Rather than cluttering up the "New Content: January Stuff" thread (a bad idea, BTW, since it subsumes three different items and, presumably, can't be closed until all three are completely supported), this thread is to discuss KoLmafia's support for combat under the effect of Just the Best Anapests (or in the Suburbs of Dis).
In normal combat, we walk through the HTML parse tree of the fight.php response text and attempt to figure out, action by action, what happened from items, familiars, monster actions, whatever, and log it to the session log in the order it happened.
In poetic combat - haiku and, now, anapests - KoL itself has regularized the fight text into verses, with each verse having an optional image in front to tell you what it deals with: a combat item has a picture of the item, a familiar action has a picture of the familiar, muscle substats have a picture, and so on. We use the picture and, perhaps, the verse, to decide what happened and log it to the session log, just as in normal combat.
The goal is to have the session log report everything that a human could deduce, given the HTML text, and update our internal state (inventory, monster health, etc.) as well as possible.
I've just spent the first 3 days of a new ascension with 3 groose greases per day - a total of 450 turns of Just the Best Anapests - seeing how well we do, and fixing things to make life as good as I can under this effect. With the addition of use links to items dropped during poetic combat (revision 10213), I am pleased to say that in general, things are good.
This thread is to report things that are NOT good. I'll add my currently known open issues as replies. If you find anything else, report them here too. Thanks.
In normal combat, we walk through the HTML parse tree of the fight.php response text and attempt to figure out, action by action, what happened from items, familiars, monster actions, whatever, and log it to the session log in the order it happened.
In poetic combat - haiku and, now, anapests - KoL itself has regularized the fight text into verses, with each verse having an optional image in front to tell you what it deals with: a combat item has a picture of the item, a familiar action has a picture of the familiar, muscle substats have a picture, and so on. We use the picture and, perhaps, the verse, to decide what happened and log it to the session log, just as in normal combat.
The goal is to have the session log report everything that a human could deduce, given the HTML text, and update our internal state (inventory, monster health, etc.) as well as possible.
I've just spent the first 3 days of a new ascension with 3 groose greases per day - a total of 450 turns of Just the Best Anapests - seeing how well we do, and fixing things to make life as good as I can under this effect. With the addition of use links to items dropped during poetic combat (revision 10213), I am pleased to say that in general, things are good.
This thread is to report things that are NOT good. I'll add my currently known open issues as replies. If you find anything else, report them here too. Thanks.