But blimey is combat changed! It's basically a whole new thing, and thus we don't even recognise end of combat, and so loads of counters don't work.
This one won't be quick to support (even once we can again upload to Sourceforge)
All guilds are closed.
The current pokefam team is shown in side pane but not in API.
ML didn't have an effect on stat gain, but now does I think (after I stopped playing). Scaling monsters don't scale. Various bosses (Boss Bat, Goblin King, Bonerdagon and Groar so far) are replaced with (different, but identical in appearance) Jerry Bradford's.
Some council text changes:
<p>"Thank you for slaying the Goblin King, Adventurer."<p>"Actually it was that kid again. Jeremy Something-or-other. He's a real jerk."<p>"Spiky hair, popped collar? He's always coming here asking for quests so he can get 'EXPs' for his 'pok?fams'. None of us have any idea what that means."<p>"Well," you begin, "'Pok?fams' is short for 'pocket familiars', and--"<p>"Not actually interested," the Councilman says. "Thanks for taking care of that goblin whatever, we'll let you know if we need anything else."<p>
<p>"Aha! So the Spookiness was coming from this abominable creature, was it?"<p>"Well, I assume so," you say. "Jerry had already killed it by the time I got there."<p>"Jerry's that kid's name?" the Councilman asks.<p>"Yeah. He's rude as hell."<p>"Is that good or bad? I can't keep up with the lingo you kids use these days."<br><br>