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Thread: WTF Relay script collection

  1. #151
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    I had a chance to test it out. Now it just doesn't remove the buy button at all.

  2. #152
    Senior Member ckb's Avatar
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    I had a chance to test it out. Now it just doesn't remove the buy button at all.
    Originally Posted by taltamir View Post
    Weird. It works for me. Keep in mind that the button removal only activated in-run if (!can_interact())

  3. #153
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    Weird. It works for me. Keep in mind that the button removal only activated in-run if (!can_interact())
    Originally Posted by ckb View Post
    Oh... I don't remember if I tested in run or in aftercore. I will try again and let you know.

  4. #154
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    Tested it while actually in run and I can confirm it works correctly now. Thank you

  5. #155
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    inventoryWTF seems to have some problems today, am I the only one experiencing this? (most equipment items and potions have no information, no apparent correlation with the few ones that still have it; consumables seems unaffected)

  6. #156
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    I'm seeing the same thing with r19149. I dropped back to 19147 and no problems there.

  7. #157
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    was at 19145 when everything was fine... so i guess there's been a new variable or something, added on the items' properties, that f** up what the script reads

  8. #158
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    At least I'm glad to learn that it wasn't because of A) bale's OCD Inventory, B) the new items or C) the simple fact I logged in through kingdomofloathing.com to buy a Mr. Accessory (that one wasn't really likely, but it can't know for sure...)

  9. #159
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    Sounds like it was probably related to r19148. Looking into it.

  10. #160
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    Looks like the items that have descriptions are items that have variable modifiers (e.g. Hairpiece on Fire with smithsness-dependent MP).

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