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Thread: Optionally don't stop for Counters

  1. #1
    Developer
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    Default Optionally don't stop for Counters

    There have been repeated occasional requests not to stop automation for counters.

    From r18975 you can set preference "dontStopForCounters" to true in order to stop stopping for all counters during automation.

    If you want to make choices about which ones to stop for during automation, use a counter script.

  2. #2

    Default

    Awesome! Thanks, D

  3. #3
    Developer
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    Default

    r18976

    If you set stopForFixedWanderer, then fixed wanderers (Digitize, Enamorang, Portscan) will cause relay warnings and will stop automation.

  4. #4

    Default

    Thanks Darzil, this removes my need for a post-adventure script to warn for those counters.

  5. #5
    Junior Member
    Join Date
    Feb 2009
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    Default

    Where is the checkbox for this awful feature? It is incredibly irritating to keep resuming my adventures.

  6. #6
    Developer
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    Default

    Awful feature? Nothing changed by default (I believe), which feature are you talking about?

    But r18977 adds checkboxes (Bottom of General tab in Preferences).

    If you find Mafia irritating, feel free not to.

  7. #7
    Junior Member
    Join Date
    Feb 2009
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    Default

    It's still broken. Enamorang still keeps stopping automation no matter which setting is chosen

  8. #8
    Developer
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    Default

    r18982 - Portscan and LOV Enamorang no longer handle "stopForFixedWanderer" the opposite way to what you expect.

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