a dense covering of brown-colored clouds.
    The landscape is lit by a bright yellow sun.
    A single massive moon dominates the dome of the sky.
    
    Environmental Hazards:
      toxic atmosphere
      high gravity
      high winds
    Elemental Hazards:
      hot solar flares
      scary noises
      lewd rock formations
    Plant Life: advanced (hostile) (sgplantb6.gif)
    Animal Life: none detected
    Intelligent Life: detected (hostile) (unknown alien trophy) (sgalienb6.gif)
    DANGER: Spant chemical signatures detected (drones)
    DANGER: Murderbot frequencies detected (drones)
    ALERT: ANCIENT RUINS DETECTED (Procrastinators 1: That's No Moonlith, it's a Monolith!)
    
    You fully explored that planet today.
      Cool Space Rocks: 2
      Murderbot drone: 5
      Space Cave: 2
      Spant drone: 5
      hostile intelligent alien: 4
      large hostile plant: 2
    
    You gained 108 pages of Spacegate Research
    This was an "univisited" planet, which meant it was from the spreadsheet, but I hadn't been there to verify.
    Notice that the spreadsheet says there are Procrastinator ruins, but I saw no ruins.
    The Spacegate terminal really does say "ALERT: ANCIENT RUINS DETECTED", but the RNG did not give me a ruins adventure.
    I didn't know that was possible.

  5. #95
    Senior Member AlbinoRhino's Avatar
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    Huh...the ruins were so ancient that they have faded to dust!

    I am guessing that the terminal information is gathered straight from that page? It's not always clear to me what information presented in those reports originates with the spreadsheet and what the script has gathered itself. I don't remember the spreadsheet mentioning file names so I think that information was gathered by the script? The terminal page text seems fairly recognizable since I have looked at that page enough...but maybe not to everyone.

    Anyway, apparently, - detected ruins - are just a possibility of an encounter then?

  6. #96
    Developer Veracity's Avatar
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    I load the "expected" planet data from the spreadsheet data, for a known planet.
    I visit the terminal and correct the planet data as needed.

    For example, if the spreadsheet said hostile plants, but there are no plants or non-hostile plants, we believe the terminal.
    If the spreadsheet says there are (Murderbots, Spants, Ancient Ruins), but the terminal says there are none, we believe the terminal.
    If the spreadsheet says there are no (Murderbots, Spants, Ancient Ruins), but the terminal says there are, we believe the terminal and mark them as "detected", since we don't know what kind.
    If the spreadsheet says there are (Murderbots, Spants, Ancient Ruins) and the terminal agrees, we assume that the spreadsheet data is right, but will correct during adventuring, if needed.

    So, if the spreadsheet says Spant egg casings, but we find drones and/or soldiers, we know the spreadsheet is wrong.
    If the spreadsheet says Space Baby 2, but we find Space Baby 3 or Procrastinator 1 or whatever, we know the spreadsheet is wrong.
    If the spreadsheet says Procrastinator 1 but we find no ruins, we believe the spreadsheet. It could still be wrong - it could be Procrastinator 2 or Space Baby 1 or whatever - but we didn't see an encounter to prove it was wrong.

    That's what just happened; since the terminal did say Ancient Ruins, I assumed we'd correct which ruins when we found the encounter, but KoL did not give a ruins encounter.

  7. #97
    Senior Member AlbinoRhino's Avatar
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    Thanks for clarifying.

  8. #98
    Developer Veracity's Avatar
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    My third trophy, using command "unvisited detected trophy, detected ruins".
    In other words, I am visiting planets from the spreadsheet I have not been to before that have hostile alien life and detected but unidentified ruins.
    It's seeming more and more likely that ANY hostile aliens planet has some trophy.

    Code:
    > vsg status
    
    Visiting the Spacegate Terminal
    Planet Name: Delta Easthouse VII (difficulty = 18)
    Coordinates: SEXDOLL
    
    The sky above the horizon is an oppressive blue, with a dense covering of grey clouds.
    The landscape is lit by an incredibly close red sun.
    There are no moons visible.
    
    Environmental Hazards:
      toxic atmosphere
      magnetic storms
    Elemental Hazards:
      hot solar flares
      scary noises
    Plant Life: primitive (sgplanta6.gif)
    Animal Life: advanced (hostile) (sganimalb3.gif)
    Intelligent Life: detected (hostile) (primitive alien blowgun) (sgalienb3.gif)
    ALERT: ANCIENT RUINS DETECTED (Procrastinators 3: Curses, a Hex)
    
    You fully explored that planet today.
      A Simple Plant: 3
      Cool Space Rocks: 3
      Curses, a Hex: 1
      Space Cave: 6
      hostile intelligent alien: 3
      large hostile animal: 4
    
    You gained 53 pages of Spacegate Research
    
    You found some shinies!
      primitive alien blowgun

  9. #99
    Developer Veracity's Avatar
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    Revision 174 does this:

    - Fixes issue of shinies from step 2 of the quests not being recorded (simply needed to add the three choice adventures to a case statement...)
    - More planet and trophy data from planets I've personally visited.

  10. #100
    Developer Veracity's Avatar
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    This looks like a super promising planet to visit repeatedly.
    Discovered it by visiting a random planet.

    Hostile anomalous plants AND hostile anomalous animals AND hostile intelligent aliens.
    Having visited it exactly once, I have no idea what trophy might be there.

    Code:
    > vsg status
    
    Visiting the Spacegate Terminal
    Planet Name: Iota Waldorf VI (difficulty = 17)
    Coordinates: RSCJVKH
    
    The planet's sky is an oppressive pink, with a dense covering of pale orange clouds.
    The landscape is lit by a sky-dominating yellow sun.
    The sky is moonless.
    
    Environmental Hazards:
      magnetic storms
      high winds
    Elemental Hazards:
      hot solar flares
      nasty gasses
    Plant Life: anomalous (hostile) (sgplantc1.gif)
    Animal Life: anomalous (hostile) (sganimalc1.gif)
    Intelligent Life: detected (hostile) (unknown alien trophy) (sgalienb3.gif)
    
    You fully explored that planet today.
      Cool Space Rocks: 4
      Space Cave: 3
      exotic hostile animal: 4
      exotic hostile plant: 4
      hostile intelligent alien: 5

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