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adeyke
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adeyke
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02-01-2009
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11-27-2019,
07:07 PM
adeyke
replied to a thread
BatBrain -- a central nervous system for consult scripts
in
Custom Combat Settings
WHAM wouldn't work for me with a Nanorhino. I haven't really looked into how BatBrain actually works, so for now, all I know is that the issue comes...
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2180 replies | 454552 view(s)
11-24-2019,
01:37 PM
adeyke
replied to a thread
Bug - Fixed
Custom Combat antidote use causing aborts when antidote unavailable
in
Bug Reports
I posted an apparently redundant report on this. To me, this seems pretty clear-cut. There are two uses for the autoAntidote setting. One is for...
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21 replies | 784 view(s)
11-24-2019,
02:16 AM
adeyke
started a thread
New Content - Implemented
Anti-anti-antidotes in Kingdom of Exploathing
in
Bug Reports
When trying to automatically adventure in a poison-containing zone, if autoAntidote is set, Mafia will try to automatically acquire some...
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2 replies | 156 view(s)
11-24-2019,
02:07 AM
adeyke
replied to a thread
New Content - Implemented
Chateau still inaccessible in Kingdom of Exploathing
in
Bug Reports
It works.
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2 replies | 154 view(s)
11-22-2019,
11:01 PM
adeyke
started a thread
New Content - Implemented
Chateau still inaccessible in Kingdom of Exploathing
in
Bug Reports
Now that Kingdom of Exploathing is no longer the active path, it doesn't follow standard restrictions. However, certain features, like the Chateau,...
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2 replies | 154 view(s)
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