Search:

Type: Posts; User: ckb

Page 1 of 20 1 2 3 4

Search: Search took 0.01 seconds.

  1. Replies
    42
    Views
    961

    Bug - Waiting for Info This is also happening to me, when I am running...

    This is also happening to me, when I am running my LOV script. It used to not happen, and I am not sure it happens 100% of the time. I feel like it started maybe 7-10 days ago. I'll pour through...
  2. New Content - Implemented Is the Invader fight (and win) tracked? It would...

    Is the Invader fight (and win) tracked? It would be nice to track that with a Mafia property.
    This would save a server hit to check.
  3. Replies
    14
    Views
    479

    Feature - Implemented Veracity, Your work here is amazing and much...

    Veracity,
    Your work here is amazing and much appreciated. This is going to make a bunch of my scripts much nicer and more robust. Thank you!
  4. Replies
    14
    Views
    479

    Feature - Implemented Cool! I am looking forward to testing out this...

    Cool! I am looking forward to testing out this new feature. Thanks.
  5. Replies
    14
    Views
    479

    Feature - Implemented I like that even better, so that we get an ash...

    I like that even better, so that we get an ash version with adaptability!
  6. Replies
    14
    Views
    479

    Feature - Implemented allow property choiceAdventureXXX=URL

    Most choiceAdventures are a single choice option, so setting choiceAdventureXXX=N works fine.
    However, some choiceAdventures take multiple arguments and therefor are not handled by a single int.
    ...
  7. New Content - Implemented Thinking about this a bit more, could we allow...

    Thinking about this a bit more, could we allow some property choiceAdventureXXX=URL, so if the property is set to something that is not an int, Mafia would just follow that URL.
    So setting
    ...
  8. New Content - Implemented I would guess that because this is a...

    I would guess that because this is a choiceadventure with a choice number and an option, there is no way for Mafia to automate it (other than visit_url() call)
    Is there any way to currently automate...
  9. New Content - Implemented Note to everyone: This also means other...

    Note to everyone: This also means other coinmaster functions might not work as expected:

    > ash buy_price($coinmaster[Cosmic Ray's Bazaar],$item[antique accordion]);

    Returned: 0
  10. Thread: Stack overflow

    by ckb
    Replies
    6
    Views
    293

    Bug - Won't Fix Agreed. Hopefully others can learn from my...

    Agreed. Hopefully others can learn from my foolish mistakes :-)
  11. Thread: Stack overflow

    by ckb
    Replies
    6
    Views
    293

    Bug - Won't Fix Stack overflow

    I am not sure if this is really a bug or more of a "don't do that" moment, but writing a function that references itself creates a Stack overflow.
    (I did this recently by mistake, code verified with...
  12. New Content - Implemented Ahh... multiple "tokens". That is tricky. I can...

    Ahh... multiple "tokens". That is tricky. I can work around that. Thanks.
  13. New Content - Implemented $coinmaster[Cosmic Ray's Bazaar].available_tokens...

    $coinmaster[Cosmic Ray's Bazaar].available_tokens does not seem to be updating for item_amount($item[rare Meat isotope])

    maybe because $coinmaster[Cosmic Ray's Bazaar].token = ""
  14. New Content - Implemented From the Questlog: War, What Is It...

    From the Questlog:


    <p><b>War, What Is It Good For?</b><br> Resolve the Hippy/Frat War. Remaining soldiers: 333 hippies, 333 frat boys.<p>
  15. New Content - Implemented This does not seem to be in monsters.txt yet ...

    This does not seem to be in monsters.txt yet


    New monster #2137 found in Manuel with name 'invader bullet' image 'invaderbullet.gif' attributes ='Scale: ? Cap: ? Floor: ? Init: 10000 P:...
  16. Replies
    3
    Views
    284

    Feature - Rejected "Velvetosity" is my new favorite word

    "Velvetosity" is my new favorite word
  17. Replies
    2
    Views
    180

    Feature - Implemented This is great - thanks much!

    This is great - thanks much!
  18. Replies
    2
    Views
    180

    Feature - Implemented Add active effects to potions panel

    The potions panel is great - especially in TCRS. It would be extra useful if for every potion / effect it also displayed the number of active effects of the given effect for every potion. This...
  19. Replies
    182
    Views
    41,570

    This was a workaround for an issue with [strings]...

    This was a workaround for an issue with [strings], now updated in Mafia. Script has been updated accordingly.
  20. Replies
    182
    Views
    41,570

    I have updated the script to handle TCRS better...

    I have updated the script to handle TCRS better (mostly by removing all the annoying TCRS names and wacky image stuff).
    I also changed how it handles gifs for the 'colored' items, which should make...
  21. Feature - Implemented to_item("[XXX]") return $item[none] for non-valid [XXX] strings

    Per this discussion, make to_item("[XXX]") return $item[none] for [XXX] strings that are not valid item id numbers.
  22. Thread: to_item() results

    by ckb
    Replies
    3
    Views
    1,002

    Thanks for clarification. I will make a feature...

    Thanks for clarification.
    I will make a feature request to update to_item() to return $item[none] for non-valid "[XXX]" strings
  23. Thread: to_item() results

    by ckb
    Replies
    3
    Views
    1,002

    I think this might be that $item[none] ==...

    I think this might be that $item[none] == $item[[0]], but I would think that to_item() would return $item[none] and not $item[[0]]
  24. Thread: to_item() results

    by ckb
    Replies
    3
    Views
    1,002

    to_item() results

    I am not sure exactly what is happening here, and I think this might have to do with the fact that to_item() can take lots of argument types, and sometimes items can start with [itemid] numbers......
  25. Replies
    3
    Views
    537

    For Sausage Goblins: ...

    For Sausage Goblins:

    get_property("_sausageFights")
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4