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Type: Posts; User: lostcalpolydude

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  1. Feature - Implemented And...

    And https://kolmafia.us/showthread.php?5610-Pyromania-mana-burning-fine-tuning is a script for more easily changing those values.
  2. modref is a good way of seeing the modifiers you...

    modref
    is a good way of seeing the modifiers you can check for.
  3. Bug It's probably safest to assume that all tracking...

    It's probably safest to assume that all tracking will be broken with the spoon.
  4. Bug Those all use a unique skill instead of Run Away,...

    Those all use a unique skill instead of Run Away, so there's no ambiguity.
  5. Bug Probably the current Item of the Month. Now...

    Probably the current Item of the Month.

    Now that we can tell that a fight did not a take a turn, maybe we can check for the runaway action plus not taking a turn to track those things.
  6. Bug - Fixed 19250

    19250
  7. Replies
    22
    Views
    1,066

    New Content 19233 adds Use the Force as a skill.

    19233 adds Use the Force as a skill.
  8. Replies
    22
    Views
    1,066

    New Content 19227 adds tracking for Use the Force.

    19227 adds tracking for Use the Force.
  9. Replies
    238
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    8,037

    New Content This is the first path that, during testing, I...

    This is the first path that, during testing, I had no idea how mafia could sanely support it.
  10. Your class and fullness checks don't actually...

    Your class and fullness checks don't actually stop the script from trying to eat puddings. You probably want exit; for that.
  11. New Content 19216

    19216
  12. Replies
    238
    Views
    8,037

    New Content We use statuseffects.txt to identify how to get...

    We use statuseffects.txt to identify how to get an effect, particularly important when there are multiple sources. Some handling of that is probably important for the maximizer functioning as...
  13. Replies
    22
    Views
    1,066

    New Content No, the only support that exists is recognizing...

    No, the only support that exists is recognizing things that were done manually.
  14. New Content - Implemented I question the idea that lacking support for a...

    I question the idea that lacking support for a choice adventure is a bug. Seems better as Feature or New Content.

    Regardless, added in 19209.
  15. New Content - Implemented 19206

    19206
  16. Bug I doubt it.

    I doubt it.
  17. Replies
    11
    Views
    523

    Bug - Not A Bug if ( System.getProperty( "os.name" ).startsWith(...

    if ( System.getProperty( "os.name" ).startsWith( "Mac" ) )
    {
    this.optionBoxes[ 0 ].setSelected( proxySet );
    this.optionBoxes[ 0 ].setEnabled( false );
    }
    So it is intentionally...
  18. New Content - Implemented 19203

    19203
  19. Feature - Implemented 19200 adds links for both of those, and removes...

    19200 adds links for both of those, and removes the bridge truss from inventory when you use it.

    The wiki says nothing about what happens when you go there with, say, a bridge truss and a fancy...
  20. Bug - Fixed 19198

    19198
  21. Bug I think this will incorrectly double adventures...

    I think this will incorrectly double adventures from variable items like astral hot dogs (and s'mores, for an easier to test option)? That seems complicated to avoid.

    It also looks like it would...
  22. Bug - Fixed Stuff like that, maybe? It isn't anything...

    Stuff like that, maybe? It isn't anything specific really. More like it seems like you assume you are the smartest one here, maybe.
  23. Bug - Fixed 19191.

    19191.
  24. New Content - Implemented 19189 probably handles everything related to...

    19189 probably handles everything related to this. It can't be multi-cast currently, but hopefully that will be changed on KoL's end soon enough.
  25. Bug - Fixed For what it's worth, saklad's tone generally...

    For what it's worth, saklad's tone generally makes me not want to do that with their posts.

    Fixed in 19190.
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