Change attack based on ML

icon315

Member
is there a way you could change what attack you do based on the moster's ML, or his HP? something like:

Code:
[ default ]
consult SmartStasis.ash
if hp > 200
skill saucegeyser
else
attack with weapon
 

StDoodle

Minion
You can use KoL's own macro syntax to do some of this (based on your HP for example) but not all (can't check ML). However, you can't do that in a CCS section that includes a consult script. So long and short, you'll need to have your own consult script for that if you want to use it after SmartStasis. (Alhifar +1, basically.)
 

zarqon

Well-known member
Just add this to the end of SmartStasis:

PHP:
if (monster_hp() > 200) try_skill(url,$skill[saucegeyser]);
 
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