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  1. Thread: PirateRealm

    by Aramada
    Replies
    10
    Views
    1,648

    Outstanding! This will be incredibly helpful. ...

    Outstanding! This will be incredibly helpful. Thanks!

    ~Aramada
  2. Thread: PirateRealm

    by Aramada
    Replies
    10
    Views
    1,648

    Cool! Is this like your FantasyRealm script,...

    Cool! Is this like your FantasyRealm script, where the script chooses the appropriate outfit and attack for you, or do we need to have a specifically named outfit saved, or a specific auto-attack...
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    17,471

    New Content - Implemented So, I am using the latest build, and I go to log...

    So, I am using the latest build, and I go to log in today and a pop up says (something to the effect of) "We have no data for TCRS for Seal Clubber/Packrat. Would you like to contribute..it will...
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    Bug - Fixed Thank you! It would have never occurred to me to...

    Thank you! It would have never occurred to me to look in the Scripting Discussions section...and "Build Server" didn't even register in my brain as related. I know Fewyn reads this forum, and I...
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    Bug - Fixed I'm sorry, what other threads? I checked this...

    I'm sorry, what other threads? I checked this forum before I posted, and didn't see anything that looked relevant to the Daily Builds. If there is another place I should be looking, please feel...
  6. Replies
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    477

    Bug - Fixed Daily Builds seem to be down again

    https://ci.kolmafia.us/job/Kolmafia/lastSuccessfulBuild/ is resulting in a 404. Clicking on "Daily Builds" at the top of this page simply redirects to the front page for the Forums.

    ~Aramada
  7. Replies
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    651

    Bug - Fixed Awesome, thank you Fewyn! ~Aramada

    Awesome, thank you Fewyn!

    ~Aramada
  8. Replies
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    651

    Bug - Fixed Daily Builds Not Accessible Currently

    https://builds.kolmafia.us/job/Kolmafia/lastSuccessfulBuild/ currently gets you a 404 response.

    At the top of the page, there are buttons for "Forum", "What's New?", "Wiki", and "Daily Builds". ...
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    3,575

    Ah! Didn't realize capitalization matters. ...

    Ah! Didn't realize capitalization matters.

    And oh, duh, yeah, it would be in the scripts folder wouldn't it? ::facepalm::

    Thank you again Veracity!

    ~Aramada
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    Please forgive my need to have things spelled...

    Please forgive my need to have things spelled out.

    So, if I understood correctly need to put in my CLI the following (because those are the settings I would like it to have):

    set...
  11. Replies
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    This was a wonderful find, as my browser has just...

    This was a wonderful find, as my browser has just flat out stopped recognizing Dr. Evil's Greasemonkey script. Just wanted to check...does it *not* have a visualization for the Slime Tube, or am I...
  12. Replies
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    Awesome, thank you Veracity! I actually have...

    Awesome, thank you Veracity!

    I actually have all of the gardens (go, go completionism!)

    As someone who crashed Friday night at 6:30pm, and woke up at 10am Saturday morning, I feel ya on the...
  13. Replies
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    3,575

    This script looks amazing! I look forward to...

    This script looks amazing! I look forward to trying it out.

    I did have a question - You say "You configure it with a single property - VGH.GardenCrops." What does that mean, exactly? To...
  14. Thread: KGBriefcase

    by Aramada
    Replies
    64
    Views
    15,690

    Exxxxcellent, pretty sure I can manage that. ...

    Exxxxcellent, pretty sure I can manage that. Thank you for the help!

    ~Aramada
  15. Thread: KGBriefcase

    by Aramada
    Replies
    64
    Views
    15,690

    That looks incredibly cool! I....::hangs head in...

    That looks incredibly cool! I....::hangs head in shame:: I have no idea how to get to it. So, I'm in mafia, I pull the General list down to Relay Browser. Said tab opens up in my browser window,...
  16. Thread: KGBriefcase

    by Aramada
    Replies
    64
    Views
    15,690

    "should show the current enchantments (in red) "...

    "should show the current enchantments (in red) "

    ::checks:: Woot woot! The three I asked for are currently red. Thanks so much, that's exactly what I needed to know.

    ~Aramada
  17. Thread: KGBriefcase

    by Aramada
    Replies
    64
    Views
    15,690

    Um, thanks, but that doesn't actually answer my...

    Um, thanks, but that doesn't actually answer my questions. I ran briefcase help...that's how I found out about the enchantments in the first place.

    Briefcase help doesn't tell me if what I posted...
  18. Thread: KGBriefcase

    by Aramada
    Replies
    64
    Views
    15,690

    So, I am hella late to the game on this, having...

    So, I am hella late to the game on this, having only used the script to get delicious martinis and cigars. In looking around, I saw the enchantments option, which looks amaazzzzing. So I tried it...
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    "Open the script's working copy in the project's...

    "Open the script's working copy in the project's /svn directory, and make your edits. Always make sure the project in /svn has your changes"

    What does this mean? The only "working copy" I know is...
  20. Replies
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    Awesome, thanks! I know now. Thanks...

    Awesome, thanks!



    I know now. Thanks again!!

    ~Aramada
  21. Replies
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    15,261

    Is there a way to prevent this (remove some code,...

    Is there a way to prevent this (remove some code, add some code, something), or do I have to avoid it by not using the Mall command and research manually?

    ~Aramada
  22. Replies
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    92,437

    DAMN IT! I know better than to post before I...

    DAMN IT! I know better than to post before I update my Mafia build. Thanks Erich, for letting me know all will be magically fixed when I do!

    (Also, Turing, may I just say once again that this is...
  23. Replies
    306
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    92,437

    I ran this script today, and pretty much every...

    I ran this script today, and pretty much every single monster came back with an error message: "Manuel says that 'Zombie Clown' (302) has unrecognized image", Manuel says that 'yakuza guard' (1311)...
  24. Thread: crimbo2015

    by Aramada
    Replies
    70
    Views
    18,063

    Digitrev, would it be possible to do the same...

    Digitrev, would it be possible to do the same thing with the Oasis and the Ultrhydrated effect? Much appreciated if so.

    ~Aramada
  25. Thread: crimbo2015

    by Aramada
    Replies
    70
    Views
    18,063

    Thanks Digitrev!! ~Aramada

    Thanks Digitrev!!

    ~Aramada
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