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  1. Replies
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    52,018

    I have considered allowing configured moods. ...

    I have considered allowing configured moods.

    As a workaround for now, have you considered a KingLiberated script? I have one which pulls/closets/visits LTT and Detective Precinct to get cowboy...
  2. Thread: Spacegate

    by Veracity
    Replies
    101
    Views
    7,002

    My fourth primitive alien trophy: > vsg...

    My fourth primitive alien trophy:


    > vsg status

    Visiting the Spacegate Terminal
    Planet Name: Gamma Mexicanus III (difficulty = 0)
    Coordinates: AEGXFDX

    The sky above the horizon is a dim...
  3. Thread: Spacegate

    by Veracity
    Replies
    101
    Views
    7,002

    This looks like a super promising planet to visit...

    This looks like a super promising planet to visit repeatedly.
    Discovered it by visiting a random planet.

    Hostile anomalous plants AND hostile anomalous animals AND hostile intelligent aliens....
  4. Feature Note that we automatically sort stores with...

    Note that we automatically sort stores with limits to the BOTTOM of all stores at that price. If you simply buy from the stores in the order they are listed - which is what automated buying will do -...
  5. Thread: Weird snakes

    by Veracity
    Replies
    6
    Views
    245

    Revision 19089

    Revision 19089
  6. Thread: Weird snakes

    by Veracity
    Replies
    6
    Views
    245

    Yeah. When I make that change, your example does...

    Yeah. When I make that change, your example does this:


    > ashq foreach mm in $monsters[] if (contains_text(mm.attributes,"SNAKE")) print(mm);

    aggressive grass snake
    bacon snake
    Batsnake...
  7. Thread: Weird snakes

    by Veracity
    Replies
    6
    Views
    245

    type.allValues() does this for $monsters[]: ...

    type.allValues() does this for $monsters[]:


    case DataTypes.TYPE_MONSTER:
    this.addValues( list, MonsterDatabase.entrySet() );
    MonsterDatabase.entrySet() does this:


    return...
  8. Thread: Weird snakes

    by Veracity
    Replies
    6
    Views
    245

    boolean[monster] seen; boolean[monster]...

    boolean[monster] seen;
    boolean[monster] duplicates;
    foreach mm in $monsters[] {
    if ( seen[mm] ) {
    print(mm);
    duplicates[mm] = true;
    }
    seen[mm] = true;
    }
    print(...
  9. Thread: Spacegate

    by Veracity
    Replies
    101
    Views
    7,002

    Revision 174 does this: - Fixes issue of...

    Revision 174 does this:

    - Fixes issue of shinies from step 2 of the quests not being recorded (simply needed to add the three choice adventures to a case statement...)
    - More planet and trophy...
  10. Thread: Spacegate

    by Veracity
    Replies
    101
    Views
    7,002

    My third trophy, using command "unvisited...

    My third trophy, using command "unvisited detected trophy, detected ruins".
    In other words, I am visiting planets from the spreadsheet I have not been to before that have hostile alien life and...
  11. Thread: Spacegate

    by Veracity
    Replies
    101
    Views
    7,002

    I load the "expected" planet data from the...

    I load the "expected" planet data from the spreadsheet data, for a known planet.
    I visit the terminal and correct the planet data as needed.

    For example, if the spreadsheet said hostile plants,...
  12. Thread: Spacegate

    by Veracity
    Replies
    101
    Views
    7,002

    Interesting. > vsg status Visiting the...

    Interesting.


    > vsg status

    Visiting the Spacegate Terminal
    Planet Name: Iota Bubblicius XI (difficulty = 25)
    Coordinates: ZPZLMNF

    The planet's sky is an oppressive green, with a dense...
  13. Replies
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    906

    Bug set_property() uses an internal version of the...

    set_property() uses an internal version of the "set" command which bypasses some of the overhead (the actual command line parsing, for example) - including, as it turns out, the isUserEditable check....
  14. Replies
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    906

    Bug Shouldn't. The only properties which are NOT...

    Shouldn't. The only properties which are NOT "user editable" are:

    saveState*
    externalEditor
    preferredWebBrowser

    You cannot use the "set" CLI command to set those. Prior to revision 19074, you...
  15. Thread: Spacegate

    by Veracity
    Replies
    101
    Views
    7,002

    > vsg status Visiting the Spacegate Terminal...

    > vsg status

    Visiting the Spacegate Terminal
    Planet Name: Kappa Abbrevianus III (difficulty = 0)
    Coordinates: AAAAABP

    The planet's sky is a hazy chartreuse, dotted by occasional wispy pale...
  16. Thread: Spacegate

    by Veracity
    Replies
    101
    Views
    7,002

    Going with "unvisited detected trophy,...

    Going with "unvisited detected trophy, procrastinator", I got this:


    > vsg status

    Visiting the Spacegate Terminal
    Planet Name: Cheetus Westinghouse IV (difficulty = 14)
    Coordinates: OIOIIIO...
  17. Thread: Standard 2019

    by Veracity
    Replies
    8
    Views
    412

    New Content Thanks. Revision 19079

    Thanks. Revision 19079
  18. Thread: Spacegate

    by Veracity
    Replies
    101
    Views
    7,002

    I already had the following: detected trade ->...

    I already had the following:

    detected trade -> friendly aliens but don't know trade item and/or price
    detected murderbots -> Murderbot frequencies of unknown origin
    detected spants -> Spant...
  19. Thread: Spacegate

    by Veracity
    Replies
    101
    Views
    7,002

    I think my own spading multies that are currently...

    I think my own spading multies that are currently going for "unvisited" will do "unvisited trophy", or something, to spade planets with hostile intelligent life first, just in case I can shake out...
  20. Thread: Spacegate

    by Veracity
    Replies
    101
    Views
    7,002

    How about this? > vsg suggest unvisited...

    How about this?


    > vsg suggest unvisited procrastinator, trophy

    Considering 1400 planets.
    After filtering on 'procrastinator 2', 63 left.
    After filtering on 'trophy', 24 left.

    I suggest...
  21. Feature - Rejected We rejected this last time this was requested...

    We rejected this last time this was requested.
    I see no reason to reconsider.
  22. Thread: Standard 2019

    by Veracity
    Replies
    8
    Views
    412

    New Content When you go to Valhalla and are selecting a path,...

    When you go to Valhalla and are selecting a path, when it tells you your reward, can you click on it to get the description?
    I'll find out in a couple of days.

    If so, you can use "test newitem...
  23. Thread: Spacegate

    by Veracity
    Replies
    101
    Views
    7,002

    Well ... I have 5 characters going to "random" or...

    Well ... I have 5 characters going to "random" or "unvisited". That's about 220+ planets since the beginning of December, one visit each. This one was "unvisited" - which means I was trying to...
  24. Thread: Spacegate

    by Veracity
    Replies
    101
    Views
    7,002

    Here's an interesting one. :) > vsg status ...

    Here's an interesting one. :)


    > vsg status

    Visiting the Spacegate Terminal
    Planet Name: Tau Martinez VII (difficulty = 6)
    Coordinates: GRIMACE

    The sky is blue fading into pink near the...
  25. Thread: Spacegate

    by Veracity
    Replies
    101
    Views
    7,002

    Except for the one that appear exactly once -...

    Except for the one that appear exactly once - Interstellar Trade and Ancient Ruins, it's random. I noticed that the first planet I visited when I compared to what they had in the spreadsheet. The...
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