New Content - Implemented West of Loathing - 2016 Spring Challenge!

Bale

Minion
The first thing you do after leaving Valhalla is to select your path in a choice adventure.

HTML:
<body><img src='/images/itemimages/blank.gif' id='dragged'><div id='debug'></div><div class=contextmenu id='skillmenu'></div><div class=contextmenu id='itemsmenu'></div><div id=topbar><center><table class=actionbar cellpadding=0 cellspacing=1><tbody><tr class=label><td> </td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr class=blueback><td><a href='choice.php?action=auto'><img src='/images/itemimages/plexpock.gif'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif' id='skills'></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td><img src='/images/itemimages/blank.gif'></td><td class=spacer></td><td class=spacer></td><td><img src='/images/itemimages/blank.gif'></td></tr><tr class=label><td>auto</td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr></tbody></table></center></div><div class='content' id='content_'><div id='effdiv' style='display: none;'></div><div style='overflow: auto;'>
<Center><centeR><!--faaaaaaart--><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Go West, Young Adventurer!</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><img src="/images/adventureimages/desert.gif" width=100 height=100></center><p>Well, you're not exactly going West.  You're coming from the West.  Specifically the West of Loathing, a land of danger and cows and guns and beans.
<p>
There were many heroes in the West, but most of them were one of 3 types of hero.  3... classes of character, let's say.
<p>
<b>Cow Punchers</b> let their fists do the talking.  They never missed with unarmed attacks, and their hardiness and survival skills were unparallelled.
<p>
<b>Beanslingers</b> were the Chef-Magi of the time.  With their mastery of spellcraft and their love of a good bean, they were forces to be reckoned with.
<p>
<b>Snake Oilers</b> were the swindlers and scientists of their day.  As fast with a sixgun as they were with a potion, they could shoot a hole in you and then patch it up before you even had a chance to bleed.
<p>
So how 'bout it, pardner?  Which class of character would you like to be?<center><form style='margin: 0px 0px 0px 0px;' name=choiceform1 action=choice.php method=post><input type=hidden name=pwd value='3f78a42bf6f6c350b258d7839014a901'><input type=hidden name=whichchoice value=1176><input type=hidden name=option value=1><input  class=button type=submit value="Cow Puncher"></form><p><form style='margin: 0px 0px 0px 0px;' name=choiceform2 action=choice.php method=post><input type=hidden name=pwd value='3f78a42bf6f6c350b258d7839014a901'><input type=hidden name=whichchoice value=1176><input type=hidden name=option value=2><input  class=button type=submit value="Beanslinger"></form><p><form style='margin: 0px 0px 0px 0px;' name=choiceform3 action=choice.php method=post><input type=hidden name=pwd value='3f78a42bf6f6c350b258d7839014a901'><input type=hidden name=whichchoice value=1176><input type=hidden name=option value=3><input  class=button type=submit value="Snake Oiler"></form><p></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table></center><!--faaaaaaart--><script>top.charpane.location.href="charpane.php";</script>
</div></div></body>

Then I get a selection of new items and a skill:

Code:
Took choice 1176/2: Beanslinger
choice.php?pwd&whichchoice=1176&option=2
--------------------
8956	Tales of the West: Beanslinging	798701830	book4.gif	usable	q	0
# Item Tales of the West: Beanslinging: Teaches you Beanslinger skills
--------------------
--------------------
8959	one-gallon hat	833660429	cowboyhat.gif	hat	q	0
one-gallon hat	20	none
Item	one-gallon hat	Muscle: +1, Mysticality: +1, Moxie: +1, Experience: +1
--------------------
--------------------
8970	toy sixgun	854153791	sixgun0.gif	none, combat		0
# Item toy sixgun: Bang!
# Item toy sixgun: (does not go away when used)
--------------------
--------------------
8866	Heimz Fortified Kidney Beans	771486835	beanscan.gif	offhand	t,d	5
Heimz Fortified Kidney Beans	0	Mys: 5
Item	Heimz Fortified Kidney Beans	Maximum HP: +15, Spell Damage: +10, HP Regen Min: 4, HP Regen Max: 5
--------------------
You acquire an item: Tales of the West: Beanslinging
You acquire an item: one-gallon hat
You acquire an item: toy sixgun
You acquire an item: Heimz Fortified Kidney Beans
You learned a new skill: Shoot
You acquire an item: DNA extraction syringe


Here's the important information from the api:

"path":"26"
"class":"19"
"pathname":"Avatar of West of Loathing"



I'm a Beanslinger so that is class 19. Hopefully soon there will be Cowpunchers and Snake Oilers who can confirm their class numbers.
 
Last edited:

Yendor

Member
Path number is 26. Cow Puncher is class 18.

There's a whole bunch of new text for the Council.

There appears to be a limit of 10 on each organ.
 
Last edited:

Bale

Minion
Oh, in case it isn't obvious, KoLmafia need to be informed as to the mainstats for the three new classes. Right now my mafia is very confused about my current level. :)

Here's the in progress council text for levels 2, 4 and 5:
HTML:
<body>
<center><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Council of Loathing</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><img src="/images/otherimages/council.gif" width=100 height=100></center><p><p>We still need a mosquito larva, pardner.  Please find us one, in the Spooky Forest.<br><br><p>We're still waiting on you to kill the Boss Bat. It's not meant to be a duel or anything, you don't have to wait 'til "High Noon". He can be found in the Bat Hole, in the Nearby Plains.<br><br><p>You need to find your way into Cobb's Knob, pardner.  Try looking around the Outskirts for a clue that might help you figure out that map we gave you.<p><centeR><a href="town.php">Back to Seaside Town</a></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table></centeR></body>
 

Bale

Minion
Most interesting of all, there's a new equipment slot: Holstered. Unfortunately this new slot is NOT in the api. Help us Lost!! I can holster a six-gun by clicking the [holster] link from inventory.

Holster link on my toy six-gun is: inventory.php?pwd=3f78a42bf6f6c350b258d7839014a901&action=holster&which=2&holster=8970


In equipment, my gear including a holstered gun looks like this:

HTML:
<table><tr><td><center><div><table id='curequip' class="stuffbox"><tr><td align=right valign=center><a class=nounder href="#Hats">Hat</a>:</td><td><img rel="833660429" src="/images/itemimages/cowboyhat.gif" class="hand ip" onClick='descitem(833660429,0, event)';></td><td><b class="ip" rel="833660429">one-gallon hat</b> <font size=1>(Power: 20)</font> <a href="inv_equip.php?pwd=3f78a42bf6f6c350b258d7839014a901&which=2&action=unequip&type=hat" ><font size=1>[unequip]</font></a></td><td></td><td></td><tr><td align=right valign=center><a class=nounder href="#Weapons">Weapon</a>:</td><td><img rel="371973562" src="/images/itemimages/discoball.gif" class="hand ip" onClick='descitem(371973562,0, event)';></td><td><b class="ip" rel="371973562">disco ball</b> <font size=1>(Damage: 1 - 2, 1h)</font> <a href="inv_equip.php?pwd=3f78a42bf6f6c350b258d7839014a901&which=2&action=unequip&type=weapon" ><font size=1>[unequip]</font></a></td><td></td><td></td><tr><td align=right valign=center><a class=nounder href="#Holster">Holstered</a>:</td><td><img src="/images/itemimages/sixgun0.gif" class=hand onClick='descitem(854153791,0, event);'></td><td><b>toy sixgun</b>  <a href="inventory.php?pwd=3f78a42bf6f6c350b258d7839014a901&which=2h&action=holster&holster=0"><font size=1>[unholster]</font></a></td></tr><tr><td align=right valign=center><a class=nounder href="#Off-Hand">Off-Hand</a>:</td><td><img rel="771486835" src="/images/itemimages/beanscan.gif" class="hand ip" onClick='descitem(771486835,0, event)';></td><td><b class="ip" rel="771486835">Heimz Fortified Kidney Beans</b>  <a href="inv_equip.php?pwd=3f78a42bf6f6c350b258d7839014a901&which=2&action=unequip&type=offhand" ><font size=1>[unequip]</font></a></td><td></td><td></td><tr><td align=right valign=center><a class=nounder href="#Pants">Pants</a>:</td><td><img rel="548910318" src="/images/itemimages/sweatpants.gif" class="hand ip" onClick='descitem(548910318,0, event)';></td><td><b class="ip" rel="548910318">old sweatpants</b> <font size=1>(Power: 10)</font> <a href="inv_equip.php?pwd=3f78a42bf6f6c350b258d7839014a901&which=2&action=unequip&type=pants" ><font size=1>[unequip]</font></a></td><td></td><td></td><tr><td align=right valign=center><a class=nounder href="#Accessories">Accessory</a> 1:</td><td><img rel="529185925" src="/images/itemimages/cowboyboots.gif" class="hand ip" onClick='descitem(529185925,0, event)';></td><td><b class="ip" rel="529185925">your cowboy boots</b>  <a href="inv_equip.php?pwd=3f78a42bf6f6c350b258d7839014a901&which=2&action=unequip&type=acc1" ><font size=1>[unequip]</font></a></td><td></td><td></td><tr><td align=right valign=center><a class=nounder href="#Accessories">Accessory</a> 2:</td><td><img rel="431138014" src="/images/itemimages/holoputer.gif" class="hand ip" onClick='descitem(431138014,0, event)';></td><td><b class="ip" rel="431138014">Xiblaxian holo-wrist-puter</b>  <a href="inv_equip.php?pwd=3f78a42bf6f6c350b258d7839014a901&which=2&action=unequip&type=acc2" ><font size=1>[unequip]</font></a></td><td></td><td></td><tr><td colspan=3 align=center><font size=1><a id="naked" href="inv_equip.php?pwd=3f78a42bf6f6c350b258d7839014a901&action=unequipall">[unequip all]</a></font></td></tr></table>

Note that the gun has an [unholster] link instead of an [unequip] link.
 

Bale

Minion
There's a surprise to me! My hat seems to be levelling up! Mafia will have to keep track of that. Here's the standard message after a fight when it gets bigger:

Code:
<!--familiarmessage--><center><table><tr><td align=center valign=center><img src="/images/itemimages/cowboyhat.gif" width=30 height=30></td><td valign=center>Your hat gets bigger!</td></tr></table></center>

Apparently it will get bigger at a rate of 1 gallon per fight until it maxes out at my current level.

I didn't realize at first, but it is now a 5-gallon hat.

Code:
--------------------
8963	five-gallon hat	480773582	cowboyhat.gif	hat	q	0
five-gallon hat	100	none
Item	five-gallon hat	Muscle: +5, Mysticality: +5, Moxie: +5, Experience: +3
--------------------
 
Last edited:

Bale

Minion
Code:
--------------------
8964	six-gallon hat	199786614	cowboyhat.gif	hat	q	0
six-gallon hat	120	none
Item	six-gallon hat	Muscle: +6, Mysticality: +6, Moxie: +6, Experience: +3
--------------------
 

Yendor

Member
Code:
--------------------
8866	Heimz Fortified Kidney Beans	771486835	beanscan.gif	offhand	t,d	5
Heimz Fortified Kidney Beans	0	Mys: 5
Item	Heimz Fortified Kidney Beans	Maximum HP: +15, Spell Damage: +10, HP Regen Min: 4, HP Regen Max: 5
--------------------
--------------------
8955	Tales of the West: Cow Punching	220432527	book3.gif	usable	q	0
# Item Tales of the West: Cow Punching: Teaches you Cow Puncher skills
--------------------
--------------------
8965	seven-gallon hat	832743385	cowboyhat.gif	hat	q	0
seven-gallon hat	140	none
Item	seven-gallon hat	Muscle: +7, Mysticality: +7, Moxie: +7, Experience: +3
--------------------
--------------------
8966	eight-gallon hat	721980553	cowboyhat.gif	hat	q	0
eight-gallon hat	160	none
Item	eight-gallon hat	Muscle: +8, Mysticality: +8, Moxie: +8, Experience: +3
--------------------
--------------------
8971	snake oil	184616243	potion15.gif	usable	t,d	50	snake oils
# Item snake oil: Increase the venom and medicine level of your briefcase full of snakes
--------------------
--------------------
8982	corrupted marrow	714979235	gooball.gif	usable	t,d	40
Item	corrupted marrow	Effect: "Cowrruption", Effect Duration: 30
--------------------
--------------------
8983	rodeo whiskey	762206613	fancybrew.gif	drink	t,d	40
rodeo whiskey	3	3	good	0	0	0	0	Unspaded
# Item rodeo whiskey
--------------------

--------------------
2077	Cautious Prowl	walkprowl.gif	ed11574c3313265d7ec71d95b73ec223
Effect	Cautious Prowl	Item Drop: +50
--------------------
 

Bale

Minion
Council text for starting L6 quest;

HTML:
<p>Okay um, how do I explain this one to you... See, there're these guys in the Distant Woods called the Deep Fat Friars. I think you'd call them "Rev'rends" or something. Anyway, one of their rituals went bad, and they raised a devil, except literally. And a lot more than one. So we need you to ride out there and sort it out.<p>

In progress:

HTML:
<p>The Deep Fat Friars still need help. Better hop along, Cassidy.<p>
 

Bale

Minion
Level 7 Quest given by the council:

HTML:
<p>Recently, an aura of extreme Spookiness has begun to emanate from within the Cyrpt, near the Misspelled Cemetary in the Nearby Plains.  We fear that some horrible monster has taken up residence there, and begun to rile up the local undead. They're "makin' a ruckus", you might say.
<p>
Head on over there and check it out for us, okay? Here, I'll loan you this... jeez, how do I explain it to you... you know a dowsing rod, right? Like a forked stick you guys use to find water, as if that were a real thing? Well think of this as a dowsing rod for evil.<center><table class="item" style="float: none" rel="id=4964&s=0&q=1&d=0&g=0&t=0&n=1&m=0&p=0&u=u"><tr><td><img src="/images/itemimages/evilometer.gif" alt="Evilometer" title="Evilometer" class=hand onClick='descitem(402664251)'></td><td valign=center class=effect>You acquire an item: <b>Evilometer</b> <font size=1>[<a href="javascript:singleUse('inv_use.php','which=3&whichitem=4964&pwd=3f78a42bf6f6c350b258d7839014a901&ajax=1');void(0);">use</a>]</font></td></tr></table></center><p>

In progress:

HTML:
<p>Things are still pretty spooky out at the Cyrpt, pardner. Better get those spurs to jinglin'.<p>
 

Bale

Minion
Monsters:
New monster #1927 found in Manuel with name 'emaciated rodeo clown' image 'awolclown1.gif' attributes ='Scale: ? Cap: ? Floor: ? Init: -10000 P: horror'
New monster #1929 found in Manuel with name 'furious giant cow' image 'awolcow2.gif' attributes ='Scale: ? Cap: ? Floor: ? Init: -10000 P: demon'
New monster #1930 found in Manuel with name 'menacing rodeo clown' image 'awolclown2.gif' attributes ='Scale: ? Cap: ? Floor: ? Init: -10000 P: horror'
 
Things:
Code:
--------------------
8957	Tales of the West: Snake Oiling	965929241	book5.gif	usable	q	0
# Item Tales of the West: Snake Oiling: Teaches you Snake Oiler skills
--------------------

--------------------
8958	briefcase full of snakes	153699809	briefcase.gif	none	q	0
# Item briefcase full of snakes
--------------------
--------------------
2079	Leisurely Amblin'	walkamble.gif	407e14df87a0761b51fdd5b513c6a468
Effect	Leisurely Amblin'	Meat Drop: +100
--------------------
--------------------
8967	nine-gallon hat	612539870	cowboyhat.gif	hat	q	0
nine-gallon hat	180	none
Item	nine-gallon hat	Muscle: +9, Mysticality: +9, Moxie: +9, Experience: +3
--------------------

some Snake Oiler oils that can be extracted from enemies (most probably based on phylum, but spading for that can wait):
Code:
--------------------
8974	eldritch oil	650209099	darkvial.gif	usable	t,d	50
Item	eldritch oil	Effect: "Uncanny Shot", Effect Duration: 30
--------------------
--------------------
2082	Uncanny Shot	darkvial.gif	178247608d9b1a308d130bfe96cad392	use 1 eldritch oil
Effect	Uncanny Shot	Ranged Damage: +30
--------------------
--------------------
8973	unusual oil	811848807	lightvial.gif	usable	t,d	50
Item	unusual oil	Effect: "Unusual Perspective", Effect Duration: 20
--------------------
--------------------
2081	Unusual Perspective	eyes.gif	e71379b5d689b243614234e5a33339f8	use 1 unusual oil
Effect	Unusual Perspective	Item Drop: +50
--------------------
--------------------
8972	skin oil	250097471	potion20.gif	usable	t,d	50
Item	skin oil	Effect: "Oiled Skin", Effect Duration: 20
--------------------
--------------------
2080	Oiled Skin	potion20.gif	eeef2ac74abc260a8f16c13833dbf822	use 1 skin oil
Effect	Oiled Skin	Moxie Percent: +100
--------------------

Oils can be cooked to make patent medicines. The only one I've made so far is the NC potion from snake oil + eldritch oil:
Code:
--------------------
8977	patent invisibility tonic	837072744	wine2.gif	usable	t,d	100
Item	patent invisibility tonic	Effect: "Patent Invisiblity", Effect Duration: 30
--------------------
--------------------
2084	Patent Invisiblity	wine2.gif	165cda228baf3a55c3c3602eef5ddf3a	use 1 patent invisibility tonic
# Effect Patent Invisiblity: Makes you significantly less attractive to monsters
--------------------
 

lostcalpolydude

Developer
Staff member
16699 adds basic support, recognizing the path and classes.

I guess supporting this challenge path pretty much means KoLmafia will be well on the way to supporting the new game...

I don't know any more about the new game than others here, but I doubt it.
 

Bale

Minion
Please let KoLmafia know that I can walk away from learning a new skill.

For Beanslingers that is choice adventure #1178
For Snake Oilers that is choice advcenture $1179

For Cow Punchers it is probably choice adventure #1177, but I don't have the information.
 

Bale

Minion
Please let KoLmafia know that I can walk away from learning a new skill.

For Beanslingers that is choice adventure #1178
For Snake Oilers that is choice advcenture $1179

For Cow Punchers it is probably choice adventure #1177, but I don't have the information.

Completed level 2 quest:
HTML:
p>Thanks for the larva, pardner.  We'll put this to good use. No, don't worry your rustic little head about it.<center><table><tr><td><img src="/images/itemimages/meat.gif" height=30 width=30 alt="Meat"></td><td valign=center>You gain 500 Meat.</td></tr></table></center><br><br><p>
 

Terion

Member
Unknown item found: patent avarice tonic

I'm guessing it's from the new path. (I found it as a Cheeng drop, naturally.)

Unknown item found: patent avarice tonic (8980, 645800628)
Code:
--------------------
8980	patent avarice tonic	645800628	fancybrew.gif	usable	t,d	100
Item	patent avarice tonic	Effect: "Patent Avarice", Effect Duration: 30
--------------------
--------------------
2087	Patent Avarice	fancybrew.gif	d93c471214c5a76619d277d4071f18fa	use 1 patent avarice tonic
Effect	Patent Avarice	Meat Drop: +50
--------------------
 
Last edited:

Lxndr

Member
Please update the organ sizes to 10 each. It's messing with my head.

(Much appreciated on the work that's already been done)
 

Bale

Minion
It depends on how you measure the size of your liver. Sane people consider liver to be size 9 because at 10 drunkeness you are too drunk to adventure. However, according to Jick, the way the code works, it is size 10.

I wish that Jick's comments on the radio show didn't confuse the way we measure liver, but some people do use the Jick measuring system.
 
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