Want to know the effects of stuff affected by moons on an arbitrary day? This script has grimEff() to return the effect of grimacite items (0 through 5) and jekItem() to return the +item bonus of jek belts. If you pass an int, it will give the value that many days from today (negative numbers are in the past). If you pass a string in the form yyyymmdd (same format as today_to_string() ) it will give you the bonuses on that date.
Returning the moon brightness for more general use would be pretty easy, I just had no use for it for my purposes so I didn't bother, but I could if that's something people would actually care about.
Returning the moon brightness for more general use would be pretty easy, I just had no use for it for my purposes so I didn't bother, but I could if that's something people would actually care about.
Attachments
Last edited: