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  1. Donavin69

    New Content - Implemented turns_per_cast -- primitive alien totem

    It appears that the turns_per_cast function needs to be updated to include the primitive alien totem. Heartbot has it, and now gives 35 advs of TT buffs, instead of the 12 that is being reported > ashq print(turns_per_cast($skill[Empathy of the Newt])) 12
  2. Donavin69

    Homemade Robot Tracking

    Are the number of piles of useless robot parts used tracked in Mafia? I can't find a property.
  3. Donavin69

    How to get a buffbot added to Mafia

    I'd like to request getting a BuffBot added to Mafia. I've built HeartBot as a buffbot with all of the buffs, he is free, up to 10k MP/day, and responds to PM requests for buffs. http://forums.kingdomofloathing.com/vb/showthread.php?p=4776409 If any additional information is needed, or if I...
  4. Donavin69

    OS Interaction

    For obvious security reasons, this may not be an implementable feature, but I thought I would ask. Is there currently, or would it be easy to implement some OS interaction from within Mafia? Specifically, I would like to, on an event in the game fire up a bot character (for baiting hobo...
  5. Donavin69

    Allow changing equipment in a mood

    I want to be able to change the equipment I'm actually wearing in my mood. I've tried it directly and I've tried it in a script, with the 'allow equipment changing when casting buffs' checked and unchecked. Is there something I'm missing to allow this? or is this just a new feature...
  6. Donavin69

    Bug - Fixed Ascending into Zombie (HCZ for sure) hangs

    When ascending into HCZ (I've tried it a few times, this last time I started debug logging before I ascended so I have the entire 'process') mafia gets stuck on Dawn of Doh. I have to close mafia, open vanilla KOL, and finish through the choices to get into the run. I've put the log in this...
  7. Donavin69

    Maximizer commands

    I've been looking for a 'list' of all available maximizer commands. I've been using Mafia, and scripting for a few years now, but still keep finding new ones that I didn't know about. Is there a central thread (or could one be made) that has a complete listing of all the available options...
  8. Donavin69

    Bug - Not A Bug Maximizer - switch Gnome

    In the maximizer, the 'switch' for familiar changing, doesn't switch to the gnome, (even if that is the only thing in the maximizer command)
  9. Donavin69

    Bug - Fixed choice adventure 678

    Choice adventure 678 (top floor of the castle) appears to get stuck, I've tested on 2 characters now, I have set "choiceAdventure678=3", but it will just hang stuck in that adventure.
  10. Donavin69

    Feature Set autostop for after complete CastleQuest

    Could an autostop be added for after the choice for 'completing' the castle quest? [741] Giant's Castle (Top Floor) Encounter: Keep On Turnin' the Wheel in the Sky Unsupported choice adventure #679 choice 1: Spin That Wheel, Giants Get Real > set choiceAdventure679=1 choiceAdventure679 => 1...
  11. Donavin69

    Feature - Rejected Change 'default' folder locations

    I don't know if it would be more work than it is worth, but I know I'm not the only one that runs multiple instances of mafia, to keep all my settings separate. There are some features that would be really nice to share across the installations (scripts, relay, data) Currently I robocopy over...
  12. Donavin69

    Maximizer 'defaults'

    Is there a way to set 'defaults' that will always apply to the maximizer? I would like it to always ignore things that I will never have (like the Rainbow pearl earring) so that I don't have to always type in -equip rainbow pearl earring to have it get a good selection.
  13. Donavin69

    Don_afterAdventureScript

    Don_afterAdventureScript 1.2 This is a script to eat for ZombieCore, I may extend it to be useful in other 'paths' but at this point it is really only for ZombieCore. You can set it in your preferences, or type set afterAdventureScript = Don_afterAdventureScript.ash in the CLI First thing...
  14. Donavin69

    Obtaining Player Class from Name

    I am trying to find a way to get the class of a player from a chat message. I can easily get the name, but the name doesn't resolve in any way in mafia that I have found. Is there a way to do something along the lines of a /whois, and return a result?
  15. Donavin69

    Getting Effects from Potions

    How do I pull the information from the DB as to the effect that a potion gives? ("Connery's Elixir of Audacity" gives "Cock of the Walk"), the true goal is to know that "Connery's Elixir of Audacity" gives +200% moxie, but I can get that from the effect modifier.
  16. Donavin69

    New Content - Implemented Tales of the Word Realms

    Looking at item #5751... Unknown item found: Tales of the Word Realms (5751, 810195365) -------------------- 5751 Tales of the Word Realms weapon display 0 5751 810195365 book4.gif Tales of the Word Realms Tales of the Word Realms 0 Mus: 0 2-handed book # Tales of the Word Realms: Lends Power to...
  17. Donavin69

    Feature Despite all your rage adventure count

    I often automate putting cagebait into place, when he is running, I'll gnaw the cage, and let it keep turning valves and opening grates for a period. The problem is that it counts gnawing the cage as 1 adv, instead of the 10 it costs. Mafia tracks other things that cost more than 1 adv...
  18. Donavin69

    KingdomExplorer

    KingdomExplorer 0.4 This script requires ZLib and CanAdv This script is designed to adventure in every zone you haven't been to in the past 5 days. Any suggestions, let me know. Revision History: 0.1 Initial release (July 2, 2012) 0.2 Change Can_adv call to prep for the adv 0.3 Exclude Hobo...
  19. Donavin69

    Bug - Waiting for Info Chat_clan() fails to post

    Often, after mafia has been active for a while, the chat_clan() function fails to post a chat message. A restart of mafia makes it work again. The part that makes it even harder to debug is the fact that it isn't ALL the time, but once it fails, it won't start working again until mafia...
  20. Donavin69

    Bug - Fixed percent symbol fails in chat

    When you type a % symbol in the relay browser chat, it fails to post in chat, and prints a debug log Unexpected error, debug log printed. class java.lang.IllegalArgumentException: URLDecoder: Incomplete trailing escape (%) pattern java.lang.IllegalArgumentException: URLDecoder: Incomplete...
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