Bug - Fixed In relay browser - (auto) is too proactive!

Bale

Minion
r8305.

When I use the (auto) button on a choice adventure, if the choice leads to a combat, the fight is settled automatically, just like the choice adventure. Obviously I'd like to have the option of fighting the battle manually.

For instance, in the spooky forest, if I get "An Interesting Choice" and click the auto button, mafia will then kill the vampire for me automatically.

At the end of the battle, I'm left looking at a white main panel with no indication of what just transpired. I have to check the CLI to find out that I just killed a monster.
 
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slyz

Developer
I would have seen that as part of the feature. I'm not really sure how the 'auto' button works, but wouldn't changing this also cause auto-adventuring to stop for you to kill the monster too?
 

Bale

Minion
Until fairly recently, this selected the choice adventure and left it for the player to kill the monster. That's a big point of using the relay browser after all. It should be returned to that behavior.
 
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