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  • Veracity's Avatar
    Yesterday, 05:30 AM
    Veracity replied to a thread Spacegate in Turn-Burning Scripts
    My fourth primitive alien trophy: > vsg status Visiting the Spacegate Terminal Planet Name: Gamma Mexicanus III (difficulty = 0) Coordinates:...
    100 replies | 6655 view(s)
  • Veracity's Avatar
    02-10-2019, 06:19 AM
    Veracity replied to a thread Spacegate in Turn-Burning Scripts
    This looks like a super promising planet to visit repeatedly. Discovered it by visiting a random planet. Hostile anomalous plants AND hostile...
    100 replies | 6655 view(s)
  • Veracity's Avatar
    02-05-2019, 08:57 PM
    Note that we automatically sort stores with limits to the BOTTOM of all stores at that price. If you simply buy from the stores in the order they are...
    2 replies | 83 view(s)
  • Veracity's Avatar
    02-02-2019, 10:38 PM
    Veracity replied to a thread Weird snakes in Scripting Discussion
    Revision 19089
    6 replies | 188 view(s)
  • Veracity's Avatar
    02-02-2019, 10:36 PM
    Veracity replied to a thread Weird snakes in Scripting Discussion
    Yeah. When I make that change, your example does this: > ashq foreach mm in $monsters if (contains_text(mm.attributes,"SNAKE")) print(mm); ...
    6 replies | 188 view(s)
  • Veracity's Avatar
    02-02-2019, 10:25 PM
    Veracity replied to a thread Weird snakes in Scripting Discussion
    type.allValues() does this for $monsters: case DataTypes.TYPE_MONSTER: this.addValues( list, MonsterDatabase.entrySet() );...
    6 replies | 188 view(s)
  • Veracity's Avatar
    02-02-2019, 10:07 PM
    Veracity replied to a thread Weird snakes in Scripting Discussion
    boolean seen; boolean duplicates; foreach mm in $monsters { if ( seen ) { print(mm); duplicates = true; } seen = true; }...
    6 replies | 188 view(s)
  • Veracity's Avatar
    02-02-2019, 05:45 PM
    Veracity replied to a thread Spacegate in Turn-Burning Scripts
    Revision 174 does this: - Fixes issue of shinies from step 2 of the quests not being recorded (simply needed to add the three choice adventures to...
    100 replies | 6655 view(s)
  • Veracity's Avatar
    01-27-2019, 05:14 AM
    Veracity replied to a thread Spacegate in Turn-Burning Scripts
    My third trophy, using command "unvisited detected trophy, detected ruins". In other words, I am visiting planets from the spreadsheet I have not...
    100 replies | 6655 view(s)
  • Veracity's Avatar
    01-26-2019, 05:31 PM
    Veracity replied to a thread Spacegate in Turn-Burning Scripts
    I load the "expected" planet data from the spreadsheet data, for a known planet. I visit the terminal and correct the planet data as needed. For...
    100 replies | 6655 view(s)
  • Veracity's Avatar
    01-26-2019, 04:34 PM
    Veracity replied to a thread Spacegate in Turn-Burning Scripts
    Interesting. > vsg status Visiting the Spacegate Terminal Planet Name: Iota Bubblicius XI (difficulty = 25) Coordinates: ZPZLMNF The...
    100 replies | 6655 view(s)
  • Veracity's Avatar
    01-24-2019, 04:01 AM
    set_property() uses an internal version of the "set" command which bypasses some of the overhead (the actual command line parsing, for example) -...
    31 replies | 819 view(s)
  • Veracity's Avatar
    01-24-2019, 02:54 AM
    Shouldn't. The only properties which are NOT "user editable" are: saveState* externalEditor preferredWebBrowser You cannot use the "set" CLI...
    31 replies | 819 view(s)
  • Veracity's Avatar
    01-22-2019, 06:02 AM
    Veracity replied to a thread Spacegate in Turn-Burning Scripts
    > vsg status Visiting the Spacegate Terminal Planet Name: Kappa Abbrevianus III (difficulty = 0) Coordinates: AAAAABP The planet's sky is a...
    100 replies | 6655 view(s)
  • Veracity's Avatar
    01-22-2019, 05:41 AM
    Veracity replied to a thread Spacegate in Turn-Burning Scripts
    Going with "unvisited detected trophy, procrastinator", I got this: > vsg status Visiting the Spacegate Terminal Planet Name: Cheetus...
    100 replies | 6655 view(s)
  • Veracity's Avatar
    01-20-2019, 09:27 PM
    Veracity replied to a thread New Content Standard 2019 in Bug Reports
    Thanks. Revision 19079
    8 replies | 396 view(s)
  • Veracity's Avatar
    01-20-2019, 08:47 PM
    Veracity replied to a thread Spacegate in Turn-Burning Scripts
    I already had the following: detected trade -> friendly aliens but don't know trade item and/or price detected murderbots -> Murderbot...
    100 replies | 6655 view(s)
  • Veracity's Avatar
    01-20-2019, 06:50 PM
    Veracity replied to a thread Spacegate in Turn-Burning Scripts
    I think my own spading multies that are currently going for "unvisited" will do "unvisited trophy", or something, to spade planets with hostile...
    100 replies | 6655 view(s)
  • Veracity's Avatar
    01-20-2019, 06:46 PM
    Veracity replied to a thread Spacegate in Turn-Burning Scripts
    How about this? > vsg suggest unvisited procrastinator, trophy Considering 1400 planets. After filtering on 'procrastinator 2', 63 left....
    100 replies | 6655 view(s)
  • Veracity's Avatar
    01-19-2019, 04:43 AM
    Veracity replied to a thread Feature - Rejected Add “Request Sandwich” skill to Breakfast in Bug Reports
    We rejected this last time this was requested. I see no reason to reconsider.
    2 replies | 131 view(s)
  • Veracity's Avatar
    01-18-2019, 03:01 AM
    Veracity replied to a thread New Content Standard 2019 in Bug Reports
    When you go to Valhalla and are selecting a path, when it tells you your reward, can you click on it to get the description? I'll find out in a...
    8 replies | 396 view(s)
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About Veracity

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Date of Birth
September 23
About Veracity
Location:
The Unseelie Court
Interests:
Medieval Studies, Neopaganism
Occupation:
Computer Programmer

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Ph'nglui mglw'nafh Cthulhu
R'lyeh wgah-nagl fhtagn.

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