Fluxxdog
Active member
One of the things I noticed was the ring of half-assed regeneration contributing to hp regen while a Ghuol Whelp (and its ilk) doesn't. While not a major irk, it does have an effect on the maximizer. The ring counts against any HP Regen Max values, while the Ghuol Whelp, though much better, does not.
With that said, there would be question as how to factor each of 4 kinds of familiars in to the regen calculation:
Ghuol Whelps regen HP and MP with a 50% each turn
Mosquitos and Star Starfish regen HP and MP (resp.) when they attack (defined rate)
Cocoabos can randomly regen HP and MP during combat (probability at defined rate)
With that said, there would be question as how to factor each of 4 kinds of familiars in to the regen calculation:
Ghuol Whelps regen HP and MP with a 50% each turn
Mosquitos and Star Starfish regen HP and MP (resp.) when they attack (defined rate)
Cocoabos can randomly regen HP and MP during combat (probability at defined rate)