StDoodle
Minion
Please note that very little of this script has been written, and even less is being made available. For now, this if a discussion reference thread & a place to upload scripts for testing. Thanks!
void farm_pirate_insults(int goal) {
while (total_pirate_insults() < goal) {
adventure(1, $location[Barrrney's Barrr]);
}
}
void open_belowdecks() {
while (! contains_text(visit_url("cove.php"), "snarfblat=160")) {
adventure(1, $location[poop deck]);
}
}
void open_belowdecks() {
while (get_property("lastEncounter") != "It's Always Swordfish" && my_adventures() > 0) {
adventure(1, $location[poop deck]);
}
}
int total_pirate_insults() {
int total;
for i from 1 to 8
if(get_property("lastPirateInsult"+i) == "true")
total = total + 1;
return total;
}
As I'm terrifically occupied in RL these days, if someone beats me to it I will be pleased.
ZLib's has_goal() will eventually consider Olfaction and combat frequency, but I need to educate myself about that before implementing.