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Type: Posts; User: Darzil

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  1. Replies
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    New Content - Implemented We could add a textMangled Boolean that we set...

    We could add a textMangled Boolean that we set when any text mangler is present, and then do it. Big pain first time, but most of the affected stuff is in fight request. Not all of it, though, so the...
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    833

    New Content - Implemented Yeah, use it at your own peril, as with all text...

    Yeah, use it at your own peril, as with all text manglers.
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    259

    I have never seen that, but also never had mafia...

    I have never seen that, but also never had mafia open over rollover (as it is early morning here)
  4. Replies
    6
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    259

    Not exactly, and certainly not if the other days...

    Not exactly, and certainly not if the other days weren't played in Mafia.

    I haven't ascended recently, but when I did with Guide the issue would come up whenever an item that caused non-combats...
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    Bug - Fixed If autoattack kills, is current round not 1 ? ...

    If autoattack kills, is current round not 1 ?


    // First round quest update
    if ( FightRequest.currentRound == 1 )
    {
    QuestManager.updateQuestFightStarted( responseText, monsterName );
    }
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    623

    Bug - Not A Bug If wanted you can choose whether to always...

    If wanted you can choose whether to always consider non equipment creations as on hand, for precisely this reason, in Preferences -> General -> Maximizer.

    It was done this way as there were...
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    623

    Bug - Not A Bug The second I would expect, as Maximizer doesn't...

    The second I would expect, as Maximizer doesn't suggest changing any of the +ML devices.
    Does Mafia think you don't have access to Dinseylandfill? (ie what is value of preferences...
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    36
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    2,520

    New Content r19411 - tested this time!

    r19411 - tested this time!
  9. Replies
    1
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    207

    Feature - Implemented r19401

    r19401
  10. Bug - Fixed r19400 - Untested.

    r19400 - Untested.
  11. Replies
    36
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    2,520

    New Content r19399 - Untested

    r19399 - Untested
  12. Bug - Fixed You assume wrongly:...

    You assume wrongly: https://kolmafia.us/showthread.php?23839-mumming-trunk-modifiers-are-no-longer-counted-in-stats&p=152842&viewfull=1#post152842
  13. Replies
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    New Content r19398 - When equipping and unequipping Beach...

    r19398 - When equipping and unequipping Beach Comb or hewn moon-rune spoon, add or remove appropriate skills.
  14. New Content - Implemented r19398 - When equipping and unequipping Beach...

    r19398 - When equipping and unequipping Beach Comb or hewn moon-rune spoon, add or remove appropriate skills.
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    Mafia doesn’t count (generically) monsters...

    Mafia doesn’t count (generically) monsters encountered during the day, just since mafia was logged into on the current character
  16. Thanks, that's done it

    Thanks, that's done it
  17. This is giving me a compiler error now, any idea:...

    This is giving me a compiler error now, any idea:

    compile:
    [javac] Compiling 63 source files to D:\MafiaDev\build
    [javac] D:\MafiaDev\lib\org\htmlcleaner\SpecialEntities.java:207: error:...
  18. Bug - Fixed It is the only one like this I believe. I was...

    It is the only one like this I believe.

    I was hoping it'd get fixed to be with the others and reported it months ago.
  19. Replies
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    New Content - Implemented Sorry, hadn't realised, it's so often a choice!

    Sorry, hadn't realised, it's so often a choice!
  20. Replies
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    New Content - Implemented There are a number of things where we set them in...

    There are a number of things where we set them in preChoice, but if you want to ensure that it was successful, you could set a variable during preChoice and then use it during a postChoice.
  21. Bug Probably this.

    Probably this.
  22. Bug - Fixed This appears to be a result of the changes made...

    This appears to be a result of the changes made by Heeheehee to not evaluate modifiers if they don't contain expressions. This breaks everywhere that we convert a string of modifiers to modifiers,...
  23. Bug Or the more generic "Items and effects that mess...

    Or the more generic "Items and effects that mess with text mess up systems that try to read text".
  24. Bug Can probably update that and similar handling if...

    Can probably update that and similar handling if the pieces of the message that do or do not change can be identified. All we need is a unique string that appears in the html for the tool message but...
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    Bug - Fixed Perhaps as a slight tweak to that, perhaps...

    Perhaps as a slight tweak to that, perhaps maximizer should assume that they are single equip, if the maximization includes that term.

    We'd need to do something cute for the side pane display,...
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