Hi all,
Is there a way to use tattered scraps in custom combat scripts such that mafia will stop after running a set number of adventures (e.g. 1)? I'm using mafia 13.3.1 and my ccs looks like this
[ default ]
1: item divine cracker
2: item tattered scrap
However, when I type adv <location> in the cli mafia just keeps repeating the adv presumably because the turn count never changes. Is there anyway around this or can I use a script to automate the in combat behaviour?
I'd also like it to only use one cracker.
Thanks.
Is there a way to use tattered scraps in custom combat scripts such that mafia will stop after running a set number of adventures (e.g. 1)? I'm using mafia 13.3.1 and my ccs looks like this
[ default ]
1: item divine cracker
2: item tattered scrap
However, when I type adv <location> in the cli mafia just keeps repeating the adv presumably because the turn count never changes. Is there anyway around this or can I use a script to automate the in combat behaviour?
I'd also like it to only use one cracker.
Thanks.