Bug - Fixed Sidebar resizing and showing 'no familiar' every few seconds in Ed the Undying run

AlbinoRhino

Active member
I've occasionally seen this happen, usually looking like your video. But, I remember at least once where the resizing was happening slowly enough that I was able to see uninterpreted HTML (ie I could see HTML tags printed as plain text) appearing where the familiar info is printed...the weight and drop info etc.. May be a clue, I'm not sure. Haven't really seen a consistently reproducible setup which will always cause this to happen.
 

Darzil

Developer
Would need a debug log run whilst this is happening I think.

I've taken a look at the code, and the only way I can see that this would happen is if one of the matches that set the EdServant value are wrong, and are matching, but not text that matches a servant.

Given how fast that it I'm guessing it isn't the "Hey, Lazy Servant, get to work" you bark at your XXXXX." from chat pane.
Could be the character pane sometimes doesn't have the servant name quite right.
 

Veracity

Developer
Staff member
This familiar has multiple possible images, right? Grows from 1 hump to 5 humps or something.
Once I am allowed to buy one, I'll experiment.
Not until tomorrow, in any case.
 

Veracity

Developer
Staff member
Actually, I know what the issue is with the camel: it's composed of multiple images which are in "otherimages" rather than "itemimages".

Looking at the desc_familiar page, I see:

Code:
<div style="position: relative; height: 30px; width: 55px" ><img src="https:/images/otherimages/camelfam_left.gif" width=20 height=30 border=0><img src="https:/images/otherimages/camelfam_right.gif" width=25 height=30 border=0></div>
(Substituting "/images" for the KoL path. That works, since it is KoLmafia's image path.

There is a similar issue with the Left-Hand Man, whose image is composed of multiple overlapping images.

I bet that the camel has (left)(middle)(right) parts, where (middle) is optional, if you have 2-5 humps.

Revision 20229 does the same thing we do for the Left-Hand Man: we use the "larva" image, which is a single .gif in the usual place.

I still want to know details of what goes on in Ed.
Thanks.
 

Ryo_Sangnoir

Developer
Staff member
All servants, but only when switching servants, the image flickers from the right image to the "no familiar image". Also, some HTML fragments briefly appear in the left pane.

The changed regex in more recent versions might have fixed this, I don't know. I'm not in Ed at the moment and probably won't be for a while.
 

Malibu Stacey

Active member
All servants, but only when switching servants, the image flickers from the right image to the "no familiar image". Also, some HTML fragments briefly appear in the left pane.

The changed regex in more recent versions might have fixed this, I don't know. I'm not in Ed at the moment and probably won't be for a while.

I haven't run Ed since the 16th of May (been doing LKS test runs since then) but it was still happening then. It is exceptionally annoying and should probably come with an epilepsy warning.
 

ikzann

Member
I'm still getting the UI flashing behavior in 20229 (and the issues Malibu Stacey described in the other thread). Let me know if any info from me would help.
 

Veracity

Developer
Staff member
I was allowed to buy the IOTM today.
Revision 20230 should take care of the familiar image issues.
 

Veracity

Developer
Staff member
I'll ascend into an Ed run, once I have gathered enough Swagger at the end of this Normal run to get my last two diplomas.
I used to quite enjoy Ed. I suspect I have forgotten a lot. :)
 

Veracity

Developer
Staff member
I just started an Ed run. I'll track this down.

And, I have already discovered that Ed can eat a magical sausage before he has a stomach. Who knew?
 
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