Rapped Scallion
New member
I'm trying to build a simple script that looks to see if the he-boulder's Everything Looks Yellow effect is active, and if not then it uses a turtle totem until the he-boulder's eyes glow yellow, then points to disintegrate an enemy.
Here's what I have so far, cribbed together from someone else's script
Could I simply the language here so I can just say "skill point at your opponent" and stuff like that? Can I even use ASH in the Custom Combat setup, or do I need to make a script with the ASH code and call it somehow? (If so, could someone explain how?)
Thanks for any help.
Here's what I have so far, cribbed together from someone else's script
Code:
[ monster name here ]
try to steal an item
special action
skill transcendent olfaction
if (get_counters("Major Yellow Recharge", 0, 999) != "")
{
attack with weapon
}
if (!contains_text(pageText, "yellow eye") )
{
throw_item ( $item[turtle totem] );
}
use_skill ( $skill[Point at your opponent] );
Could I simply the language here so I can just say "skill point at your opponent" and stuff like that? Can I even use ASH in the Custom Combat setup, or do I need to make a script with the ASH code and call it somehow? (If so, could someone explain how?)
Thanks for any help.