Bug - Waiting for Info pref "questF05Clancy" remains "unstarted" despite having started

Magus_Prime

Well-known member
Here are steps six and seven:

Your Minstrel Camps:

Code:
<body onkeyup="handleCombatHotkey(event,false);" onkeydown="handleCombatHotkey(event,true);" ><div id="page"><div id="mafiabuttons"><center><table width="95%"><tr><td align=left><div id="btnwrap"><input type="button" onClick="document.location.href='choice.php?action=auto';void(0);" value="auto" id="defaultButton"> <input type="button" onClick="document.location.href='choice.php?whichchoice=576&option=1&pwd=<hash removed>';void(0);" value="To the Peak!"> </div></td></tr></table></center></div><div class='content' id='content_'><div id='effdiv' style='display: none;'></div><div>
<Center><centeR><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Your Minstrel Camps</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><img src="/images/adventureimages/justclancy.gif" width=100 height=100></center><p>Clancy looks excitedly at your map. "Sweet, kind, oaken-buttocked --"<p>"Good Clancy, I think we can dismiss with the sucking up, okay?" you say.<p>"As thou wilt, Arbos," Clancy says, looking a little uneasy. "But I see thou hast found the location of the Icy Peak! How wouldst thou feel about a little Alpine camping?"<p>"My definition of "camping" usually involves sitting near a spawn point with a rifle," you say, then wave your hand at Clancy's baffled expression. "Never mind. Why are you so keen to go up there?"<p>"In the age of Boris, there was a fearful animal named the Knott Yeti," Clancy says. "It was said that any musician who heard its mating call would gain a deep mastery of the art of the love song."<p>"Yup, there's nothing more romantic than a 500-lb nasty-smelling beast with razor-sharp teeth," you say. "Let's go!"<p>"Um, on second thought, dear wonderful sweet Arbos, mayhap we ought . . ."<p>"I said let's go, Porkins!"<center><form style='margin: 0px 0px 0px 0px;' name=choiceform1 action=choice.php method=post><input type=hidden name=pwd value='<hash removed>'><input type=hidden name=whichchoice value=576><input type=hidden name=option value=1><input  class=button type=submit value="→ To the Peak!"></form><p></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table></center><script>top.charpane.location.href="charpane.php";</script>
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After clicking on the button for choiceAdventure576:

Code:
<body onkeyup="handleCombatHotkey(event,false);" onkeydown="handleCombatHotkey(event,true);" ><div id="page"><div id="mafiabuttons"><center><table width="95%"><tr><td align=left><div id="btnwrap"><input type="button" onClick="document.location.href='place.php?whichplace=mclargehuge&action=cloudypeak2';void(0);" value="again" id="defaultButton"> </div></td><td align=right valign=top><select id="hotkeyViewer" onchange="updateCombatHotkey();"><option>- update hotkeys -</option><option>0: </option><option>1: </option><option>2: </option><option>3: </option><option>4: </option><option>5: </option><option>6: </option><option>7: </option><option>8: </option><option>9: </option></select></td></tr></table></center></div><div class='content' id='content_'><div id='effdiv' style='display: none;'></div><div>
<Center><div id="results"><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Results:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><span class='guts'>"Good Arbos, wither didst thou call me a swine-based epithet?" Clancy asks, reaching toward his nose. You quickly clasp his hand. <p>"Oh, no reason. Sorry, fair Clancy. Let's go."<p></span></td></tr></table></center></td></tr><tr><td height=4></td></tr></table></div><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Adventure Again:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><p><a href="adventure.php?snarfblat=110">Go to the Icy Peak</a><p><a href="place.php?whichplace=mclargehuge&action=cloudypeak2">Adventure Again (The Mist-Shrouded Icy Peak)</a></center></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table></center><script>top.charpane.location.href="charpane.php";</script>
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Quest Log entry:

Code:
<body>
<centeR><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Your Quest Log</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><Center>[current quests]   [<a href="questlog.php?which=2">completed quests</a>]   [<a href="questlog.php?which=3">other accomplishments</a>]   [<a href="questlog.php?which=4">notes</a>]   [<a href="questlog.php?which=5">hobo code binder</a>]   [<a href="questlog.php?which=6">Monster Manuel</a>]</center><p><center><b>Current Quests:</b></center><b>Council Quests:</b><blockquote><b>Ooh, I Think I Smell a Rat</b><br> Explore the cellar of the <a class=nounder target=mainpane href=tavern.php><b>Typical Tavern</b></a> and find the source of the rats.<p><b>Cyrptic Emanations</b><br> Get rid of the evil in <b><a class=nounder target=mainpane href="crypt.php">The Cyrpt</a></b>.<p><b><a class=nounder target=mainpane href="inv_use.php?whichitem=4964&pwd=269434ea653d48caa1967777f8d9ff86">Evilometer:</a> 198</b><p></blockquote><p><b>Other Quests:</b><blockquote><b>Lady Spookyraven's Babies</b><br> Gather up Lady Spookyraven's babies on the <a class=nounder target=mainpane href=place.php?whichplace=manor3><b>third floor</b></a> of <a class=nounder target=mainpane href=place.php?whichplace=manor1><b>Spookyraven Manor</b></a>.<p><b>The Minstrel Cycle</b><br> Clancy wants you to go to <a class=nounder target=mainpane href=place.php?whichplace=mclargehuge><b>The Icy Peak</b></a>.<p></blockquote><p><p><center><a href="campground.php">Back to your Campsite</a></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table></center></body><script src="/onfocus.1.js"></script></html>

Mercury Rising non-combat at the Icy Peak:

Code:
<body onkeyup="handleCombatHotkey(event,false);" onkeydown="handleCombatHotkey(event,true);" ><div id="page"><div id="mafiabuttons"><center><table width="95%"><tr><td align=left><div id="btnwrap"><input type="button" onClick="document.location.href='adventure.php?snarfblat=110';void(0);" value="again" id="defaultButton"> </div></td><td align=right valign=top><select id="hotkeyViewer" onchange="updateCombatHotkey();"><option>- update hotkeys -</option><option>0: </option><option>1: </option><option>2: </option><option>3: </option><option>4: </option><option>5: </option><option>6: </option><option>7: </option><option>8: </option><option>9: </option></select></td></tr></table></center></div><div class='content' id='content_'><div id='effdiv' style='display: none;'></div><div>
<centeR><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Adventure Results:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><b>Mercury Rising</b><br><img src="/images/adventureimages/justclancy.gif" width=100 height=100></center><p><blockquote>Clancy stops, knee-deep in snow, and shrugs his shoulders. "It's no good, fair Arbos," he says, "I have heard the Yeti's call, but it just sounded like a giant predator in heat. I was wrong. There is nothing here for me to -- what's that sound?"<p>A high-pitched, full-throated wail wafts toward you on the wind. "Can anybody find meeeeeeeeee --" it says, its echos harmonizing perfectly.<p>Clancy grabs your arm and runs through the snow until you find a cave, and in that cave you find a Snow Queen. You raise your trusty axe, but Clancy stays your hand.<p>"Hear me, O Snow Queen, whose legend was old even when Boris was alive!" Clancy says. "I, the wandering minstrel Clancy, come to thee seeking inspiration!"<p>"At last," the Snow Queen says, "an end to my pre-minstrel syndrome! I shall grant thee new ideas for writing songs. Write, dear Clancy, about women with large gluteal regions! Write about a gravity-defying tiger flying through the sky! Write about floating on seven seas of rye! But most of all, write of me, and how I am a killer well-versed in etiquette!"<p>"I shall, Snow Queen!" Clancy says, as he backs respectfully out of the cave. "Well, at least I will except for that tiger thing. Did that make any sense to thee?"<p>You shake your head as Clancy starts humming a new tune. You wonder if you should stop him now, but you decide not to. He's having such a good time, after all. He's having a ball.
<p>
<b>Clancy gains a level!</b></blockquote><p><Center><p><a href="adventure.php?snarfblat=110">Adventure Again (The Icy Peak)</a><p><a href="place.php?whichplace=mclargehuge">Go back to Mt. McLargeHuge</a></center></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table></centeR></div></div></div></body><script src="/onfocus.1.js"></script></html>

Quest Log entry vanishes.
 

Magus_Prime

Well-known member
Steps eight and nine.

Your Minstrel Scamp:

Code:
<body onkeyup="handleCombatHotkey(event,false);" onkeydown="handleCombatHotkey(event,true);" ><div id="page"><div id="mafiabuttons"><center><table width="95%"><tr><td align=left><div id="btnwrap"><input type="button" onClick="document.location.href='choice.php?action=auto';void(0);" value="auto" id="defaultButton"> <input type="button" onClick="document.location.href='choice.php?whichchoice=577&option=1&pwd=hash removed';void(0);" value="Not tonight, I'm on my pyramid!"> </div></td></tr></table></center></div><div class='content' id='content_'><div id='effdiv' style='display: none;'></div><div>
<Center><centeR><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Your Minstrel Scamp</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><img src="/images/adventureimages/justclancy.gif" width=100 height=100></center><p>Clancy once again peeks over your shoulder at your map. You turn around and spread it out in front of him, rather than have him constantly at your elbow. "What do you see, good Clancy?"<p>"Valiant Arbos, I see thou hast discovered the Ancient Buried Pyramid! Or, as we called it in my day, the Pyramid."<p>"I have, good Clancy. I'm guessing you want to go there? Do you have a canopic jar you want to unearth or something?"<p>"No canopic jar, for in sooth, I never learned to play the <b>organ,</b> if thou likest my jest --"<p>"-- I don'teth --"<p>"-- but what I seek lies in the Pyramid's middle chamber. It is the only surviving sheet music written by Pharoah Ed the Probably Immortal but No One's Tested That Theory Yet."<p>"Let us anon to the Pyramid forthwith, then, fair Clancy," you say.<p>"Are you making fun of me again, boss?"<center><form style='margin: 0px 0px 0px 0px;' name=choiceform1 action=choice.php method=post><input type=hidden name=pwd value='hash removed'><input type=hidden name=whichchoice value=577><input type=hidden name=option value=1><input  class=button type=submit value="→ Not tonight, I'm on my pyramid!"></form><p></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table></center></div></div></div></body><script src="/onfocus.1.js"></script></html>


After clicking on the button for choiceAdventure577:

Code:
<body onkeyup="handleCombatHotkey(event,false);" onkeydown="handleCombatHotkey(event,true);" ><div id="page"><div id="mafiabuttons"><center><table width="95%"><tr><td align=left><div id="btnwrap"><input type="button" onClick="document.location.href='adventure.php?snarfblat=364';void(0);" value="again" id="defaultButton"> </div></td><td align=right valign=top><select id="hotkeyViewer" onchange="updateCombatHotkey();"><option>- update hotkeys -</option><option>0: </option><option>1: </option><option>2: </option><option>3: </option><option>4: </option><option>5: </option><option>6: </option><option>7: </option><option>8: </option><option>9: </option></select></td></tr></table></center></div><div class='content' id='content_'><div id='effdiv' style='display: none;'></div><div>
<Center><div id="results"><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Results:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><span class='guts'>"I would never mock you, fair Clancy," you say.<p>"Oh, don't hold back, good Arbos. Boris never hesitated to make jests at my expense. That's probably why I killed him."<p>"You're joking, right?"<p></span></td></tr></table></center></td></tr><tr><td height=4></td></tr></table></div><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Adventure Again:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><p><a href="pyramid.php">Go to the Ancient Buried Pyramid</a><p><a href="adventure.php?snarfblat=364">Adventure Again (The Arid, Extra-Dry Desert)</a><p><a href="adventure.php?snarfblat=122">Adventure at The Oasis</a><p><a href="place.php?whichplace=desertbeach">Go back to Desert Beach</a></center></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table></center><script>top.charpane.location.href="charpane.php";</script>
</div></div></div></body><script src="/onfocus.1.js"></script></html>

Quest Log entry:

Code:
<body>
<centeR><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Your Quest Log</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><Center>[current quests]   [<a href="questlog.php?which=2">completed quests</a>]   [<a href="questlog.php?which=3">other accomplishments</a>]   [<a href="questlog.php?which=4">notes</a>]   [<a href="questlog.php?which=5">hobo code binder</a>]   [<a href="questlog.php?which=6">Monster Manuel</a>]</center><p><center><b>Current Quests:</b></center><b>Council Quests:</b><blockquote><b>A Pyramid Scheme</b><br> Make your way into the depths of the <a class=nounder target=mainpane href=place.php?whichplace=pyramid><b>Ancient Buried Pyramid</b></a>.<p><b>Arbos and the Quest for the Holy MacGuffin</b><br>You've picked up your father's diary, and things just got a whole lot more complicated. Oh dear.<p><b>Make War, Not... Oh, Wait</b><br>You've managed to get the war between the hippies and frat boys started, and now the Council wants you to finish it.
<p>
You can aid the war effort by fighting on the Battlefield, or you can help out some of the other residents of the island in the hopes that they'll aid the side you're fighting for.<p></blockquote><p><b>Other Quests:</b><blockquote><b>Lady Spookyraven's Babies</b><br> Gather up Lady Spookyraven's babies on the <a class=nounder target=mainpane href=place.php?whichplace=manor3><b>third floor</b></a> of <a class=nounder target=mainpane href=place.php?whichplace=manor1><b>Spookyraven Manor</b></a>.<p><b>The Minstrel Cycle</b><br> Clancy wants you to go to the Middle Chamber of <a class=nounder target=mainpane href=pyramid.php><b>The Pyramid</b></a>.<p><b>A Quest, LOL</b><br>The Highland Lord told you that the Baron Rof L'm Fao, in his valley in the Big Mountains, has been overrun by monsters.  Maybe you should try to fight your way through them to the gates of the Baron's fortress.<p></blockquote><p><p><center><a href="campground.php">Back to your Campsite</a></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table></center></body><script src="/onfocus.1.js"></script></html>

After encountering the "Don't You Know Who I Am" non-combat in the middle chamber of the pyramid:

Code:
<body onkeyup="handleCombatHotkey(event,false);" onkeydown="handleCombatHotkey(event,true);" ><div id="page"><div id="mafiabuttons"><center><table width="95%"><tr><td align=left><div id="btnwrap"><input type="button" onClick="document.location.href='adventure.php?snarfblat=407';void(0);" value="again" id="defaultButton"> </div></td><td align=right valign=top><select id="hotkeyViewer" onchange="updateCombatHotkey();"><option>- update hotkeys -</option><option>0: </option><option>1: </option><option>2: </option><option>3: </option><option>4: </option><option>5: </option><option>6: </option><option>7: </option><option>8: </option><option>9: </option></select></td></tr></table></center></div><div class='content' id='content_'><div id='effdiv' style='display: none;'></div><div>
<centeR><table  width=95%  cellspacing=0 cellpadding=0><tr><td style="color: white;" align=center bgcolor=blue><b>Adventure Results:</b></td></tr><tr><td style="padding: 5px; border: 1px solid blue;"><center><table><tr><td><center><b>Don't You Know Who I Am?</b><br><img src="/images/adventureimages/justclancy.gif" width=100 height=100></center><p><blockquote>Clancy digs through the artifacts in the Middle Chamber, picking up jars and tossing them behind him. "It's got to be in one of these," he says. "Nope! That one's a pickled liver. Ugh, that one's a spleen. Gah, that one's an entire small intestine! Serves me right for opening the really big one. Ah, here we are. . ."<p>From a small jar with the picture of a lute on it, Clancy pulls out a papyrus scroll. "Here it is! The last song of Ed the Probably Immortal But No One's Tested That Theory Yet!"<p>"What's it about?" you ask.<p>"Oh, it's thy typical song of boasts, good Arbos," Clancy says. "He will live forever, he will learn how to fly, you will remember his name, that sort of thing."<p>"Well, you gotta admit, he was right," you say, "but maybe you can modernize it a little bit?"<p>"Indeed," Clancy says, "I shall write for thee a boasting song far better than this one! And first I shall write a boasting song for me, of how good my boasting song for you will be! I shall tell of my skills, and how they provide monetary compensation for me to meet my financial obligations!"<p>"You do that, good Clancy," you say, as he starts humming to himself.<p><b>Clancy gains a level!</b></blockquote><p><Center><p><a href="adventure.php?snarfblat=407">Adventure Again (The Middle Chamber)</a><p><a href="place.php?whichplace=pyramid">Go back to The Ancient Buried Pyramid</a></center></center></td></tr></table></center></td></tr><tr><td height=4></td></tr></table></centeR></div></div></div></body><script src="/onfocus.1.js"></script></html>

This is the only step that results in an entry in the "Completed Quests" section of the Quest Log - under "Other Quests":

Code:
The Minstrel Cycle
You have taken Clancy on a whirlwind tour of the Kingdom, and he is now equipped with enough songs that his musical style will never be cramped again.
 
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