Stop adventure request

Jt

Member
Could you guys add a stop adventure at "No Visible Means of Support" in the hidden temple? It's the last test to unlock the hidden city.

Thanks,
Jt
 

Jt

Member
That one did work.

How about Fratacombs?

you can't use the choiceadv there because of the other choice adventures.

Thanks,
JT
 

kain

Member
just adventure * there

The location changes once you hit that choice adventure, the island expands and that adventure location will no longer be valid!
 
[quote author=Jt link=topic=1221.msg5769#msg5769 date=1190149696]
How about Fratacombs?

you can't use the choiceadv there because of the other choice adventures.

Thanks,
JT
[/quote]

If you set the choice adventure properly, you can just use the following

Code:
set choiceAdventure146=3;
adventure * Wartime Frat House;

once you start the war, the area disappears, so the script should abort.

Edit to make my post still useful after being ninja'd:
Of course, if you want your script to continue doing things, you probably need to upgrade to an ASH script.
 

Jt

Member
Yeah it does stop after that adventure because the area is gone, but it returns a failed code so it aborts my subroutine. I worked around it by having that be the end of a code block. But I'll tweak it a bit and see if the ASH works better.

Thanks all
 
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