Changelog
version 3.9.4 March 31, 2011
- Need to recover at the hidden temple now.
version 3.9.1 August 29, 2011
- extra checks to prevent purchase in Way of the Surprising Fist
version 3.9 August 19, 2011
- Will only use medicinal herbs to fill up the extra 3 spleen if you have a spleen familiar and are in ronin/hardcore. If you have mall access it will still use your entire spleen as before
- Turn off all purchases during "Way of the Surprising Fist"
- add option to script controlled by relay_Universal_recovery v1.2
-- Enable purchasing during "Way of the Surprising Fist"
version 3.891 July 23, 2011
- Fixed small bug.
- Medicinal Herbs given greater precedence if you approve of using them.
version 3.89 July 5, 2011
- Fixed
critical restoration bugs that sometimes affects people with a healing skill, but not cannelloni cocoon or other full heal. Why did nobody ever report this problem clearly!?
version 3.883 May 22, 2011
- Bees Hate medicinal herbs.
version 3.882 May 18, 2011
- Bees Hate plump juicy grubs.
version 3.881 May 18, 2011
- Bugfixes for both of the previous releases!
version 3.88 May 18, 2011
- Bees Hate You, but Universal Recovery loves you!
version 3.87 May 18, 2011
- Add invisible setting set baleUr_ignoreStatus = true to keep from recovering any status effects including Beaten Up.
version 3.86 April 19, 2011
- Fix for un-ascended, low-level characters
version 3.85 April 13, 2011
- Added support for beer-scented teddy bear and comfy pillow
- Hippy side nuns now cooperate with Cannelloni Cocoon
- Temporary Amnesia is Hot Tub worthy
- Use April Shower
if enabled using relay script v1.14
-- added options to script controlled by relay_Universal_recovery v1.14
-- - Option to use April Shower
-- - No longer shows VIP options unless you have a VIP Key
version 3.84 March 22, 2011
- Fixed meat per mp calculation
version 3.83 March 10, 2011
- Fixed bug with purchasing combat reserve restoration
version 3.82 March 5, 2011
- Fixed very unpleasant bug.
version 3.81 March 1, 2011
- Fixed bug with using MMJ when you can't buy any and are running out.
version 3.8 February 24, 2011
- Include Nemesis final battle as a multi-state battle to avoid healing in the middle of.
- Handle bad status effects to encourage players to turn off mafia's "auto-remove malignant status effects."
- Refuse to use Hot Tub when you're in the Slime Tube. (You probably want to ration that.)
version 3.79 February 17, 2011
- KoL changed the dispensary. This update requres r9054 or better.
- Will not try to heal between stages of Ed the Undying or the Naughty Sorceress.
version 3.78 January 13, 2011
- fixed stupid idiot error with last release.
version 3.77 January 12, 2011
- Checks for presence of spleen familiar before assuming spleen consumption (for some people's improved Hot Tub usage).
- Executive Narcolepsy allows a free rest.
- Fixes healing in "no heal zones" such as the hidden temple when it is a fighting holiday like FoB or you have a hipster equipped.
version 3.76 August 12, 2010
- Fixed bugs with using the sofa to rest.
version 3.75 August 7, 2010
- Fix a bug for restoring HP with resting costing an adventure, when you don't have an adventure.
version 3.74 July 24, 2010
- Fix a bug in mallmode that caused mis-evaluation of multiple casting of heal skills past MaxMP.
Okay, it's hard to explain, but slyz fixed it.
version 3.73 July 21, 2010
- allow level 9 Accordion Thief to use Medicinal Herbs.
- added "Never abort automation, even if restoration fails" option for automating fiends.
- added "Never abort automation, even if restoration fails" option to relay_Universal_recovery v1.13
version 3.72 July 7, 2010
- fix bug that prevented use of Doc Galaktik to heal HP if verbosity was turned up.
version 3.71 June 30, 2010
- improved logic to save meat on Doc Galaktik by skimping on healing if unnecessary.
- fixed possible infinite loop for Palm fronds and mummy wrappings.
- small tweaks to relay_Universal_recovery v1.12
version 3.7 May 11, 2010
- added options to script controlled by relay_Universal_recovery v1.1
-- Option to use inventory in mallmode (not recommended!)
-- Option to use disco rests even when Hp or Mp are not fully restored
-- Added buttons to restore HP or MP
- less complaint about not opening guild store for mmj if character is a level 9 AT
- fixed bugs where plump juicy grubs might not be used as a priority
- fixed bug where it restored mp to cast a healing skill, even when the player has no healing skill
- fixed bug which caused items to be used even though it would be followed by a full heal
- small error in CLI feedback
version 3.61 April 14, 2010
- fixed problem with using stockpile of mmj
- fix verbosity default
- fix compatibility with r8382
version 3.6 April 13, 2010
- Adds UI for preferences in relay browser: relay_Universal_recovery v1.0
- Makes use of new price sharing list at kolmafia.us
- Improved checks for meat per mp to update when access to lab or mmj is achieved
- Fixed cases where cost of restoring MP for a healing spell could be higher than cost of purchasing HP with meat
version 3.532 March 8, 2010
- Fixed version update bug
version 3.532 March 4, 2010
- Fixed seltzer bug
version 3.53 March 1, 2010
- Lots of bugfixes
- Several recovery logic improvements
- Moved all logic out of main so that it can be used as an included function in other recovery scripts
- If auto Olfacting, it will ensure you have enough MP for the job, regardless of restoration settings
version 3.52 January 4, 2010
- Fixed meat per mp bug on first run
version 3.5 December 23, 2009
- Calculates meat per mp and hp for assistance to other scripts such as zarqon's SmartStasis
- Refrains from stockpiling antidotes until level 5
- If mafia set to "do not recover hp", then it won't recover from Beaten Up
- Refrains from using Nun healing for HP if it would need to use Cannelloni Cocoon or a scroll of drastic healing afterwards
v3.51 bugfix
version 3.43 December 3, 2009
- small improvements to healing logic
- bugfixes related to healing MP for casting recovery spells
- additional configuration option
v3.431 bugfixed the bugfix
v3.432 another bugfix
version 3.42 November 11, 2009
- efficiency improvements
- several bug fixes
version 3.411 October 26, 2009
- very minor bug fixed
- minor efficiency improvement
version 3.41 October 19, 2009
- removed special location handling because it is unreleased to recovery
- fixed for compatibility with daily build r7751+
- bug with nun recovery fixed
- tiny program improvements that make me happy
version 3.4 October 4, 2009
- Added a few more location specific controls to aid adventuring
- Stopped attempted purchase of antidotes if user doesn't want to purchase from NPC stores
- Adjusted dynamic changes to current mall prices thanks to jason's fix in r7590
- Miscellaneous potential bugs fixed
version 3.334 August 31, 2009
- Improved verbose mode again. Probably only one person in the universe cares, but she's verbose about it.
- Fixed a single bug.
version 3.33 August 26, 2009
- Improved clarity of verbose mode
- Improvement to Hot Tub usage
- Improvement to using Nuns for HP restoration
- Bugfix for using Nuns to restore after the putty trick
- fix for r7570's mall_price() change
- Can remove need for user confirmation if version increases low decimals
v3.333 (August 26) - Stupid Typo!
version 3.3 August 18, 2009
- Enough little bugfixes that at least one of them was probably bothering someone
- Optional verbose mode
version 3.2 August 12, 2009
- Improved equipment switching for reduced mana cost
- Some mallcore improvements and bugfixes
- Improved restoration logic for Hidden Temple and mining cave-ins
- Reduced server hits determining status of guild store using new feature from revision 7509
- Reduced loadtimes and server hits for price checking using new price history from revision 7531
- Better calculate Max HP/MP when changing equipment and accounts for Slimy Skills
- Fixed accounting of skill mp cost in certain circumstances
- Added version checking
- Added automatic updating for data files (and user no longer needs to manually download a data file)
- Added counter for steel organ
- Added counter for shore item if you have a full telescope
v3.21 (Aug 14) - Bug fix and price sharing upgrades using r7544
version 3.1 July 23, 2009
- Fixed a few bugs
- Only restores 1 HP (and doesn't heal beaten up) if you're in the Hidden Temple or mining for ore.
version 3.0 June 24, 2009
- Bugfix
- Upgrade version to 3.0 to reflect condition of relative perfection
version 2.94 June 16, 2009
- Corrected misuse of items after skills.
- Predictive MP recovery during HP recovery phase
version 2.9 June 3, 2009
- Uses a free pull to get the VIP Lounge Key from Hangks for you.
- Fixes mmj use for Accordion Thieves
- Will allow you to designate characters using up stock of MMJ in aftercore, even if it cannot be purchased.
v2.91 (June 10) - Price protection
v2.92 (June 10) - More improvements to price protection and dynamic repricing
v2.93 (June 10) - Bug fixes and recovery logic improvements
version 2.8 May 25, 2009
- Hot Tub support for healing, curing poison and recovering from beaten up
- A few bugfixes and improvements
- Requires build 7310 or higher
v2.81 - Checks for Bad Moon before trying to use the Hot Tub
v2.82 - Fixed bug
v2.83 - Bug fix and recovery logic improvements
version 2.7 April 27, 2009
- Scroll of drastic healing is re-used 1/3 of the time, so now mallcore mode acounts for that in the price
- Drastically increased ability to control script functions in hardcore mode
- Will make really thick bandages from mummy wrappings if you select them in preferences
- Added ability to use Clan Sofa in case you really want to waste turns resting there
- Bug fixing
v2.71 - (May 2) Lots of Bugfixes
v2.72 - (May 4) More Bugfixes
version 2.6 April 23, 2009
- Mallcore Mode improvements
- Improved handling of mummy wrapping, Palm frond and six-pack of New Cloaca-Cola
- Faster
- Bugfixes involving skill use
version 2.5 April 21, 2009
- Fixed compatibility with KolMafia revision 7185
- Lots of bugfixes
- Removed vestigial maps left from before switch was implemented, to increase speed
- Updated mapfile to speed up processing speed by pre-calculating average healing
- Some improvements to recovery logic
- Allow a small amount of wastage to save meat costs
v2.51 - Bugfix
version 2.4 April 7, 2009
- Considers effect of automatic equipment switching on MP cost of skills.
- Will prevent automatic equipment switching into Brimstone Bracelet if it will lower max HP too much.
- Fixed recovery logic for cases when HP target is 100% of max HP, to allow for wasted restoration.
- Fixed round up error causing script to recover at low HP/MP, when set to not recover.
- Knows when to purchase extra seltzer for next time, to save time from excessive outfit switching.
- Less stubborn about HP restoration to save meat.
- More options are configurable.
v2.41 - bugfixes and faster mp cost computation
v2.42 - one more annoying bugfix
v2.43 - bugfix/logic and speed improvement
v2.44 - (April 9) Will check to see if you can purchase mmj before buying any
v2.45 - (April 12) "No healing skills" bug found by palpitations and fixed.
Version 2.3 - March 31, 2009
- Some routines rewritten for greater efficiency under KolMafia revision 7098 and 7114
- CLI output reduced. It runs much cleaner now.
- Use of birdform restoration is now user configurable.
- Will check user's preference for "Buy items from the mall whenever needed" and stay in hardcore mode if the preference is unchecked.
- Fixed unseemly preference for palm fronds and mummy wrappings when healing relatively few MP/HP.
- Configurable variables moved to the top of the script.
- A few miscellaneous improvements to restoration logic.
Version 2.2 - March 20, 2009
- Made
scented massage oil use configurable by user
- Improved logic for comparison of otter to walrus for healing "beaten up"
- More improvements to mallcore mode
- Made some algorithms tidier: improving clarity AND reducing script length.
- (March 22) Bugfix
- (March 23) Won't use last SGEEA for "beaten up" if you haven't identified the potion of teleportitis.
Version 2.1 - March 13, 2009
- Improvements for mallcore mode.
- Eliminated mallcore's "Did not fully restore MP for some reason" false alarm bug.
Version 2.0 - March 3, 2009
- Hardcore_recoveryScript is now Universal_recovery.
- Much of the code has been rewritten.
v2.01 - Fixed Medicinal Herb's medicinal herbs use in mallcore mode.
v2.02 - Fixed usage of palm fronds, mummy wrappings and six-packs of New Cloaca-Cola.
v2.03 - A couple of small, but very important fixes
v2.04 - Minor parenthesis issue.
Formerly known as the
Hardcore Recovery Script, the name has been changed since it is no longer optimized exclusively for hardcore. You'll find the changelog for version 1.0 to 1.99 in that thread.
Early discussion of this script's development was
in this thread. For a long time after that it was developed in another thread as a
Recovery Script for Hardcore. While I am extremely happy with its current abilities, I am always eager to hear comments and suggestions for improvement. I'd love to hear what feature you think it needs next.