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    Bug - Fixed get_player_id() doesn't work for specific player

    I was writing a script to help skf manage her PvP contest, and I noticed that get_player_id() does not return the player ID for at least one player: mystik spiral. It works as expected for every other name I run through it, including other names with spaces: > ashq...
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    autoVolcano -- Automates the hot charter daily quest

    This one is a bit later than my other scripts. I didn't feel too interested in making this one originally. Now that I'm in aftercore, however, I wanted something to automate doing the daily quests that can be completed via the mall. In the process I also added in support to adventure to get the...
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    autoGlacier -- Automates Daily Quest At Cold Charter

    As the title says, this automates the daily bucket quest at the new cold charter. Due to the relative complexity of the bucket quest compared to the other charters, there are a few toggles to change fundamental behavior. You can: Change if the script grabs the daily currency non-combat choices...
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    barrelSmash -- Smashes all of the Barrel God's barrels

    I ended up getting a stockpile of a few hundred of the new barrels, and gave up part way through smashing them all by hand. It was way too much work. I wrote this to start a barrel smashing party and iterate through every one of the dropped barrels, smashing them all. After it is done, if you...
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    autoDinsey.ash -- Automates daily Dinseylandfill quest

    Similar idea as my last script. This automates the daily Dinseylandfill quests. You can start at any point of progress in the quest and it should be fine. The script requires zlib. This one has a more complicated set of user defined variables, but due to the way I set this one up, it should be...
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    autoConspiracy.ash - Automates daily Conspiracy Quest

    My first proper script. I got tired of doing the Conspiracy Island quest by hand, and wrote this as a result. There is a huge field of user-defined variables for listing preferred outfit, familiar, and autoattack for specific quests. You will probably need to create a CCS/combat macro that can...
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