Page 195 of 195 FirstFirst ... 95 145 185 193 194 195
Results 1,941 to 1,947 of 1947

Thread: Winterbay's Helpful Automatic Monsterbasher (WHAM)

  1. #1941
    Senior Member
    Join Date
    Jun 2016
    Posts
    199

    Default

    The mouthless murmur is immune to physical damage. I'm killing the other two with no problem, but I'm level 256 and they are capped at 10k, so that doesn't mean too much.

  2. #1942
    Developer fronobulax's Avatar
    Join Date
    Feb 2009
    Location
    Central Virginia, USA
    Posts
    4,049

    Default

    When I realized WHAM was not dealing with the new monsters, I just added them to my CCS and cast Weapon of the Pastalord. But I undid that after I saw the monsters added to mafia and only once did WHAM stop for the two characters using it. Level 30+ might be a factor.
    You just vehemently agreed with me
    Originally Posted by Veracity View Post
    I agree with frono.
    Originally Posted by Veracity View Post

  3. #1943
    Senior Member Crowther's Avatar
    Join Date
    Nov 2006
    Posts
    1,378

    Default

    No aborts today, thanks!

  4. #1944
    Senior Member Pazleysox's Avatar
    Join Date
    Feb 2009
    Posts
    362

    Default

    Does anyone know if this script plays well with the new Fantasy Realm monsters?
    Last edited by Pazleysox; 04-30-2018 at 12:17 AM.
    Scripts I have written:
    Unlock Dread A Script to save you a bunch of clicks.
    Standard Rollover Bonus A Script that shows best items to pull/equip for bonus turns.
    Standard PVP Bonus A Script that shows the best items to pull/equip for bonus PVP Fights.
    Rollover Management A Script that does all the daily deeds you might have forgotten, or might have missed.
    Chatbot A Chatbot script. Simple start for those who want/need one for their clan.
    Zap Wand A Dungeon of Doom ZAP WAND getting script.

  5. #1945
    Developer fronobulax's Avatar
    Join Date
    Feb 2009
    Location
    Central Virginia, USA
    Posts
    4,049

    Default

    Does anyone know if this script plays well with the new Fantasy Realm monsters?
    Originally Posted by Pazleysox View Post
    My limited experience says it could do better than it does. I think, though, the solution is to get Batfactors updated.
    You just vehemently agreed with me
    Originally Posted by Veracity View Post
    I agree with frono.
    Originally Posted by Veracity View Post

  6. #1946
    Senior Member Pazleysox's Avatar
    Join Date
    Feb 2009
    Posts
    362

    Default

    My limited experience says it could do better than it does. I think, though, the solution is to get Batfactors updated.
    Originally Posted by fronobulax View Post
    Zarqon is missing for a few days. On your honeymoon

    I ran my turns in the realm today using WHAM 100%, and ran into a few issues that I'm sure will be easy enough to fix when he returns.

    I'm trying to write a script for the area, and without use of a custom combat script, I don't see how it's going to be possible.
    Scripts I have written:
    Unlock Dread A Script to save you a bunch of clicks.
    Standard Rollover Bonus A Script that shows best items to pull/equip for bonus turns.
    Standard PVP Bonus A Script that shows the best items to pull/equip for bonus PVP Fights.
    Rollover Management A Script that does all the daily deeds you might have forgotten, or might have missed.
    Chatbot A Chatbot script. Simple start for those who want/need one for their clan.
    Zap Wand A Dungeon of Doom ZAP WAND getting script.

  7. #1947
    Senior Member zarqon's Avatar
    Join Date
    Nov 2007
    Location
    Seoul, Korea
    Posts
    3,508

    Default

    I am indeed unable to work on scripts for the next month or so. However, batfactors is publicly editable, so unless the monsters in question have custom mechanics, it should be possible to let BatBrain know about everything amongst yourselves.

    (There is documentation for batfactors. See the BatBrain first post linked in my sig.)

Similar Threads

  1. WHAM, Manual and 43 reasons to be confused.
    By fronobulax in forum Community Support
    Replies: 8
    Last Post: 02-22-2014, 03:48 PM
  2. autobasement, wham and coldform etc...
    By fronobulax in forum Community Support
    Replies: 13
    Last Post: 11-07-2012, 09:04 PM
  3. Bug - Fixed Scritp verification error less than helpful unless creating debug log
    By Winterbay in forum Bug Reports
    Replies: 3
    Last Post: 03-23-2012, 10:42 PM
  4. Replies: 0
    Last Post: 08-06-2011, 11:40 PM
  5. Replies: 0
    Last Post: 01-27-2011, 05:50 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •