Despite doing that, it's still getting stuck on not having a hobo monkey.
Originally Posted by txrangersxx
> Set VMF.Familiar = Trick-or-Treating Tot
> call scripts\VeracityMeatFarm.ash
VMF.FamiliarEquipment: 'ittah bittah hookah' may not be the best item for your Trick-or-Treating Tot; ignoring.
All is well!
dontStopForCounters => true
Acquiring necessary adventuring gear
Using the Time-Spinner
autoSatisfyWithStash => false
autoSatisfyWithStash => true
Visiting Snojo Control Console
Submitting option 3 for choice 1118
Flushing out wandering monsters
You don't have a Hobo Monkey for a familiar.
dontStopForCounters => false
Net income = 0 Meat in 0 turns. Meat/Adventure = 0
Cumulative income = 155,565,213 Meat in 36,730 turns. Meat/Adventure = 4,235