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Thread: Trivial update: PvP fites now reset to 10 when you ascend

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  1. #1
    Senior Member
    Join Date
    Jun 2011
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    414

    Default Trivial update: PvP fites now reset to 10 when you ascend

    January 03 - PvP Fights remaining now reset to 10 when you ascend, instead of when you break your stone. Congrats, premature PvP consumable ingesters.
    I believe that PvP fites now accumulate "behind the scenes" when your stone is intact, just as they would if your stone was broken, and become available when you break the stone. In other words, if you do a 3-day run with an intact stone, you'll have 10 (starting) + 10 (rollover) + 10 (rollover) = 30 fites, plus any other fites earned during that time, when you break the stone. (Still capping at 100 during each rollover.)

    It looks like Mafia incorrectly assumes that fites==10 when breaking the stone. It should probably check the actual count at that point.

  2. #2

    Default

    I fixed this about 2 hours before you made the thread, in 18387.

  3. #3
    Senior Member
    Join Date
    Jun 2011
    Posts
    414

    Default

    Gah. Shame on me for assuming I was current. I must have downloaded r18386 minutes before you published r18387.

    Thanks, and sorry for the erroneous report!

  4. #4
    Senior Member
    Join Date
    Jun 2016
    Posts
    233

    Default

    And now this can be reverted ...

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