Page 544 of 544 FirstFirst ... 44 444 494 534 542 543 544
Results 5,431 to 5,439 of 5439

Thread: bumcheekcend.ash - A zero setup semi-automated ascension script!

  1. #5431
    Senior Member Theraze's Avatar
    Join Date
    Mar 2010
    Posts
    8,731

    Default

    So, I accidentally autosold my antique machete. In Bad Moon. But, after all the vines were beaten up. BCA is now freaking out even though all the overgrown shrines are cleared and open for bidness. Yesterday it chilled out after I spent an adv at the hospital, today it's back in freak-out mode even after an adv spent in all advable locations. Halp plz?
    Originally Posted by snooty View Post
    About your only choice is to fake your inventory to make it believe you have a machete and don't refresh inventory. Or finish the city manually.

    And now it's freaking out because I bought DFSS and have only one hammer of smiting. Which I can't closet. If anyone else runs into that, refreshing item inventory seemed to do the trick.
    Nothing we can do about mafia getting out of sync, besides doing what lost mentioned and ask you to try to think about what led to mafia being out of sync in the hopes that it can eventually be fixed.

  2. #5432

    Default

    I did have to do the rest of the hidden city manually, thank god for the wiki.

    I'm not a script wizard, or programmer. I had no idea where the problem was, which is why I later edited in the refreshing inventory comment when it worked for me. As far as I'm concerned, mafia, and BCA are made of magic. Awesome sexy magic that allow me to do runs much faster than if I had to clicky clicky every step of the way. I do tend to spaz, and ramble, so, apologies for that.

  3. #5433
    Senior Member Theraze's Avatar
    Join Date
    Mar 2010
    Posts
    8,731

    Default

    Basically, something makes mafia believe that it has wrong stuff. It's possibly related to the maximizer, or failed equipping when it tries to do a two handed weapon while an offhand is worn, or trying to put an offhand without a main hand, or... something else. Nobody's paid enough attention immediately prior to get it fixed, yet. It'll hopefully happen eventually. Hopefully.

  4. #5434

    Default

    I'm getting the second bludgeon on the same toon this run, what can I do to help?

  5. #5435
    Senior Member Theraze's Avatar
    Join Date
    Mar 2010
    Posts
    8,731

    Default

    Look at what happened on the session logs for that session before your inventory got out of sync. That's about the only thing you can try to do. If you notice it early in a session when you can see your complete gCLI records for automation-only, that would be an even better series.

  6. #5436

    Default

    I don't recall that being an option in the session logs preferences section, will mafia automagically record that if I have all of the check boxes ticked? Oh, it'll be a few days, she's not even level 9 yet.

    Ok, I never even look at logs, so, I turned on everything in preferences...the last time it never got as far as 1 adv, it was stuck in an infinite maximize loop because it couldn't equip 2 hammers of smiting.

    Player Snapshot
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

    > moon

    September 15, 2017 - Petember 5

    Ronald: full moon
    Grimace: third quarter
    Mini-moon: in back, near Ronald

    Labór Day: 9 days
    Halloween: 19 days
    Feast of Boris: 26 days
    Yuletide: 31 days
    Festival of Jarlsberg: 36 days
    Valentine's Day: 47 days
    St. Sneaky Pete's Day: 54 days
    Oyster Egg Day: 61 days
    El Dia De Los Muertos Borrachos: 69 days
    Generic Summer Holiday: 78 days
    Dependence Day: 87 days
    Arrrbor Day: 95 days


    Mysticism bonus today (not tomorrow).


    > status

    Name: kapi_k
    Class: Seal Clubber

    Lv: 12
    HP: 396 / 396
    MP: 109 / 109

    Mus: 256 (125), tnp = 46
    Mys: 109 (90), tnp = 158
    Mox: 145 (105), tnp = 176

    Advs: 58
    Meat: 32,436

    Full: 0 / 16
    Drunk: 0 / 19
    Spleen: 0 / 15


    > equipment

    Hat: Baron von Ratsworth's tophat
    Weapon: chrome sword
    Off-hand: (none)
    Shirt: white hat hacker T-shirt
    Pants: Boss Bat britches
    Back: Misty Cloak

    Acc. 1: badass belt
    Acc. 2: pirate fledges
    Acc. 3: big red clown nose

    Pet: Adorable Seal Larva (17 lbs)
    Item: pretty pink bow

    > skills

    Uncategorized
    - CLEESH
    - Chronic Indigestion
    - Liver of Steel

    Seal Clubber
    - Clobber
    - Lunge Smack
    - Seal Clubbing Frenzy
    - Super-Advanced Meatsmithing
    - Thrust-Smack
    - Tongue of the Walrus
    - Wrath of the Wolverine

    Gnome Trainer
    - Torso Awaregness

    Bad Moon
    - Envy
    - Gluttony
    - Pride


    > effects

    0 of 3 AT buffs active.
    Go Get 'Em, Tiger! (7)
    Temporary Lycanthropy (8)
    Butt-Rock Hair (13)
    Brother Corsican's Blessing (20)
    Bloodstain-Resistant (40)
    Seal Clubbing Frenzy (1,002)
    Missing Kidney (∞)


    > modifiers

    ML: +0
    Enc: +0.00%
    Init: +0.00%

    Exp: +1.00
    Meat: -25.00%
    Item: +30.00%


    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


    Visiting Mr. Klaw "Skill" Crane Game in clan rumpus room
    You acquire an item: stuffed sleazy gravy fairy
    Visiting Mr. Klaw "Skill" Crane Game in clan rumpus room
    Visiting Mr. Klaw "Skill" Crane Game in clan rumpus room

    use 1 Manual of Labor


    store.php?whichstore=2
    store.php?whichstore=3

    Visiting the Ruined House
    You acquire an item: anticheese

    Visiting Torg, the Trainer

    guild.php?action=buyskill&skillid=17
    You learned a new skill: Double-Fisted Skull Smashing
    > ************************************************** ****************************************
    > ************************************************** ****************************************
    > ************************************************** ****************************************
    > Thankyou for using bumcheekcity's ascension script. Please report all bugs on the KoLMafia thread with a copy+paste from the CLI of the problematic points, and your username. Also ask on the thread on the kolmafia.us forum for help and assistance with the script, particularly first time problems, and issues setting it up.
    > ************************************************** ****************************************
    > ************************************************** ****************************************
    > ************************************************** ****************************************
    >
    >
    >
    > BCC: Ensuring that warnings that you don't have enough stats are disabled.
    > ******************
    > Ascending Starting
    > ******************
    > BCC: We have completed the stage [toot].
    > Level 1 Starting
    > BCC: We have completed the stage [toot].
    > BCC: We have completed the stage [guild].
    > BCC: We have completed the stage [knob].
    > BCC: levelMe(5, true) called.
    > Level 2 Starting
    > BCC: We have completed the stage spookyforest
    > BCC: levelMe(8, true) called.
    > Level 3 Starting
    > BCC: We have completed the stage tavern
    > BCC: levelMe(13, true) called.
    > Level 4 Starting
    > BCC: We have completed the stage [bats1].
    > BCC: We have completed the stage [meatcar].
    > BCC: We have completed the stage [bats2].
    > BCC: We have completed the stage [8bit].
    > BCC: levelMe(20, true) called.
    > Level 5 Starting
    > BCC: We have completed the stage [knobking].
    > BCC: We have completed the stage [dinghy].
    > BCC: levelMe(29, true) called.
    > Level 6 Starting
    > BCC: We have completed the stage [friars].
    > BCC: We have completed the stage [knobking].
    > BCC: We have completed the stage [friarssteel].
    > BCC: levelMe(40, true) called.
    > Level 7 Starting
    > BCC: We have completed the stage [friarssteel].
    > BCC: We have completed the stage [cyrpt].
    > BCC: levelMe(53, true) called.
    > Level 8 Starting
    > BCC: We have completed the stage Trapper
    > BCC: We have completed the stage [piratefledges].
    > BCC: levelMe(68, true) called.
    > Level 9 Starting
    > BCC: You don't have a wand, or it's not safe to use one. No Zapping for you.
    > BCC: We have completed the stage [chasm].
    > BCC: levelMe(85, true) called.
    > Level 10 Starting
    > BCC: We have completed the stage [airship].
    > BCC: We have completed the stage [castle].
    > BCC: levelMe(104, true) called.
    > Level 11 Starting
    > BCC: We have completed the stage [macguffinprelim].
    > BCC: We have completed the stage [macguffinpalin].
    > BCC: We have completed the stage [hits].
    > BCC: We have completed the stage [macguffinspooky].
    > BCC: We have completed the stage [macguffinpyramid].
    > BCC: We have not completed the stage [macguffinhiddencity].

    equip weapon antique machete
    > BCC: Maximizing '-weapon, '

    maximize 0 beeosity, mainstat 168 max, .25 item power, weapon damage, +effective -10 ml +muscle experience +0.5 mp regen min +0.5 mp regen max, .5 hp, -weapon, -equip hilarious comedy prop 0.0 random monster modifiers

    equip hat Mark V Steam-Hat

    equip off-hand Cloaca-Cola shield

    equip pants Orcish cargo shorts

    equip acc1 chintzy seal pendant

    equip acc3 eXtreme mittens
    > BCC: Switching Familiar for General Use
    > BCC: Setting the default familiar to your choice of 'adorable seal'.

    clan_hall.php?msg=nobm
    > BCC: Nothing to fax according to whatShouldIFax
    > BCC: Need less combat, brave Sir Robin!
    > BCC: Opening Unlocked Ziggurat
    > BCC: Setting goals of '1 choiceadv'...
    > BCC: We should set the MCD if we can.

    cast 10 Seal Clubbing Frenzy
    You acquire an effect: Seal Clubbing Frenzy (50)

    [1851] A Massive Ziggurat
    Encounter: Legend of the Temple in the Hidden City
    Took choice 791/6: skip adventure
    choice.php?whichchoice=791&option=6&pwd
    > BCC: Maximizing ''

    maximize 0 beeosity, mainstat 160 max, .25 item power, weapon damage, +effective -10 ml +muscle experience +0.5 mp regen min +0.5 mp regen max, .5 hp, -equip hilarious comedy prop 0.0 random monster modifiers

    equip weapon Hammer of Smiting

    equip off-hand antique machete
    > BCC: Switching Familiar for General Use
    > BCC: Setting the default familiar to your choice of 'adorable seal'.

    clan_hall.php?msg=nobm
    > BCC: Nothing to fax according to whatShouldIFax
    > BCC: Need less combat, brave Sir Robin!
    > BCC: Relocating Pygmy Janitors from the buildings to the park.
    > BCC: Setting goals of '1 choiceadv'...
    > BCC: We should set the MCD if we can.

    cast 1 Seal Clubbing Frenzy
    You acquire an effect: Seal Clubbing Frenzy (5)

    [1851] The Hidden Park
    Encounter: Where Does The Lone Ranger Take His Garbagester?
    Took choice 789/2: Relocate pygmy janitors to Hidden Park
    choice.php?whichchoice=789&option=2&pwd
    Last edited by snooty; 09-15-2017 at 01:59 PM. Reason: edit in log

  7. #5437

    Default

    I'll edit in the log later, but, I think the problem occurs when you start the day at lvl 11, hit 12, then buy dfss in the same session. I just logged in, already lvl 12, bought dfss first thing, and BCA isn't freaking out at all, it's perfectly fine.

  8. #5438
    Junior Member
    Join Date
    Sep 2017
    Posts
    3

    Default

    Can I get some newbie help?

    Never played KoL before. I am currently a level 13 Pastamancer on my first run. Can I use this script?

    if yes; how do I choose to use my Lil' Barrel Mimic instead of the pre-defined Rat as a familiar (I know where to choose in the settings in the browser, but what do I type - i tried "Lil' Barrel Mimic" but it does not seem to work). Also, how can I set up attack options (I'd like to use Entangling Noodles followed by Cannelloni Cannon)?

    I have run into some problems, I get the following issue. Any input would be greatly appreciated. Happy KoL'ing!

    Level 8 Starting
    Encounter: toothy pirate
    Round 0: Stokesey loses initiative!
    BCC: We have completed the stage Trapper
    BCC: We have not completed the stage [piratefledges].
    BCC: We have completed the stage [dinghy].
    BCC: Maximizing '+outfit swashbuckling getup'
    Maximizing...
    24 combinations checked, best score 921.30
    You are currently in a fight.
    Unable to meet all requirements via equipment changes.
    See the Modifier Maximizer for further suggestions.
    BCC: levelMe(0, false) called.
    BCC: Maximizing '+outfit swashbuckling getup'
    Maximizing...
    24 combinations checked, best score 921.30
    You are currently in a fight.
    Unable to meet all requirements via equipment changes.
    See the Modifier Maximizer for further suggestions.
    Encounter: toothy pirate
    Round 0: Stokesey loses initiative!
    BCC: Maximizing '+outfit swashbuckling getup'
    Maximizing...
    24 combinations checked, best score 921.30
    You are currently in a fight.
    Unable to meet all requirements via equipment changes.
    See the Modifier Maximizer for further suggestions.
    BCC: Switching Familiar for General Use
    BCC: Using a default stat familiar.
    Cleared mood.
    Set mood trigger: When I get Just the Best Anapests, uneffect just the best anapests
    Set mood trigger: When I run low on Butt-Rock Hair, use 5 hair spray
    Set mood trigger: When I run low on Springy Fusilli, cast 1 Springy Fusilli
    BCC: Need items!
    Conditions list cleared.
    BCC: Adventuring one turn at a time to get 7 insults. Currently, we have 0 insults.
    You are currently in a fight.
    You are currently in a fight.
    Mood swing complete.
    BCC: You aborted, so so am I. This abort may have been caused by a rogue condition not being met. If this is unexpected, please paste the CLI output, as well as the results of typing 'condition check' without the quotes, into the mafia CLI window now.

    > condition check

    Conditions list validated against available items.

  9. #5439
    Senior Member Theraze's Avatar
    Join Date
    Mar 2010
    Posts
    8,731

    Default

    Either set 100% familiar or edit your data files to tweak the orders for familiars.

Similar Threads

  1. stannius' semi-automatic spaaace script
    By stannius in forum Turn-Burning Scripts
    Replies: 80
    Last Post: 12-14-2015, 03:06 PM
  2. casualascend.ash - high setup casual ascension automation
    By NotJim in forum Turn-Burning Scripts
    Replies: 9
    Last Post: 11-06-2015, 10:28 AM
  3. help determining what script is auto-getting my semi-rare
    By QVamp in forum Community Support
    Replies: 6
    Last Post: 05-18-2015, 08:54 PM
  4. Automated BHH Script
    By FinishTehRice in forum Scripting Discussion
    Replies: 3
    Last Post: 05-20-2010, 10:55 PM
  5. Automated Softcore Ascension
    By cjswimmer in forum Scripting Discussion
    Replies: 8
    Last Post: 09-07-2006, 02:26 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •