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Thread: My personal Meat farming script

  1. #431
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    I only took a quick look at the code when I answered and it appeared that the NEP outfit was required even if the character didn't have access to the NEP. That didn't make sense but...quick look.

    Based on that the NEP zone was the only zone that came to mind as a potential problem.

    I should have written something like: "for better MPA better equipment and buffs will serve you well" instead of "requires quite a few things to run well"
    Last edited by Magus_Prime; 05-21-2019 at 06:23 PM.

  2. #432
    Developer Veracity's Avatar
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    The hatter buff I think is not optional because it only costs a 100 Meat to get the item to go there.
    I am surprised the default is not the Meat Drop buff. WIll check.
    Originally Posted by Veracity View Post
    The script checks for an appropriate hat, but doesn't suggest any if none of the proper length is found.

    Code:
        // *** Clan Looking Glass
        if ( hatter_buff != NO_EFFECT ) {
    	int hat_length = hatter_effects[ hatter_buff ];
    	if ( hat_length == 0 ) {
    	    print( "VMF.HatterBuff: '" + hatter_buff + "' is not available at the Mad Tea Party.", "red" );
    	    valid = false;
    	} else if ( !available_hat( hat_length ) ){
    	    print( "VMF.HatterBuff: '" + hatter_buff + "' requires a hat of length " + hat_length +", which you lack.", "red" );
    	    valid = false;
    	}
        }
    You can disable going for the hatter buff:

    Code:
    set VMF.HatterBuff=none
    Otherwise, it will check for an available hat.
    The default effect is "Dancing With Tweedles".
    I recommend "filthy knitted dread sack".
    Ph'nglui mglw'nafh Cthulhu
    R'lyeh wgah-nagl fhtagn.

  3. #433

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    don't know for i have neverparty perm invite so might not broken but some reason it not recognizing the outfit i made for it.
    i tried NEP Outfit and NEPOutfit doesn't seem to work and info for item familiar don't sure if thats required or not or why i have problem setting for it maybe its spaces?

  4. #434
    Developer Veracity's Avatar
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    You have to set the appropriate setting. All of the settings for VeracityMeatFarm start with "VMF".

    Code:
    string nep_outfit = define_property( "VMF.NEPOutfit", "string", "Neverending Party" );
    From that, you can see that the setting name is "VMF.NEPOutfit" and if you don't set it, the default outfit name is Neverending Party. If you want another name, do this:

    Code:
    set VMF.NEPOutfit=Your Outfit Name Here
    For the familiar:

    Code:
    familiar item_familiar = define_property( "VMF.ItemFamiliar", "familiar", "none" ).to_familiar();
    The setting name is VMF.ItemFamiliar.

    Perhaps you are omitting the "VMF."?

  5. #435

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    pretty sure i'm not i'll try again see it works if was same for vmf.meatfamiliar in cli it should be the same for itemfamiliar
    tried again it seem fine now i guess may have mistype it or something else. Just to let you know copy paste what you type out for VMF.ItemFamiliar just incase i was inputting it wrong for some odd reason.
    Last edited by killmetohell; 05-23-2019 at 04:37 AM. Reason: was out of adventures

  6. #436
    Developer Veracity's Avatar
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    pretty sure i'm not i'll try again see it works if was same for vmf.meatfamiliar in cli it should be the same for itemfamiliar
    Originally Posted by killmetohell View Post
    Case is important. "VMF" not "vmf"
    Ph'nglui mglw'nafh Cthulhu
    R'lyeh wgah-nagl fhtagn.

  7. #437
    Senior Member AlbinoRhino's Avatar
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    Ph'nglui mglw'nafh Cthulhu
    R'lyeh wgah-nagl fhtagn.
    Originally Posted by Veracity View Post
    I was just reading some HPL!

  8. #438
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    pretty sure i'm not
    Originally Posted by killmetohell View Post
    Try typing the following in the gCLI, without the quotes: "prefref VMF". What results do you get?

  9. #439
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    When the script is trying to get a lil pirate outfit it keeps going to the obligatory pirate cove even if I have Dinsey available. The script knows that I have Dinsey so why doesn't it go to the pirate barge where there are no non-combats?

  10. #440
    Developer Veracity's Avatar
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    Because I didn't know that worked and didn't code it in.
    Thanks for the tip! I'll look in to it.

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