Bug - Fixed New acquire behaviour has issues with impossible creations

Theraze

Active member
Searching for "flat dough"...
Search complete.
The average amount of meat spent on components (2,147,483,648) for one insanely spicy enchanted bean burrito exceeds autoBuyPriceLimit (10,000)
You need 1 more insanely spicy enchanted bean burrito to continue.
Fairly certain that it doesn't actually cost 2 million meat to get one insanely spicy enchanted bean burrito. The old behaviour was to tell me what item was uncollectable... in this case, I don't have any spices and since I'm still in-run, I can't get any from the mall. But that means that creation is impossible, not that it will cost 2-billion meat.
> debugcreate insanely spicy enchanted bean burrito

- flat dough limited to 2 by wad of dough
- enchanted bean burrito limited to 2 by flat dough
- enchanted bean burrito limited to 1 by enchanted bean
- spicy enchanted bean burrito limited to 1 by enchanted bean burrito
- spicy enchanted bean burrito limited to 0 by spices
- insanely spicy enchanted bean burrito limited to 0 by spicy enchanted bean burrito
insanely spicy enchanted bean burrito.canMake(1) => 0

Edit: This was caused by the 10358 change, since I hadn't actually noted what 'new' behaviour I was referring to. :)
 
Last edited:

Theraze

Active member
Does appear to be working... at least, it tells me what I don't have enough of now. Thanks! :)
 
Top