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Type: Posts; User: ckb

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  1. Thread: l

    by ckb
    Replies
    2
    Views
    123

    Feature Have you tried scripting something using ash...

    Have you tried scripting something using ash logic and user_confirm() ?
    Does this accomplish what you want?
  2. New Content - Implemented This update adds the rare meat isotope prompt at...

    This update adds the rare meat isotope prompt at the gash, but it needs to be added before breaking the prism (before freeing king Ralph). At the gash in aftercore is too late to spend the isotopes...
  3. Replies
    52
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    2,646

    Bug - Waiting for Info This is also happening to me, when I am running...

    This is also happening to me, when I am running my LOV script. It used to not happen, and I am not sure it happens 100% of the time. I feel like it started maybe 7-10 days ago. I'll pour through...
  4. New Content - Implemented Is the Invader fight (and win) tracked? It would...

    Is the Invader fight (and win) tracked? It would be nice to track that with a Mafia property.
    This would save a server hit to check.
  5. Replies
    14
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    1,107

    Feature - Implemented Veracity, Your work here is amazing and much...

    Veracity,
    Your work here is amazing and much appreciated. This is going to make a bunch of my scripts much nicer and more robust. Thank you!
  6. Replies
    14
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    1,107

    Feature - Implemented Cool! I am looking forward to testing out this...

    Cool! I am looking forward to testing out this new feature. Thanks.
  7. Replies
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    1,107

    Feature - Implemented I like that even better, so that we get an ash...

    I like that even better, so that we get an ash version with adaptability!
  8. Replies
    14
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    1,107

    Feature - Implemented allow property choiceAdventureXXX=URL

    Most choiceAdventures are a single choice option, so setting choiceAdventureXXX=N works fine.
    However, some choiceAdventures take multiple arguments and therefor are not handled by a single int.
    ...
  9. New Content - Implemented Thinking about this a bit more, could we allow...

    Thinking about this a bit more, could we allow some property choiceAdventureXXX=URL, so if the property is set to something that is not an int, Mafia would just follow that URL.
    So setting
    ...
  10. New Content - Implemented I would guess that because this is a...

    I would guess that because this is a choiceadventure with a choice number and an option, there is no way for Mafia to automate it (other than visit_url() call)
    Is there any way to currently automate...
  11. New Content - Implemented Note to everyone: This also means other...

    Note to everyone: This also means other coinmaster functions might not work as expected:

    > ash buy_price($coinmaster[Cosmic Ray's Bazaar],$item[antique accordion]);

    Returned: 0
  12. Thread: Stack overflow

    by ckb
    Replies
    6
    Views
    335

    Bug - Won't Fix Agreed. Hopefully others can learn from my...

    Agreed. Hopefully others can learn from my foolish mistakes :-)
  13. Thread: Stack overflow

    by ckb
    Replies
    6
    Views
    335

    Bug - Won't Fix Stack overflow

    I am not sure if this is really a bug or more of a "don't do that" moment, but writing a function that references itself creates a Stack overflow.
    (I did this recently by mistake, code verified with...
  14. New Content - Implemented Ahh... multiple "tokens". That is tricky. I can...

    Ahh... multiple "tokens". That is tricky. I can work around that. Thanks.
  15. New Content - Implemented $coinmaster[Cosmic Ray's Bazaar].available_tokens...

    $coinmaster[Cosmic Ray's Bazaar].available_tokens does not seem to be updating for item_amount($item[rare Meat isotope])

    maybe because $coinmaster[Cosmic Ray's Bazaar].token = ""
  16. New Content - Implemented From the Questlog: War, What Is It...

    From the Questlog:


    <p><b>War, What Is It Good For?</b><br> Resolve the Hippy/Frat War. Remaining soldiers: 333 hippies, 333 frat boys.<p>
  17. New Content - Implemented This does not seem to be in monsters.txt yet ...

    This does not seem to be in monsters.txt yet


    New monster #2137 found in Manuel with name 'invader bullet' image 'invaderbullet.gif' attributes ='Scale: ? Cap: ? Floor: ? Init: 10000 P:...
  18. Replies
    3
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    311

    Feature - Rejected "Velvetosity" is my new favorite word

    "Velvetosity" is my new favorite word
  19. Replies
    2
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    197

    Feature - Implemented This is great - thanks much!

    This is great - thanks much!
  20. Replies
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    197

    Feature - Implemented Add active effects to potions panel

    The potions panel is great - especially in TCRS. It would be extra useful if for every potion / effect it also displayed the number of active effects of the given effect for every potion. This...
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    183
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    42,392

    This was a workaround for an issue with [strings]...

    This was a workaround for an issue with [strings], now updated in Mafia. Script has been updated accordingly.
  22. Replies
    183
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    42,392

    I have updated the script to handle TCRS better...

    I have updated the script to handle TCRS better (mostly by removing all the annoying TCRS names and wacky image stuff).
    I also changed how it handles gifs for the 'colored' items, which should make...
  23. Feature - Implemented to_item("[XXX]") return $item[none] for non-valid [XXX] strings

    Per this discussion, make to_item("[XXX]") return $item[none] for [XXX] strings that are not valid item id numbers.
  24. Thread: to_item() results

    by ckb
    Replies
    3
    Views
    1,144

    Thanks for clarification. I will make a feature...

    Thanks for clarification.
    I will make a feature request to update to_item() to return $item[none] for non-valid "[XXX]" strings
  25. Thread: to_item() results

    by ckb
    Replies
    3
    Views
    1,144

    I think this might be that $item[none] ==...

    I think this might be that $item[none] == $item[[0]], but I would think that to_item() would return $item[none] and not $item[[0]]
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