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Thread: casualascend.ash - high setup casual ascension automation

  1. #1
    Junior Member NotJim's Avatar
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    Default casualascend.ash - high setup casual ascension automation

    NotJim's casualascend.ash

    with thanks to:
    bennieloohoo for initial thoughts/setup
    bumcheekcity and associates for script components (particularly for barr/insults!)
    Alhifar for major (impromptu) help throughout initial script development
    cannonfire40 and KingBobson for updates to level 11 quest components

    I developed the initial version of this script back in the beginning of 2013. The main intent of this script is for repeated use for whatever purpose one needs casual ascensions for, hence the high amount of setup required.

    The current implementation of the script should run anywhere between 15-30 minutes depending on the quality of your internet/customised tweaks to the script/whatever other reason. (May be a little longer these days, especially with large level 11 revamp.)

    As stated, this is a very high setup ascension script (and it pretty much completely consists of ugly hardcoding throughout - I can not pretend to be a software engineer in the slightest) - I have provided sparse notes throughout the script in comments, but it is up to the user to tweak the script manually to one's particular needs - diet, equipment, etc.

    To install, unzip the link below. It should just contain the main script and the two ccs's used in the script.
    Attached Files
    Last edited by NotJim; 10-12-2014 at 09:20 AM.

  2. #2
    Junior Member NotJim's Avatar
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  3. #3

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    You no longer need to have 120 max MP for Awesome Balls when you have Super Skill (as of 20 minutes ago).

    It isn't necessarily worth changing, but you no longer need to spend 1 turn in the Palindome before starting the war.

    For // LIGHTS OUT you can just set lightsOutAutomation to 1.

    Not a bad script.

  4. #4
    Junior Member NotJim's Avatar
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    Thanks.

    Yeah the dome change I'm too lazy to switch seeing as the script works anyway with or without.

  5. #5

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    NotJim's casualascend.ash

    The current implementation of the script should run anywhere between 15-30 minutes depending on the quality of your internet/customised tweaks to the script/whatever other reason. (May be a little longer these days, especially with large level 11 revamp.)

    As stated, this is a very high setup ascension script (and it pretty much completely consists of ugly hardcoding throughout - I can not pretend to be a software engineer in the slightest)
    Originally Posted by NotJim View Post
    It can actually get down to 12 minutes right now, last timed speed attempt was like 12:17 on my connection (WR, I think!)

    Also, haha, you left all my shitty comments in.

    Anyway, "// You can do 'shortcut' route, but this is much easier implementation IMO" in the cellar -- my current version of the script does the speedier route because it's speedier -- any reason in particular you went for this? It wastes tatters...

  6. #6
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    It can actually get down to 12 minutes right now, last timed speed attempt was like 12:17 on my connection
    Originally Posted by cannonfire40 View Post
    Contrariwise, my fastest casual with this script was a little over an hour. So, connection speed matters immensely.

  7. #7
    Junior Member NotJim's Avatar
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    My attempts take 25-30 minutes. Strange to see such a wide range of times.

  8. #8
    Senior Member Crowther's Avatar
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    If I had to guess, I'd say latency (ping times) would matter more than connection speed.

  9. #9
    Senior Member Crowther's Avatar
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    As much as I love scripting KoL, I'm not in the 1% who does this kind of run. However, I'm totally in love with NotJim's cat, if that counts for anything.

  10. #10

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    Does anyone know if this script still works? Or if there is an alternative?

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