Requested added goal functionality

LuxNecronis

New member
It occurs to me, belatedly, that my clanmates are retarded. Completely. They scheduled a double hamster run today, on El Dia De Los Muertos Borrachos.

So, my request is this. Is there any way to add something to the goals that doesn't involve things that go into inventory, or choice adventures? Speaking specifically to Mafia's tracking of hobo parts and/or pirate insults. Can we anticipate, in some future build, the ability to set a goal of eight pirate insults, or X charred hobo boots?
 

Bale

Minion
It might be nice. Until then, I can do things like this:

PHP:
int insults = 0;

int countInsults() { 
	int total;
	for i from 1 to 8
		if(get_property("lastPirateInsult"+i) == "true")
			total = total + 1;
	if(total > insults) {
		print("Learned insult number: "+total, "green");
		insults = total;
	}
	return total;
}

void main() {
	while(countInsults() < 7 && my_adventures() > 0)
		adventure(1, $location[Barrrney's Barrr]);
	print("Done!");
}

Unfortunately that doesn't work as well with charred hobo boots.
 
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