Rinn
Developer
I'd like to go through the wiki and make data files for noncombat and noncombat choiceadventures. So first off I need some assistance figuring out the best format for these data files that would completely remove the need to have all the strings hardcoded in ChoiceManager.java, and additionally make it so nothing would need to be handled manually.
Some special cases I can think of offhand for choices:
This is a pretty massive undertaking, so if some people want to volunteer to help out that would speed things up a bit. This could also probably lead into adding similar extended data for monsters as well where appropriate.
Thoughts?
Some special cases I can think of offhand for choices:
- Completing an outfit
- Choice adventures that lead to different noncombats depending on your class\items on hand\meat on hand\etc
- Dynamic areas (violet fog, louvre, wumpus)
- ???
- Choiceadv number\some unique id for noncombats
- Title
- Item drops
- Meat Drops
- Stat Gains
- Effects
- Bad Moon adventures
- Clover Adventures
- Superlikely chance
- Delayed noncombats
- Banished noncombats (skipping blackberry cobbler for example)
- Requirements
- Source zone\item
- If it uses an adventure
- Semirares
- Leads to a combat
- ???
This is a pretty massive undertaking, so if some people want to volunteer to help out that would speed things up a bit. This could also probably lead into adding similar extended data for monsters as well where appropriate.
Thoughts?
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