How do I know what effect use(item) will cause?

dj_d

Member
Lots of questions today. :) I'm looking for, basically, a way to get at the effect (and ultimately the numeric_modifiers of that effect) for a consumable item. For example, something like:
Code:
effect usage_effect($item[rock salt])
to return Fresh Scent.
 

dj_d

Member
Perfect. Actually, I'll do this the easy way - specify the effect and use the map file to figure out how to get it. Much thanks!
 
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