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Type: Posts; User: Hellno

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  1. Replies
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    51,668

    No... it's not. I had +312%, not +212%. for...

    No... it's not. I had +312%, not +212%.

    for example, right now I get the following output:


    > ash to_string(item_drop_modifier(),"%.2f");

    Returned: 297,62

    and my character has +297.62%...
  2. Replies
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    51,668

    I had this error message: looking for item...

    I had this error message:


    looking for item mizzenmast mop at location The F'c'le
    with itemfind = 312,65
    curmudgeonly pirate drop rate is 30, needed = 333,33
    Cannot guarentee finding...
  3. Replies
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    73,726

    Apparently the eldritch invasion is interfering...

    Apparently the eldritch invasion is interfering with the script a little bit when reading meat from Hagnk.. I implemented a small fix so that it at least works if you don't have any meat stored.
    ...
  4. Replies
    211
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    73,726

    I created my own version of this script by...

    I created my own version of this script by combining it with CFStat (which scrapes average sale price from the wiki and caches). It'll use whichever price is lower between mafias mall_price and...
  5. Bug - Fixed Taco-clad Crimbo elf isn't a wandering monster anymore

    Fought this thing from my deck (and right after in the chateau), and one of those fights (or both) triggered some ancient wandering monster code!

    I assume this may also apply to Sign-twirling...
  6. Replies
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    416,392

    Is this something the script can be configured to...

    Is this something the script can be configured to do already? - otherwise I guess you can consider it a feature suggestion!

    I often find myself losing items I want in pvp (for example smithsness...
  7. Replies
    2,380
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    1,137,323

    I would suggest making type "MP" not be case...

    I would suggest making type "MP" not be case sensitive, as I just had to check the source to see why it was restoring my HP instead.
  8. Replies
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    1,291

    Bug - Fixed Success! Thanks.

    Success! Thanks.
  9. Bug - Fixed It happens because there is some code that wants...

    It happens because there is some code that wants to change the players gear to whatever it was at the start of the turn- I think I remember you implementing that as a simple way of detecting any...
  10. Bug - Fixed This message happens pretty much always in...

    This message happens pretty much always in spelunky, when you automate turns. Mafia does knows that the item was removed from the inventory, so that's not a problem.

    I believe it's related to an...
  11. Replies
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    141,171

    May I suggest that this script stop changing the...

    May I suggest that this script stop changing the wiener NC to take +50% stats? It's the option I use the least by far, of the 3. There's no clear #1 pick (depends on path and owned iotms), so I'd...
  12. Replies
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    Bug - Fixed I forgot to add- I assume this behavior is...

    I forgot to add- I assume this behavior is related to how rocks/torches/skulls are auto-unequipped after any (automated) combat in which they are picked up.
  13. Replies
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    Really great script, done with all cases in 5...

    Really great script, done with all cases in 5 seconds!

    Thanks! :cool: :cool: :cool:
  14. Replies
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    Bug - Fixed Using a Tales of Spelunking strips me naked

    The following CLI log should tell the entire tale!


    > use tales of spel

    Searching for "Tales of Spelunking"...
    Search complete.
    Purchasing Tales of Spelunking (1 @ 6,400)...
    Purchases...
  15. Replies
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    899

    Great that's all I needed to know, thanks :)

    Great that's all I needed to know, thanks :)
  16. Replies
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    899

    How to develop without awkwardness...

    I'm working on a script that i just put up on sourceforge and I'm having trouble!

    1. I have a svn folder outside the kol mafia environment where I write and edit code. This folder has /scripts...
  17. Thread: Source Terminal

    by Hellno
    Replies
    197
    Views
    36,600

    New Content - Implemented It actually happened to me twice in my previous...

    It actually happened to me twice in my previous run that I didn't encounter the first digitized wanderer until 1 turn after the displayed mafia window ended. Is it just an off-by-one thing?

    ...
  18. Thread: Source Terminal

    by Hellno
    Replies
    197
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    36,600

    New Content - Implemented Came here to mention the maximizer. Just did a...

    Came here to mention the maximizer. Just did a run where I'd constantly forget about the buffs because they aren't in the maximizer :p
  19. And with the bass clarinet it'll be 2 mp in 95%...

    And with the bass clarinet it'll be 2 mp in 95% of combats.
  20. Replies
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    Updating zap groups is not the most intuitive...

    Updating zap groups is not the most intuitive part of the wiki. If you can provide a list I can give it a go.
  21. Feature I don't think it can get much simpler than this.

    I don't think it can get much simpler than this.
  22. Feature [✓] Take items from your mall shop whenever needed

    It would be nice if this option was added to the 'Item acquisition' preferences. I'm surely not the only one who puts close to everything into the shop unless I have immediate use for it, which means...
  23. Thread: Source Terminal

    by Hellno
    Replies
    197
    Views
    36,600

    New Content - Implemented Just badger CDMoyer to add some 'glitch in the...

    Just badger CDMoyer to add some 'glitch in the matrix' flavor-text!
  24. It's another form of limited/day turngen, just...

    It's another form of limited/day turngen, just like chocolate which the script does use.
  25. Bug - Fixed Seems to be working!

    Seems to be working!
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