Search:

Type: Posts; User: Winterbay

Page 1 of 20 1 2 3 4

Search: Search took 0.07 seconds.

  1. Replies
    1,946
    Views
    224,930

    There is a section of wham that habdle special...

    There is a section of wham that habdle special cases. My guess, without having played much kol for the last 6 months and looked at the code of wham even less, is that you could add a case for the...
  2. Looking at that code I am very very certain that...

    Looking at that code I am very very certain that i did not write that. I must've stolen it from some older iteration of BatBrain in the first place. I'm definitely not good enough of a programmer to...
  3. Replies
    1,256
    Views
    210,267

    Could you check your autobasement settings (zlib...

    Could you check your autobasement settings (zlib autobasement) so ghat there isn't any familiar settings that mess with things?
  4. Replies
    1,946
    Views
    224,930

    Wohoo, the additon of more people helped :) ...

    Wohoo, the additon of more people helped :)
    (I'm un Germany for another five days and so wouldn't have been able to do anything until Tuesday or so otherwise...)
  5. Replies
    1,946
    Views
    224,930

    I've tried. Believe me I've tried. But all...

    I've tried. Believe me I've tried. But all attempts at special code for the crab failed for unknown reasons (I have a multi who, whem I had time to play, was underwater most of the time). If someone...
  6. WHAM does currently not take advantage of the...

    WHAM does currently not take advantage of the curses. I was about to look into it when suddenly all my time disappeared in a second kid and it never happened.
  7. There is a setting in the BCA Relay script to not...

    There is a setting in the BCA Relay script to not use the built-in Myst-CCS.

    ETA: Fun fact, the BCA consult script was the basis I used to start WHAM :)
  8. It looks like your BCA is using the builtin...

    It looks like your BCA is using the builtin combat consulting rather than WHAM though...
  9. Or just add "if get effect QWOPped up, uneffect...

    Or just add "if get effect QWOPped up, uneffect QWOPped up" to your mood and it'll get removed automatically.
  10. Replies
    7
    Views
    776

    Feature - Implemented Stickers to a certain extent I guess.

    Stickers to a certain extent I guess.
  11. Replies
    764
    Views
    143,941

    I very probably wasn't so that may very well have...

    I very probably wasn't so that may very well have been the case :)
  12. Replies
    764
    Views
    143,941

    Given that I have access to no Airports I have no...

    Given that I have access to no Airports I have no idea, but I am fairly certain that buying daypasses is not handled by the script and as such it won't even try.
  13. Replies
    62
    Views
    95,294

    See the post above yours and go to the correct...

    See the post above yours and go to the correct thread and post there :)
  14. Replies
    764
    Views
    143,941

    My multi is generally running around in the sea....

    My multi is generally running around in the sea. Although lately without eating sushi which is an interesting one...
  15. Well, it is recommended to set up a Custom Combat...

    Well, it is recommended to set up a Custom Combat Script that can handle all combats. I myself use WHAM, but then I am a bit biased since I wrote it :)
  16. You will need to eating and drinking yourself or...

    You will need to eating and drinking yourself or setup some kind of wrapper script around BCA and Eatdrink. But other than that it'll go perfectly well, especially in a non-pathed HC run.
  17. Replies
    7
    Views
    1,839

    Thanks. Which of the WTFs do I need?

    Thanks. Which of the WTFs do I need?
  18. Replies
    7
    Views
    1,839

    This is the code with two options missing (Coil...

    This is the code with two options missing (Coil Wire - always 60 turns and Donate Blood - buffed HP one)


    <html><head>
    <script language=Javascript>
    <!--
    if (parent.frames.length == 0)...
  19. Replies
    7
    Views
    1,839

    They are listed in the table here ...

    They are listed in the table here
  20. Replies
    7
    Views
    1,839

    Community Service relay script

    Does anyone have a relay override for the Community Service council page that lists what the items you get actually do? I keep forgetting and having that on the page would be awesome :)
    (extra bonus...
  21. Replies
    1,946
    Views
    224,930

    Well, that number comes from BatBrain so...

    Well, that number comes from BatBrain so something confused BatBrain to return that number instead of the real one somewhere after the initial load of WHAM and BatBrain parsing monster stats.
  22. Replies
    1,256
    Views
    210,267

    That would probably be good. My one telescope I...

    That would probably be good. My one telescope I care about is fully upgraded and I only run the script to debug things. When you're level 45 things are a bit odd :)

    Due to Sourceforge being what...
  23. Replies
    764
    Views
    143,941

    Fair enough. I looked at bumcheekascend setup and...

    Fair enough. I looked at bumcheekascend setup and have now done things the same way (i.e. everyone has developer access to all subprojects). I hope. It should then hopefully work now, but who knows :)
  24. Very probable. I have changed the one...

    Very probable. I have changed the one ManorBilliards to manorbilliards as the rest are. This may fix things :)
  25. Replies
    764
    Views
    143,941

    Right. No idea why that didn't work. Try again,...

    Right. No idea why that didn't work. Try again, and if that doesn't work I'll just ignore all kind of security thoughts and just add everyone to the Admin group and see if that works :)
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4