Theraze
Active member
This came up through using OCD Inventory Control. It wanted to make 34 jumping bean burritos, but mafia said that it didn't have enough dough. This seemed odd, because I have autoSatisfyWithNPCs enabled. It appears as if it should work from debugcreate, but...
> acquire 34 jumping bean burrito
Verifying ingredients for jumping bean burrito (34)...
You don't have enough dough.
> debugcreate 34 jumping bean burrito
- jumping bean burrito limited to 3 by flat dough
- jumping bean burrito not limited by pile of jumping beans
jumping bean burrito.canMake(1) => 3
- jumping bean burrito limited to 3 by flat dough
- jumping bean burrito not limited by pile of jumping beans
jumping bean burrito.canMake(3) => 3
- wad of dough limited to 47683 by price 50
- flat dough limited to 47683 by wad of dough
- jumping bean burrito limited to 47686 by flat dough
- jumping bean burrito limited to 39 by pile of jumping beans
jumping bean burrito.canMake(4) => 39
- wad of dough limited to 47683 by price 50
- flat dough limited to 47683 by wad of dough
- jumping bean burrito limited to 47686 by flat dough
- jumping bean burrito limited to 39 by pile of jumping beans
jumping bean burrito.canMake(39) => 39
- wad of dough limited to 47683 by price 50
- flat dough limited to 47683 by wad of dough
- jumping bean burrito limited to 47686 by flat dough
- jumping bean burrito limited to 39 by pile of jumping beans
jumping bean burrito.canMake(40) => 39
> pref npc
autoSatisfyWithNPCs (global, now 'true', default false)
> create 34 jumping bean burrito
Verifying ingredients for jumping bean burrito (34)...
You don't have enough dough.