Search:

Type: Posts; User: Veracity

Page 1 of 20 1 2 3 4

Search: Search took 0.06 seconds; generated 4 minute(s) ago.

  1. Replies
    40
    Views
    1,053

    New Content Lastly, here is the data file I am working with,...

    Lastly, here is the data file I am working with, in case you are a Sauceror Wallaby character...
  2. Replies
    40
    Views
    1,053

    New Content And guess what: the forum allows only 5...

    And guess what: the forum allows only 5 attachments per post. So here is spleen_descriptors.txt
  3. Replies
    40
    Views
    1,053

    New Content I did some work on a TCRS desriptor parser....

    I did some work on a TCRS desriptor parser. Here's what I get so far:


    > TCRS.ash

    Using data override: data/TCRS_Sauceror_Wallaby.txt
    Read file TCRS_Sauceror_Wallaby.txt
    83 adjectives are...
  4. Replies
    40
    Views
    1,053

    New Content By the way - I notice that the Item Manager lists...

    By the way - I notice that the Item Manager lists the correct sizes for food and booze, but when you try queuing one, it lists the wrong size for total amount queued.
    I just freed the King in TCRS...
  5. Replies
    40
    Views
    1,053

    New Content Revision 19229 does all of that. - Work around...

    Revision 19229 does all of that.

    - Work around the bad HTML which got incorrect modifiers from literally scores of items
    - Regenerated TCRS_Accordion_Thief_Vole.txt
    - Do not apply modifiers to...
  6. Replies
    40
    Views
    1,053

    New Content Yeah, I'll make tcrs apply skip familiar items....

    Yeah, I'll make tcrs apply skip familiar items.
    I have also discovered some new forms of bogus HTML in some item descriptions, which results in not parsing correctly.

    "of the cougar" is "Moxie:...
  7. Replies
    40
    Views
    1,053

    New Content Revision 10226 adds an ASH proxy field to get the...

    Revision 10226 adds an ASH proxy field to get the TCRS name of an item.


    > tcrs load

    Read file TCRS_Accordion_Thief_Vole.txt

    > tcrs apply

    > ash $item[ El Sombrero de Lopez ].tcrs_name
  8. Replies
    40
    Views
    1,053

    New Content (That was not intended to be snarky.) So, a...

    (That was not intended to be snarky.)

    So, a possible solution:

    - KoLmafia adds a new directory in Sourceforge under the SVN tree which is NOT included when building the JAR file
    - This...
  9. Replies
    40
    Views
    1,053

    New Content Uh huh.

    Uh huh.
  10. Replies
    40
    Views
    1,053

    New Content This wpuld work best if all the class/sign data...

    This wpuld work best if all the class/sign data is available. Not yet, for me, although you may have it. :)


    This is good


    I suppose, although I am finding the path-specific names...
  11. Replies
    40
    Views
    1,053

    New Content It's a lot faster for me, although still slow....

    It's a lot faster for me, although still slow.
    Glad you saved it. :)
  12. Replies
    40
    Views
    1,053

    New Content Revision 19225 adds the "tcrs apply" command...

    Revision 19225 adds the "tcrs apply" command which will update items and consumables as appropriate based on currently loaded/derived TCRS data.

    Strikes me that we don't actually have to build in...
  13. Replies
    40
    Views
    1,053

    New Content Revision 19233 is (most of) a proof of concept...

    Revision 19233 is (most of) a proof of concept for this.

    tcrs load
    tcrs derive
    tcrs save

    are all present. You can load a map of TCRS data for your current class/sign, "derive" such a map from...
  14. Replies
    40
    Views
    1,053

    New Content Oh. Consumables seem to have random (a range?)...

    Oh. Consumables seem to have random (a range?) stat drops and fixed? adventure gain based on quality.
    I frank a 10 fullness EPIC drink with Ode and got 60 adventurse - (5 + 1 ) * 10.
    We would set...
  15. Replies
    40
    Views
    1,053

    New Content I'm thinking this (this is ASH, but it will be...

    I'm thinking this (this is ASH, but it will be Java):


    record tcrs
    {
    string name;
    int size;
    string quality;
    string modifiers;
    };
  16. Replies
    437
    Views
    59,006

    Case is important. "VMF" not "vmf"

    Case is important. "VMF" not "vmf"
  17. Replies
    40
    Views
    1,053

    New Content Boy Howdy, there would be a lot to get this to...

    Boy Howdy, there would be a lot to get this to work correctly.

    We should be able to recognize items correctly as they come in now, but:

    - item enchantments are not what they seem
    - consumables...
  18. Replies
    437
    Views
    59,006

    You have to set the appropriate setting. All of...

    You have to set the appropriate setting. All of the settings for VeracityMeatFarm start with "VMF".


    string nep_outfit = define_property( "VMF.NEPOutfit", "string", "Neverending Party" );
    From...
  19. Replies
    40
    Views
    1,053

    New Content Hopefully revision 19221 will handle all item...

    Hopefully revision 19221 will handle all item acquisitions in TCRS. It identifies the items from the relstring.

    If you get a previously unknown item, we'll believe that the item name is what was...
  20. Replies
    40
    Views
    1,053

    New Content Revision 19220 does not attempt to match...

    Revision 19220 does not attempt to match displayed item name with item derived from relstring when in TCRS; it assumes that items will be matched in the order they are found. That seems to hold;...
  21. Replies
    40
    Views
    1,053

    New Content There are a couple of files - tcrs.js and...

    There are a couple of files - tcrs.js and tcrs.css - that are at top level in KoL, rather than under the image directory.
    Therefore, we did not download and cache them like other images.

    I could...
  22. Replies
    40
    Views
    1,053

    New Content Interesting. I just started this. I notice...

    Interesting. I just started this.

    I notice that we recognize items found in combat (pickpocket or monster drops) just fine. That doesn't find me; we accumulate all the items found in combat from...
  23. Replies
    437
    Views
    59,006

    The script checks for an appropriate hat, but...

    The script checks for an appropriate hat, but doesn't suggest any if none of the proper length is found.


    // *** Clan Looking Glass
    if ( hatter_buff != NO_EFFECT ) {
    int hat_length =...
  24. Replies
    437
    Views
    59,006

    Well... boolean...

    Well...


    boolean never_ending_party_available = ( get_property( "neverendingPartyAlways" ).to_boolean() || get_property( "_neverendingPartyToday" ).to_boolean() );

    This determines if you have...
  25. Replies
    437
    Views
    59,006

    Thanks for helping with this; I was out of town...

    Thanks for helping with this; I was out of town for the last 5 days.
    What do you mean by "quite a few things"? Which zones?

    My goal/intent is to make everything optional or configurable; you...
Results 1 to 25 of 498
Page 1 of 20 1 2 3 4