Code:
void preBuff(int turns, skills[] blah) {
Code:
void preBuff(int turns, skill[] blah) {
Code:
void preBuff(int turns, skills blah) {
None of the above work, I can't find any info in the documentation, and I can't find any examples. Just using "skill" also doesn't work, of course, since it expects it to be an aggregate once you try to use it as one. Help pls?