Winterbay's Helpful Automatic Monsterbasher (WHAM)

roippi

Developer
After upgrading WHAM,batbrain and Mafia 11625 I am getting:

Bad monster value: "battlie knight ghost" (BatBrain.ash, line 1188)
Consult script 'WHAM.ash' not found.
You're on your own, partner.

So, you updated wham and batbrain but not mafia. Try doing that.
 

Winterbay

Active member
3.9.1 had a liiiitle regexp bug (forgot to add a find()), fixed in 3.9.2.

And the batbrain version verifies just fine on 11633 which I was using so you appear to have a somewhat odd Mafia installation if that didn't work...
 
3.9.1 had a liiiitle regexp bug (forgot to add a find()), fixed in 3.9.2.

And the batbrain version verifies just fine on 11633 which I was using so you appear to have a somewhat odd Mafia installation if that didn't work...

Yeah was my mistake, I had 25 but thought I had 34. I have 34 now and the bug reported is gone but I have another and will see if the newest version fixes it
 
Ok I am at 3.9.2 of WHAM, 11634 of Mafia, the newest batbrain and now get this running BCA. I don't know it is a BCA or WHAM problem

BCC: Setting goals of '1 dead mimic'...
Condition added: dead mimic
BCC: We should set the MCD if we can.
BCC: We CAN set the MCD.
Resetting mind control device...
Mind control device reset.

Request 1 of 54 (Dungeon: Dungeons of Doom) in progress...

[680] Dungeons of Doom
Encounter: acid blob
Strategy: C:\Users\Eddie Brown\Dropbox\Kolmafia\ccs\default.ccs [default]
Round 0: txranger wins initiative!
WHAM: Running SmartStasis
Round 1: txranger executes a macro!
Round 1: txranger casts INTIMIDATING BELLOW!
Round 2: acid blob drops 40 attack power.
Round 2: acid blob drops 40 defense.
Round 2: txranger executes a macro!
KoLmafia thinks it is round 3 but KoL thinks it is round 2
Round 3: txranger executes a macro!
KoLmafia thinks it is round 4 but KoL thinks it is round 2
Round 4: txranger executes a macro!
KoLmafia thinks it is round 5 but KoL thinks it is round 2
Round 5: txranger executes a macro!
KoLmafia thinks it is round 6 but KoL thinks it is round 2
Round 6: txranger executes a macro!
KoLmafia thinks it is round 7 but KoL thinks it is round 2
Round 7: txranger executes a macro!
KoLmafia thinks it is round 8 but KoL thinks it is round 2
Round 8: txranger executes a macro!
KoLmafia thinks it is round 9 but KoL thinks it is round 2
Round 9: txranger executes a macro!
KoLmafia thinks it is round 10 but KoL thinks it is round 2
Round 10: txranger executes a macro!
KoLmafia thinks it is round 11 but KoL thinks it is round 2
Round 11: txranger executes a macro!
KoLmafia thinks it is round 12 but KoL thinks it is round 2
Round 12: txranger executes a macro!
KoLmafia thinks it is round 13 but KoL thinks it is round 2
Round 13: txranger executes a macro!
KoLmafia thinks it is round 14 but KoL thinks it is round 2
Round 14: txranger executes a macro!
KoLmafia thinks it is round 15 but KoL thinks it is round 2
Round 15: txranger executes a macro!
KoLmafia thinks it is round 16 but KoL thinks it is round 2
Round 16: txranger executes a macro!
KoLmafia thinks it is round 17 but KoL thinks it is round 2
Round 17: txranger executes a macro!
KoLmafia thinks it is round 18 but KoL thinks it is round 2
Round 18: txranger executes a macro!
KoLmafia thinks it is round 19 but KoL thinks it is round 2
Round 19: txranger executes a macro!
KoLmafia thinks it is round 20 but KoL thinks it is round 2
Round 20: txranger executes a macro!
KoLmafia thinks it is round 21 but KoL thinks it is round 2
Round 21: txranger executes a macro!
KoLmafia thinks it is round 22 but KoL thinks it is round 2
Round 22: txranger executes a macro!
KoLmafia thinks it is round 23 but KoL thinks it is round 2
Round 23: txranger executes a macro!
KoLmafia thinks it is round 24 but KoL thinks it is round 2
Round 24: txranger executes a macro!
KoLmafia thinks it is round 25 but KoL thinks it is round 2
Round 25: txranger executes a macro!
KoLmafia thinks it is round 26 but KoL thinks it is round 2
KoLmafia declares world peace.
You're on your own, partner.
Click here to continue in the relay browser.
 

livercat

Member
Mafia 11633, most recent WHAM, BB and SS.
1) Endless loop with Rain-Doh Indigo Cup.
Code:
[4481] The Heap
Encounter: Caboose-Fouling Dookie Moore, the Garbage Collector
Round 0: livercat wins initiative!
Running ZLib version: r37 (current)
1 HP costs 0,082μ. ( 744, / 761 )
1 MP costs 1,69μ. ( 271, / 1952 )
Factoring in Scarysauce: (6,) damage, retal
Running BatBrain version: 1.26 (current)
Running SmartStasis version: 3.15 (current)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
ATT: 363, (94,% × 18,5, death in 43)
DEF: 327, (8,59% × 10,9, win in 517)
HP: 517,, Value: 658,99 μ
Parsed round number: 1
Building options...
Options built! (44 actions)
Building custom actions...
Custom actions built! (0 actions)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
Attack action chosen: skill 3005 (round 1, profit: 41,83)
Stun action chosen: use 5560 (round 1, profit: 51,98)
Stasis action chosen: use 5561 (round 1, profit: 53,38)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
Attack action chosen: skill 3005 (round 1, profit: 41,83)
Running BatMan RE version: 1.4 (current)
Running ZLib version: r37 (current)
1 HP costs 0,082μ. ( 744, / 761 )
1 MP costs 1,69μ. ( 271, / 1952 )
Factoring in Scarysauce: (6,) damage, retal
Running BatBrain version: 1.26 (current)
Running SmartStasis version: 3.15 (current)
Running WHAM version: 3.9.2 (current)
WHAM: We currently think that the round number is: 0 and that the turn number is 4480.
WHAM: Checking to see if WHAM sould adjust the unknown_ml for Stench Hobo.
WHAM: No need to do anything with Stench Hobo.
WHAM: Setting up variables via BatBrain
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
ATT: 363, (94,% × 18,5, death in 43)
DEF: 327, (8,59% × 10,9, win in 517)
HP: 517,, Value: 658,99 μ
Parsed round number: 1
Building options...
Options built! (45 actions)
WHAM: We currently think that the round number is: 1 and that the turn number is 4480.
WHAM: Current MP = 271 out of 1952.
WHAM: You have no profitable MP restoratives.
WHAM: Current HP = 744 out of 761.
WHAM: You have no profitable HP restoratives.
WHAM: You are fighting a Stench Hobo. Mafia considers that this monster has an attack of 363 or 362 when given a monster name.
WHAM: Mafia further considers that this monster has a defense value of 327 or 326 when given a monster name.
WHAM: Mafia further further considers that this monster has a HP value of 512 or 512 when given a monster name.
WHAM: Your current ML-adjustment is: 12.
WHAM: Monster HP is 517.0.
WHAM: WHAM added the following to BatRound: if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; 
WHAM: Running SmartStasis
Profit per round: ActionProfitDamageOtherbase; enthroned BRICKO chick (51,98μ)51,98μ--
Building custom actions...
WHAM: This monster does not drop a goal item
Custom actions built! (0 actions)
Stasis option chosen: use 5561 (round 1, profit: 53,38)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 1, profit: 41,83)
Top of the stasis loop.
Queued: use 5561
Building options...
Options built! (44 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; use 5561; call batround; endsub; call finito; repeat hascombatitem 5561 && (!hpbelow 744.0 && hpbelow 761 && !mpbelow 271.0 && !pastround 1 && !match "acquire an item")
Round 1: livercat executes a macro!
Round 1: livercat uses the Rain-Doh indigo cup!
You gain 152 hit points
You lose 1 hit point
Happened: use 5561
Parsed round number: 2
Building options...
Options built! (44 actions)
Stasis option chosen: use 5561 (round 2, profit: 52,06)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 2, profit: 41,83)
Top of the stasis loop.
Queued: use 5561
Building options...
Options built! (44 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; use 5561; call batround; endsub; call finito; repeat hascombatitem 5561 && (!hpbelow 760.0 && hpbelow 761 && !mpbelow 271.0 && !pastround 2 && !match "acquire an item")
Round 2: livercat executes a macro!
Round 2: livercat uses the Rain-Doh indigo cup!
KoLmafia thinks it is round 3 but KoL thinks it is round 2
Happened: use 5561
Parsed round number: 2
Building options...
Options built! (44 actions)
Stasis option chosen: use 5561 (round 2, profit: 52,06)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 2, profit: 41,83)
Top of the stasis loop.
Queued: use 5561
Building options...
Options built! (44 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; use 5561; call batround; endsub; call finito; repeat hascombatitem 5561 && (!hpbelow 760.0 && hpbelow 761 && !mpbelow 271.0 && !pastround 2 && !match "acquire an item")
Round 3: livercat executes a macro!
Round 3: livercat uses the Rain-Doh indigo cup!
KoLmafia thinks it is round 4 but KoL thinks it is round 2
Happened: use 5561
Parsed round number: 2
Building options...
Options built! (44 actions)
Stasis option chosen: use 5561 (round 2, profit: 52,06)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 2, profit: 41,83)
Top of the stasis loop.
Queued: use 5561
Building options...
Options built! (44 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; use 5561; call batround; endsub; call finito; repeat hascombatitem 5561 && (!hpbelow 760.0 && hpbelow 761 && !mpbelow 271.0 && !pastround 2 && !match "acquire an item")
Round 4: livercat executes a macro!
Round 4: livercat uses the Rain-Doh indigo cup!
KoLmafia thinks it is round 5 but KoL thinks it is round 2
Happened: use 5561
Parsed round number: 2
Building options...
Options built! (44 actions)
Stasis option chosen: use 5561 (round 2, profit: 52,06)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 2, profit: 41,83)
Top of the stasis loop.
Queued: use 5561
Building options...
Options built! (44 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; use 5561; call batround; endsub; call finito; repeat hascombatitem 5561 && (!hpbelow 760.0 && hpbelow 761 && !mpbelow 271.0 && !pastround 2 && !match "acquire an item")
Round 5: livercat executes a macro!
Round 5: livercat uses the Rain-Doh indigo cup!
KoLmafia thinks it is round 6 but KoL thinks it is round 2
Happened: use 5561
Parsed round number: 2
Building options...
Options built! (44 actions)
Stasis option chosen: use 5561 (round 2, profit: 52,06)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 2, profit: 41,83)
Top of the stasis loop.
Queued: use 5561
Building options...
Options built! (44 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; use 5561; call batround; endsub; call finito; repeat hascombatitem 5561 && (!hpbelow 760.0 && hpbelow 761 && !mpbelow 271.0 && !pastround 2 && !match "acquire an item")
Round 6: livercat executes a macro!
Round 6: livercat uses the Rain-Doh indigo cup!
KoLmafia thinks it is round 7 but KoL thinks it is round 2
Happened: use 5561
Parsed round number: 2
Building options...
Options built! (44 actions)
Stasis option chosen: use 5561 (round 2, profit: 52,06)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 2, profit: 41,83)
Top of the stasis loop.
Queued: use 5561
Building options...
Options built! (44 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; use 5561; call batround; endsub; call finito; repeat hascombatitem 5561 && (!hpbelow 760.0 && hpbelow 761 && !mpbelow 271.0 && !pastround 2 && !match "acquire an item")
Round 7: livercat executes a macro!
Round 7: livercat uses the Rain-Doh indigo cup!
KoLmafia thinks it is round 8 but KoL thinks it is round 2
Happened: use 5561
Parsed round number: 2
Building options...
Options built! (44 actions)
Stasis option chosen: use 5561 (round 2, profit: 52,06)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 2, profit: 41,83)
Top of the stasis loop.
Queued: use 5561
Building options...
Options built! (44 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; use 5561; call batround; endsub; call finito; repeat hascombatitem 5561 && (!hpbelow 760.0 && hpbelow 761 && !mpbelow 271.0 && !pastround 2 && !match "acquire an item")
Round 8: livercat executes a macro!
Round 8: livercat uses the Rain-Doh indigo cup!
KoLmafia thinks it is round 9 but KoL thinks it is round 2
Happened: use 5561
Parsed round number: 2
Building options...
Options built! (44 actions)
Stasis option chosen: use 5561 (round 2, profit: 52,06)
hobo nickel (15.0 @ +180.9041575982343): 50,μ * 42,14% = 21,07
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 2, profit: 41,83)
Top of the stasis loop.
Queued: use 5561
Building options...
Options built! (44 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; use 5561; call batround; endsub; call finito; repeat hascombatitem 5561 && (!hpbelow 760.0 && hpbelow 761 && !mpbelow 271.0 && !pastround 2 && !match "acquire an item")
Round 9: livercat executes a macro!
Round 9: livercat uses the Rain-Doh indigo cup!
KoLmafia thinks it is round 10 but KoL thinks it is round 2
Happened: use 5561
Parsed round number: 2

2) Endless loop with Burrowgrub.
Code:
[4470] The Heap
Running ZLib version: r37 (current)
Running ZLib version: r37 (current)
Encounter: Gag-Me-With-a-Spoon Wilbur Lee
Round 0: livercat loses initiative!
You lose 175 hit points
Running Character Info Toolbox version: 0.7.3.4
Running ZLib version: r37 (current)
Running ZLib version: r37 (current)
1 HP costs 0,082μ. ( 585, / 760 )
1 MP costs 1,69μ. ( 276, / 2082 )
Factoring in Scarysauce: (6,) damage, retal
Running BatBrain version: 1.26 (current)
Running SmartStasis version: 3.15 (current)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
ATT: 361, (94,% × 18,24, death in 35)
DEF: 325, (8,59% × 10,9, win in 514)
HP: 514,, Value: 658,87 μ
Parsed round number: 1
Building options...
Options built! (44 actions)
Building custom actions...
Custom actions built! (0 actions)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
Attack action chosen: skill 3005 (round 1, profit: 41,83)
Stun action chosen: use 5561 (round 1, profit: 64,51)
Stasis action chosen: use 5561 (round 1, profit: 64,51)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
Attack action chosen: skill 3005 (round 1, profit: 41,83)
Running BatMan RE version: 1.4 (current)
Running Character Info Toolbox version: 0.7.3.4
Running ZLib version: r37 (current)
Running Character Info Toolbox version: 0.7.3.4
Running ZLib version: r37 (current)
1 HP costs 0,082μ. ( 585, / 760 )
1 MP costs 1,69μ. ( 276, / 2082 )
Factoring in Scarysauce: (6,) damage, retal
Running BatBrain version: 1.26 (current)
Running SmartStasis version: 3.15 (current)
Running WHAM version: 3.9.2 (current)
WHAM: We currently think that the round number is: 0 and that the turn number is 4469.
WHAM: Checking to see if WHAM sould adjust the unknown_ml for Stench Hobo.
WHAM: No need to do anything with Stench Hobo.
WHAM: Setting up variables via BatBrain
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
ATT: 361, (94,% × 18,24, death in 35)
DEF: 325, (8,59% × 10,9, win in 514)
HP: 514,, Value: 658,87 μ
Parsed round number: 1
Building options...
Options built! (46 actions)
WHAM: We currently think that the round number is: 1 and that the turn number is 4469.
WHAM: Current MP = 276 out of 2082.
WHAM: You have no profitable MP restoratives.
WHAM: Current HP = 585 out of 760.
WHAM: You have no profitable HP restoratives.
WHAM: You are fighting a Stench Hobo. Mafia considers that this monster has an attack of 361 or 362 when given a monster name.
WHAM: Mafia further considers that this monster has a defense value of 325 or 326 when given a monster name.
WHAM: Mafia further further considers that this monster has a HP value of 509 or 512 when given a monster name.
WHAM: Your current ML-adjustment is: 12.
WHAM: Monster HP is 514.0.
WHAM: WHAM added the following to BatRound: if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; 
WHAM: Running SmartStasis
Profit per round: ActionProfitDamageOtherbase; enthroned BRICKO chick (51,98μ)51,98μ--
Building custom actions...
WHAM: This monster does not drop a goal item
Custom actions built! (0 actions)
Stasis option chosen: skill 7074 (round 1, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 1, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (46 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 585.0 && hpbelow 760 && !mpbelow 276.0 && !pastround 3 && !match "acquire an item")
Round 1: livercat executes a macro!
Round 1: livercat casts CONSUME BURROWGRUB!
You gain 30 hit points
You gain 15 Mana Points
Round 2: Adibas leaps up and high-kicks him for 43 damage.
Round 2: stench hobo takes 43 damage.
You lose 1 hit point
Round 2: stench hobo takes 2 damage.
Round 2: stench hobo takes 6 damage.
Round 2: stench hobo takes 5 damage.
You lose 19 hit points
Round 2: livercat casts CONSUME BURROWGRUB!
You gain 30 hit points
You gain 15 Mana Points
You lose 171 hit points
You lose 1 hit point
Happened: skill 7074
Happened: skill 7074
Parsed round number: 3
Building options...
Options built! (46 actions)
Stasis option chosen: skill 7074 (round 3, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 3, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (46 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 453.0 && hpbelow 760 && !mpbelow 306.0 && !pastround 5 && !match "acquire an item")
Round 3: livercat executes a macro!
Round 3: livercat casts CONSUME BURROWGRUB!
You gain 30 hit points
You gain 15 Mana Points
Round 4: Adibas's bells jingle merrily.
Round 4: Adibas makes sure kicks aren't getting harder to find by kicking him for 44 damage.
Round 4: stench hobo takes 44 damage.
You lose 165 hit points
You lose 1 hit point
Happened: skill 7074
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 4: livercat executes a macro!
KoLmafia thinks it is round 5 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 5: livercat executes a macro!
KoLmafia thinks it is round 6 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 6: livercat executes a macro!
KoLmafia thinks it is round 7 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 7: livercat executes a macro!
KoLmafia thinks it is round 8 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 8: livercat executes a macro!
KoLmafia thinks it is round 9 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 9: livercat executes a macro!
KoLmafia thinks it is round 10 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 10: livercat executes a macro!
KoLmafia thinks it is round 11 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 11: livercat executes a macro!
KoLmafia thinks it is round 12 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 12: livercat executes a macro!
KoLmafia thinks it is round 13 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 13: livercat executes a macro!
KoLmafia thinks it is round 14 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074
Building options...
Options built! (45 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7074; call batround; endsub; call finito; repeat hasskill 7074 && (!hpbelow 317.0 && hpbelow 760 && !mpbelow 321.0 && !pastround 6 && !match "acquire an item")
Round 14: livercat executes a macro!
KoLmafia thinks it is round 15 but KoL thinks it is round 4
Parsed round number: 4
Building options...
Options built! (45 actions)
Stasis option chosen: skill 7074 (round 4, profit: 78,39)
hobo nickel (15.0 @ +179.31414470763764): 50,μ * 41,9% = 20,95
Value of stat gain: 637,92μ
WHAM: Attack option chosen: skill 3005 (round 4, profit: 41,83)
Top of the stasis loop.
Queued: skill 7074

P.S. Both issues are happening when I'm wearing a CoT with Bricko, so WHAM tries to stasis. If I don't have any stasis-favorable equip/familiar, Rain-Doh cup doesn't cause any problems.
 
Last edited:
type "zlib verbosity = 9" into the cli to change the verbosity to 9.


Here is the CLI where it did not select the Big Book of Pirate Insults. I do have the item to use and in a Boris RUn

Visit to Island: Barrrney's Barrr in progress...

[696] Barrrney's Barrr
Encounter: toothy pirate
Strategy: C:\Users\Eddie Brown\Dropbox\Kolmafia\ccs\default.ccs [default]
Round 0: txranger wins initiative!
Running ZLib version: r37 (current)
1 HP costs 6.667μ. ( 402 / 402 )
1 MP costs 17μ. ( 99 / 99 )
Running BatBrain version: 1.26 (current)
Running SmartStasis version: 3.15 (current)
Running WHAM version: 3.9.2 (current)
WHAM: We currently think that the round number is: 0 and that the turn number is 695.
WHAM: Checking to see if WHAM sould adjust the unknown_ml for Toothy Pirate.
WHAM: No need to do anything with Toothy Pirate.
WHAM: Setting up variables via BatBrain
bottle of rum (20.0 @ +25.0): 35μ * 25% = 8.75
cocktail napkin (10.0 @ +25.0): 25μ * 12.5% = 3.13
Value of stat gain: 103.91μ
bottle of rum (20.0 @ +25.0): 35μ * 25% = 8.75
cocktail napkin (10.0 @ +25.0): 25μ * 12.5% = 3.13
Value of stat gain: 103.91μ
ATT: 133 (94% × 44.17, death in 10)
DEF: 122 (95.45% × 202.8 (25), win in 1)
HP: 130, Value: 183.28 μ
Parsed round number: 1
Building options...
Options built! (30 actions)
WHAM: We currently think that the round number is: 1 and that the turn number is 695.
WHAM: Current MP = 99 out of 99.
WHAM: You have no profitable MP restoratives.
WHAM: Current HP = 402 out of 402.
WHAM: You have no profitable HP restoratives.
WHAM: You are fighting a Toothy Pirate. Mafia considers that this monster has an attack of 133 or 133 when given a monster name.
WHAM: Mafia further considers that this monster has a defense value of 122 or 122 when given a monster name.
WHAM: Mafia further further considers that this monster has a HP value of 125 or 125 when given a monster name.
WHAM: Your current ML-adjustment is: 50.
WHAM: Monster HP is 130.0.
WHAM: WHAM added the following to BatRound: if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif;
WHAM: Running SmartStasis
Profit per round: ActionProfitDamageOtherbase (0μ)0μ--
Building custom actions...
WHAM: This monster does not drop a goal item
Custom actions built! (0 actions)
Stasis option chosen: skill 11011 (round 1, profit: 270.31)
bottle of rum (20.0 @ +25.0): 35μ * 25% = 8.75
cocktail napkin (10.0 @ +25.0): 25μ * 12.5% = 3.13
Value of stat gain: 103.91μ
WHAM: Attack option chosen: skill 11000 (round 1, profit: 0)
Top of the stasis loop.
Queued: skill 11011
Building options...
Options built! (29 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 11011; call batround; endsub; call finito; repeat hasskill 11011 && (!hpbelow 402.0 && !mpbelow 99.0 && !pastround 2)
Round 1: txranger executes a macro!
Round 1: txranger casts INTIMIDATING BELLOW!
Round 2: toothy pirate drops 40 attack power.
Round 2: toothy pirate drops 40 defense.
Happened: skill 11011
Parsed round number: 2
Building options...
Options built! (29 actions)
Stasis option chosen: skill 11000 (round 2, profit: 0)
bottle of rum (20.0 @ +25.0): 35μ * 25% = 8.75
cocktail napkin (10.0 @ +25.0): 25μ * 12.5% = 3.13
Value of stat gain: 103.91μ
WHAM: Attack option chosen: skill 11000 (round 2, profit: 0)
This monster is not your huckleberry.
Stasis loop complete.
WHAM: SmartStasis complete.
WHAM: Running SmartStasis took 1.11 seconds.
WHAM: We currently think that the round number is: 2 and that the turn number is 695.
WHAM: SS did not finish the fight, continuing with script execution.
WHAM: Starting evaluation and performing of attack
WHAM: We currently think that the round number is: 2 and that the turn number is 695.
bottle of rum (20.0 @ +25.0): 35μ * 25% = 8.75
cocktail napkin (10.0 @ +25.0): 25μ * 12.5% = 3.13
Value of stat gain: 103.91μ
WHAM: Attack option chosen: skill 11000 (round 2, profit: 0)
WHAM: No need to stun this monster
Queued: skill 11000
Building options...
Options built! (29 actions)
Happened: skill 11011
Parsed round number: 2
Building options...
Options built! (29 actions)
WHAM: Evaluating the attack but not performing it took 0.33 seconds.
WHAM: We can't Saucesplash.
true, true, true, true, false
WHAM: Enqueueing Mighty Axing (macroid skill 11000).
Queued: skill 11000
Building options...
Options built! (29 actions)
WHAM: Successfully enqueued Mighty Axing.
WHAM: We are going to 1-shot with Mighty Axing.
Constructed macro: scrollwhendone; sub batround; if pastround 29; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; skill 11000; call batround;
Round 2: txranger executes a macro!
Round 2: txranger casts MIGHTY AXING!
Round 3: toothy pirate takes 359 damage.
Round 3: txranger wins the fight!
You gain 18 hit points
You gain 16 Muscularity Points
You gain 58 Meat
You gain 20 Muscleboundness
You gain 12 Mysteriousness
You gain a Mysticality point!
You gain 5 Cheek
Happened: skill 11000
Parsed round number: 0
Happened: crit
WHAM: Evaluating the attack and performing it took 2.01 seconds.
WHAM: We currently think that the round number is: 31 and that the turn number is 696.
WHAM: We currently think that the round number is: 31 and that the turn number is 696.

BCC: Adventuring one turn at a time to get 7 insults. Currently, we have 0 insults.
Purchasing Ben-Gal™ Balm (5 @ 24)...
You acquire Ben-Gal™ Balm (5)
You spent 120 Meat
Purchases complete.
KoLmafia declares world peace.
Mood swing complete.
 

tyrone_jones

New member
SO I have updated the version of WHAM to the most recent one in this thread, I have updated Batbrain and Zlib still getting

[905] Icy Peak
Encounter: upgraded ram
Strategy: I:\Users\Gordon\Downloads\ccs\WHAM.ccs [default]
Round 0: tyrone_jones wins initiative!
Bad monster value: "a n-dimensional horror" (BatBrain.ash, line 812)
Consult script 'WHAM.ash' not found.
You're on your own, partner.
Click here to continue in the relay browser.
 

Catch-22

Active member
SO I have updated the version of WHAM to the most recent one in this thread, I have updated Batbrain and Zlib still getting

Bad monster value: "a n-dimensional horror" (BatBrain.ash, line 812)

Kinda surprised this isn't in Winterbay's version, are you sure you have the latest? Anyway, just change line 812 of BatBrain.ash from "a n-dimensional horror" to "x-dimensional horror".
 

tyrone_jones

New member
so that worked for x-demensional horror,but now it has an error for
[1073] Sleazy Back Alley
Encounter: big creepy spider
Strategy: I:\Users\Gordon\Downloads\ccs\WHAM.ccs [default]
Round 0: tyrone_jones wins initiative!
Bad monster value: "the naughty sorceress" (BatBrain.ash, line 840)
Consult script 'WHAM.ash' not found.
You're on your own, partner.

I am on r11636 mafia
 

Terragon

New member
Almost there, I guess. I've got repeated Smash & Graaagh use - even after acquiring an item.

Here's a log (on a lower verbosity level, it used it 6 times on another mob)

Another minor thing - "SmartStasis complete" is at verbosity 7 and "Running SmartStasis" is at 3 - which is just a bit odd - and I've noticed that all of my actions are being controlled within that smartstasis loop (even just normal attacks). Is that intentional?

I also noticed that when WHAM cancels because it couldn't work out a strategy - it only output the combat item data, nothing about skills.

Code:
[804] Fantasy Airship
Encounter: Quiet Healer
Strategy: /home/cameigh/.kolmafia/ccs/DEFAULT.ccs [default]
Round 0: terragon wins initiative!
Checking for updates (running ZLib ver. r37)...
Running ZLib version: r37 (current)
1 HP costs 0.078μ. ( 207 / 207 )
1 MP costs 8μ. ( 29 / 29 )
You have the latest batfactors.txt. Will not check again today.
Checking for updates (running BatBrain ver. 1.26)...
Running BatBrain version: 1.26 (current)
Checking for updates (running SmartStasis ver. 3.15)...
Running SmartStasis version: 3.15 (current)
Checking for updates (running WHAM ver. 3.9.3)...
Running WHAM version: 3.9.3 (current)
WHAM: We currently think that the round number is: 0 and that the turn number is 803.
WHAM: Checking to see if WHAM sould adjust the unknown_ml for Quiet Healer.
WHAM: No need to do anything with Quiet Healer.
WHAM: Setting up variables via BatBrain
You have the latest pluralMonsters.txt. Will not check again today.
amulet of extreme plot significance (10.0 @ +0.0): 205μ * 10% = 20.5
scroll of drastic healing (30.0 @ +0.0): 634μ * 30% = 190.2
soft green echo eyedrop antidote (30.0 @ +0.0): 118μ * 30% = 35.4
Value of stat gain: 82.03μ
amulet of extreme plot significance (10.0 @ +0.0): 205μ * 10% = 20.5
scroll of drastic healing (30.0 @ +0.0): 634μ * 30% = 190.2
soft green echo eyedrop antidote (30.0 @ +0.0): 118μ * 30% = 35.4
Value of stat gain: 82.03μ
ATT: 107 (88.36% × 33.16, death in 9)
DEF: 93 (95.45% × 104.12, win in 2)
HP: 104, Value: 471.88 μ
Parsed round number: 1
Building options...
Options built! (24 actions)
WHAM: We currently think that the round number is: 1 and that the turn number is 803.
WHAM: Current MP = 29 out of 29.
WHAM: You have no profitable MP restoratives.
WHAM: Current HP = 207 out of 207.
WHAM: You have no profitable HP restoratives.
WHAM: You are fighting a Quiet Healer. Mafia considers that this monster has an attack of 107 or 105 when given a monster name.
WHAM: Mafia further considers that this monster has a defense value of 93 or 95 when given a monster name.
WHAM: Mafia further further considers that this monster has a HP value of 99 or 100 when given a monster name.
WHAM: Your current ML-adjustment is: 10.
WHAM: Monster HP is 104.0.
WHAM: WHAM added the following to BatRound: if pastround 49; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; 
WHAM: Running SmartStasis
Profit per round: ActionProfitDamageOtherbase; Ninja Pirate Zombie Robot (24.6μ)24.67μ4.46 (-5.52 μ/dmg)Att: -1.32 (-0.97 DPR) Def: -1.32 6% stun chance HP: -1.96
Building custom actions...
You have the latest use_for_items.txt. Will not check again today.
WHAM: This monster does not drop a goal item
Custom actions built! (0 actions)
Stasis option chosen: skill 7134 (round 1, profit: 25.89)
amulet of extreme plot significance (10.0 @ +0.0): 205μ * 10% = 20.5
scroll of drastic healing (30.0 @ +0.0): 634μ * 30% = 190.2
soft green echo eyedrop antidote (30.0 @ +0.0): 118μ * 30% = 35.4
Value of stat gain: 82.03μ
WHAM: Attack option chosen: skill 7135 (round 1, profit: 25.19)
Top of the stasis loop.
Queued: skill 7134
Building options...
Options built! (23 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 49; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7134; call batround; endsub; call finito; repeat hasskill 7134 && (!hpbelow 207.0 && !mpbelow 29.0 && !pastround 2)
Round 1: terragon executes a macro!
Round 1: terragon casts BEAR-LY LEGAL!
Round 2: quiet healer drops 21 attack power.
Round 2: quiet healer drops 21 defense.
You gain 56 Meat.
Round 2: Gobert shouts "Yarrrr!" and battens your opponent's hatches for her. Violently. For 42 damage.
Round 2: quiet healer takes 42 damage.
Happened: skill 7134
Parsed round number: 2
Building options...
Options built! (19 actions)
Stasis option chosen: skill 7136 (round 2, profit: 24.67)
amulet of extreme plot significance (10.0 @ +0.0): 205μ * 10% = 20.5
scroll of drastic healing (30.0 @ +0.0): 634μ * 30% = 190.2
soft green echo eyedrop antidote (30.0 @ +0.0): 118μ * 30% = 35.4
Value of stat gain: 82.03μ
amulet of extreme plot significance (10.0 @ +0.0): 205μ * 10% = 20.5
scroll of drastic healing (30.0 @ +0.0): 634μ * 30% = 190.2
soft green echo eyedrop antidote (30.0 @ +0.0): 118μ * 30% = 35.4
Value of stat gain: 82.03μ
amulet of extreme plot significance (10.0 @ +0.0): 205μ * 10% = 20.5
scroll of drastic healing (30.0 @ +0.0): 634μ * 30% = 190.2
soft green echo eyedrop antidote (30.0 @ +0.0): 118μ * 30% = 35.4
Value of stat gain: 82.03μ
WHAM: Attack option chosen: skill 12010 (round 2, profit: 24.67)
Top of the stasis loop.
Queued: skill 7136
Building options...
Options built! (18 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 49; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 7136; call batround; endsub; call finito; repeat hasskill 7136 && (!hpbelow 207.0 && !mpbelow 28.0 && !pastround 3)
Round 2: terragon executes a macro!
Round 2: terragon casts I CAN BEARLY HEAR YOU OVER THE APPLAUSE!
You acquire an effect: The Applause That Refreshes (duration: 10 Adventures)
Round 3: Gobert does a pelvic thrust at your opponent. A piece of toast ricochets off her head, momentarily stunning her (and/or driving her insa-a-a-a-ane.)
You acquire an item: toast
Happened: skill 7136
Parsed round number: 3
Look! You found 1 toast (14μ)!
Building options...
Options built! (18 actions)
Stasis option chosen: skill 12023 (round 3, profit: 24.45)
amulet of extreme plot significance (10.0 @ +0.0): 205μ * 10% = 20.5
scroll of drastic healing (30.0 @ +0.0): 634μ * 30% = 190.2
soft green echo eyedrop antidote (30.0 @ +0.0): 118μ * 30% = 35.4
Value of stat gain: 91.41μ
amulet of extreme plot significance (10.0 @ +0.0): 205μ * 10% = 20.5
scroll of drastic healing (30.0 @ +0.0): 634μ * 30% = 190.2
soft green echo eyedrop antidote (30.0 @ +0.0): 118μ * 30% = 35.4
Value of stat gain: 91.41μ
amulet of extreme plot significance (10.0 @ +0.0): 205μ * 10% = 20.5
scroll of drastic healing (30.0 @ +0.0): 634μ * 30% = 190.2
soft green echo eyedrop antidote (30.0 @ +0.0): 118μ * 30% = 35.4
Value of stat gain: 91.41μ
WHAM: Attack option chosen: skill 12010 (round 3, profit: 24.67)
Top of the stasis loop.
Queued: skill 12023
Building options...
Options built! (18 actions)
Constructed macro: scrollwhendone; sub batround; if pastround 49; abort "Stopping fight because it has gone on for too long (set WHAM_maxround to a higher value if you think this was in error)"; endif; endsub; sub finito; skill 12023; call batround; endsub; call finito; repeat hasskill 12023 && (!hpbelow 207.0 && hpbelow 222 && !mpbelow 27.0 && !pastround 13)
Round 3: terragon executes a macro!
Round 3: terragon casts SMASH & GRAAAGH!
Round 4: quiet healer takes 8 damage.
You acquire an item: scroll of drastic healing
Round 4: Gobert shambles up to your opponent with a "Graaaaagh," and bites her on the head. She seems a little dazed by the experience.
Round 4: quiet healer drops 14 attack power.
Round 4: quiet healer drops 14 defense.
Round 4: terragon casts SMASH & GRAAAGH!
Round 5: Gobert shouts "Yarrrr!" and battens your opponent's hatches for her. Violently. For 42 damage.
Round 5: quiet healer takes 42 damage.
Round 5: terragon wins the fight!
You gain 140 Meat
You gain 15 Strengthliness
You gain 8 Mysteriousness
You gain 9 Cheek
Happened: skill 12023
Happened: skill 12023
Parsed round number: 0
Look! You found 1 scroll of drastic healing (634μ)!
Stasis loop complete.
WHAM: SmartStasis complete.
WHAM: Running SmartStasis took 4.08 seconds.
WHAM: We currently think that the round number is: 31 and that the turn number is 804.
WHAM: SS has finished the fight. Aborting script execution.
 
Last edited:

Winterbay

Active member
The multiple usage of Smash&Graagh in that case is due to SS deciding it is a great skill to stasis with apparently, and it continued since your NPZR hadn't given you its stasis meat yet.

The problem here is actually that S&G isn't marked as a once-only skill, possibly because it can be used more than once even though you are highly unlikely to want to do it, since it deals a small amount of damage.

Can we say that it is never a good idea to use S&G more than once? If so the change in WHAM is easy, but it can be used more than once without trouble and is a potentially nice low-cost, low-damage option. Even though I guess that losing one horde over and over again may not be worth it.
 

Terragon

New member
The wiki says it can only be used once per combat - which is obviously not quite correct... I guess it only gives items once per combat. So I'd say make it a single use skill.
 
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