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Type: Posts; User: Veracity

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  1. New Content Zones can nest. There is no visibility within ASH...

    Zones can nest. There is no visibility within ASH for zones, but they are displayed in the GUI and you can filter on them, just as for individual locations.

    PirateRealm -> Sailing the PirateRealm...
  2. Bug You literally said that. That is why I used...

    You literally said that. That is why I used quotation marks.


    And that is a fair point. It did that back when the ingredients were quest items at the moment you were about to ascend and thereby...
  3. New Content Revision 19186 adds all of the PirateRealm...

    Revision 19186 adds all of the PirateRealm islands as individual adventuring location. This is primarily for logging and to allow each location to have exactly the correct monsters in it, but you can...
  4. Bug It's a shame that it "annoys" you. Good thing...

    It's a shame that it "annoys" you. Good thing that you know exactly what to do to not be "annoyed".
    Which is to say, run without autoCrafting - which you (and by extension everybody) - "don't get...
  5. Bug So in other words, KoL changed and you were the...

    So in other words, KoL changed and you were the first to notice this.
    I notice that you can untinker a badass belt, so it's not as if this is much of an inconvenience....

    You don't hink anybody...
  6. Yeah, that's a little dramatic. I did: svn...

    Yeah, that's a little dramatic. I did:

    svn merge -r HEAD:19182 .

    to rollback this commit, rebuilt, and I am able to proceed.

    Please fix. Thanks.
  7. Same thing with another character. ...

    Same thing with another character.


    Unexpected error, debug log printed.
    Script execution aborted (java.lang.ArrayIndexOutOfBoundsException: -1): (VeracitySpacegate.ash, line 2261)

    Maximizer...
  8. Here was the maximizer string I submitted: ...

    Here was the maximizer string I submitted:


    item drop +effective +equip gate transceiver +equip high-friction boots +equip geological sample kit +equip shark jumper, spell damage percent
  9. Can't say I'm happy with what the maximizer is...

    Can't say I'm happy with what the maximizer is doing today.


    Unexpected error, debug log printed.
    class java.lang.ArrayIndexOutOfBoundsException: -1
    java.lang.ArrayIndexOutOfBoundsException: -1...
  10. Thread: Spacegate

    by Veracity
    Replies
    103
    Views
    8,589

    Revision 180 adds a new setting: ...

    Revision 180 adds a new setting:

    VSG.SetupScript

    if not empty is the name of an ASH (.ash) or CLI (.txt) script which will be called before actually running turns in the Spacegare.
    You will...
  11. Replies
    424
    Views
    56,996

    How about if I add a congiration option to VSG -...

    How about if I add a congiration option to VSG - VSG.SetupScript, say - which will default to "", but if you set it, it will be a script that VSG will "call" before it starts actually running turns...
  12. New Content I wish I had named it pirateRealmAlways (and...

    I wish I had named it pirateRealmAlways (and _pirateRealmToday), rather than following the lead of "frAlways".
    I didn't even know we had preferences -> IOTM tracking.
    That was a smart idea, whoever...
  13. Replies
    424
    Views
    56,996

    Revision 179 will get free fights from the...

    Revision 179 will get free fights from the Neverending Party and from the God Lobster.

    For the God Lobster, it will successively get pieces of his raiment until it gets a crown, and henceforth the...
  14. New Content Nice! Thanks. Revision 19176 will now show all...

    Nice! Thanks. Revision 19176 will now show all items in the Fun-a-Log, but ones you have not yet unlocked are greyed out.

    I have over 1,000 FunPoints, but have not unlocked the blunderbus, It is...
  15. New Content Yeah, OK. That has whichrow=1061. But I am...

    Yeah, OK. That has whichrow=1061.

    But I am surprised that you don't have the line in your session log that KoLmafia (as of 19170) itself logs that starts with "PirateRealm Fun-a-Log" and ends with...
  16. New Content I'm also wondering if there is a way to separate...

    I'm also wondering if there is a way to separate all the various islands into their own pseudo-locations, even though they are all "PirateRealm Island" or something, so we can put the various...
  17. New Content I think I've added all but two of the Fun-a-Log...

    I think I've added all but two of the Fun-a-Log items to the Coinmaster. Missing the "piratical blunderbuss" and the "Red Roger tattoo kit". Even with item information (as shared by Magus_Prime in...
  18. New Content I did that in revision 19168 When I hit...

    I did that in revision 19168

    When I hit "visit" in the Coinmaster, this is logged in my session log:


    shop.php?whichshop=piraterealm
    --------------------
    PirateRealm...
  19. New Content That is excellent. It does not obviate what I...

    That is excellent.

    It does not obviate what I intend to do for this particular case - looking at available items from the shop display and make exactly those the ones that you have "unlocked" -...
  20. New Content Revision 19161 starts this. I added the...

    Revision 19161 starts this.

    I added the coinmaster - loaded up with the two things everybody can get: the party hat and the guest pass
    Added the guest pass.
    Membership packet sets prAlways to...
  21. New Content Just did my first PirateRealm adventure. Amusing....

    Just did my first PirateRealm adventure. Amusing. I'll be adding adventuring zones and monsters forthwith.

    I notice that I now have "210 FunPoints" - and that I acquired a "PirateRealm fun-a-log"....
  22. Replies
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    141

    Bug - Fixed if ( effect.getCount() == Integer.MAX_VALUE && ...

    if ( effect.getCount() == Integer.MAX_VALUE &&
    this.effectId != EffectPool.OVERCONFIDENT &&
    this.effectId != EffectPool.BLOOD_SUGAR_SAUCE_MAGIC_LITE &&
    ...
  23. Replies
    4
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    141

    Bug - Fixed Revision 19159 should take care of this.

    Revision 19159 should take care of this.
  24. Replies
    4
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    141

    Bug - Fixed Some intrinsics can be uneffected

    Quite a few, actually. Not via SGEEA, say, but by casting a particular skill.
    The Vampyric Forms are examples.

    I taught KoLmafia that you can undo Mist Form by casting Mist Form.
    Works fine. You...
  25. Replies
    15
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    415

    I thought I replied, but perhaps it was only in...

    I thought I replied, but perhaps it was only in my own mind. Assuming I didn't, in fact, reply, I assume it's because I can only put in KoLmafia work on the weekend, these days, and have been under a...
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