Winterbay
Active member
I've been running around in the Sea with a multi for a while now and noticed something strange (or possibly jsut annoying). Whenever BBB decides that it should whistle for a dolphin the adventures used goes up, the turns of fishy and other effects go down but the counter for how many automated turns I've set it to do does not change.
This leads to that when my turns of fishy run out I still have turns left to burn and so Mafia does so with 2adv/ turn instead of the 1 I was intending.
Is there a good way to handle this (apart from assuming that there will be X dolphins and deduct that many turns from the automation) so that this doesn't happen?
This leads to that when my turns of fishy run out I still have turns left to burn and so Mafia does so with 2adv/ turn instead of the 1 I was intending.
Is there a good way to handle this (apart from assuming that there will be X dolphins and deduct that many turns from the automation) so that this doesn't happen?