New Content - Implemented KoL's fullness counter in charpane

lostcalpolydude

Developer
Staff member
I really liked that the KoL counter allowed Mafia to have a correct fullness counter after the consumption of new foods and quantum tacos.

You can still accomplish that with "refresh all" at least. Apparently "refresh status" just grabs the charpane.
 

roippi

Developer
Maybe we should force a hit to api.php if we don't know the fullness of the item being consumed? Or fall back to legacy charpane parsing in that case?
 

Theraze

Active member
The second could cause problems if they haven't enabled charpane display. Could keep doing api calls, but... might make sense to allow a 'refresh api <page>' call instead? So if the user knew which page of API needed to be reloaded, they could just refresh that page at one server hit instead of 10 or whatever refresh all does...
 

Catch-22

Active member
Not really on topic but, like Winterbay, I had always figured that fullness wasn't shown because if you try to eat too much you can still adventure. Until reading this thread I didn't even know there was an opt-in fullness counter in KoL.
 
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