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Type: Posts; User: soolar

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    New Content Going by my testing the change seems to be making...

    Going by my testing the change seems to be making the saber always considered ineffective instead. I think the code needs to be something more like


    if ( this.effective )
    {
    if ( id !=...
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    New Content Could the +effective tag in the modifier...

    Could the +effective tag in the modifier maximizer be updated to respect the saber as always an effective weapon?
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    Adding it in the popup chart would be tricky...

    Adding it in the popup chart would be tricky because that's a static image at the moment, but adding it to the modifiers popup would be easy, so I'll do that.
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    Yeah that sounds like a reasonable request. Just...

    Yeah that sounds like a reasonable request. Just a tip in case you haven't tried though: the mosquito familiar really shines in the NS fight.
  5. Feature - Implemented That makes total sense, and thanks a bunch!

    That makes total sense, and thanks a bunch!
  6. Feature - Implemented Is there a problem with the patch that needs to...

    Is there a problem with the patch that needs to be addressed, or is this just not going to be added? If it's not going to be added I'll just manually track it as part of sl_ascend, I guess.
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    I've found this to happen sometimes, but not...

    I've found this to happen sometimes, but not terribly often. Relaunching mafia generally fixes it in my experience. Haven't been able to figure out the cause yet.
  8. Feature - Implemented NOCOPY in $monster.attributes for uncopyable monsters

    It'd be nice to be able to check if a monster is copyable easily.

    Here's a patch for monsters.txt with a NOCOPY note added to the attributes of every monster in this category on the wiki, so...
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    Unless I'm remembering incorrectly, cc_ascend...

    Unless I'm remembering incorrectly, cc_ascend already supported pokefam before I forked, so it should.
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    Oops I forgot to actually input my password for...

    Oops I forgot to actually input my password for the commit so it was broken for another hour. Apologies again!
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    Yep, my mistake. I keep forgetting that mafia...

    Yep, my mistake. I keep forgetting that mafia makes item entries for unknown items that you encounter as long as you keep it open. Fixed.
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    I'm sorry for not asking, but I wasn't really...

    I'm sorry for not asking, but I wasn't really sure how to contact you at the time. It was my understanding that cc_ascend was a fork of bumcheek_ascend, if that's not correct I'll remove that credit....
  13. Thread: Dark Gyffte

    by soolar
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    New Content There seems to be a typo with darkGyfftePoints vs...

    There seems to be a typo with darkGyfftePoints vs darkGifftePoints, with darkGifftePoints representing how many you've gained from ascension and darkGyfftePoints representing how many you've acquired...
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    I'll assemble that some time soon, because I'm...

    I'll assemble that some time soon, because I'm not 100% sure myself. I don't really think there are any iotm that are 100% required though, and definitely no pulls are required since it can handle...
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    New Content Shouldn't the property _sausageGrinderUnits be...

    Shouldn't the property _sausageGrinderUnits be sausageGrinderUnits? It only resets on ascension, not rollover.
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    Phillammon is also now a contributor! Hooray! ...

    Phillammon is also now a contributor! Hooray!

    Also, thespyguy, I believe that I just fixed that issue. Let me know if it persists!

    EDIT: Oh, and Magus_Prime, I'll definitely look in to eating...
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    sl_ascend - a cc_ascend fork

    Since Cheesecookie seems to be moving on to other things going by various comments, I decided to fork cc_ascend to update it for the changes from the start of the year! I can't say with certainty...
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    Actually, the script just gets a full diet, then...

    Actually, the script just gets a full diet, then goes backwards from the end (because presumably the least valuable things will be at the end) and replaces a size x spleen item with enough spleen...
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    The biggest selling point I think my script has...

    The biggest selling point I think my script has when compared to eatdrink or vcon is considering the spleen gained back from hobopolis consumables, which to my understanding neither of those do. I'm...
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    CONSUME.ash - A diet handler script

    Instructions and details can be found at the github page here: https://github.com/soolar/CONSUME.ash

    Preferred place for feedback is on the github issue tracker, but if you don't have an account...
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    New Content - Implemented Is there a property to track daily uses of fancy...

    Is there a property to track daily uses of fancy chocolate sculptures? If not, it would be nice to have one.
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    Any idea why this would just outright not work...

    Any idea why this would just outright not work for me? I have the latest mafia and plenty of your other relay overrides work for me, just not this one. Looks really nice though!
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    Oh, whoops. I had that ready for the God Lobster,...

    Oh, whoops. I had that ready for the God Lobster, I just forgot to commit it. Thanks for the reminder! And also thanks for the reminder to add the link to G-Lover!
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    It should also be available in the currency list,...

    It should also be available in the currency list, and if you have it there you can click the icon to go there. I plan to eventually have the Rubee counter not display if you have Rubees as an active...
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    The gear brick is only necessary for a convenient...

    The gear brick is only necessary for a convenient link to go straight to FantasyRealm. There should be a rubee counter along with the chunk of your charpane that has your stats, which you can click...
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