Results 1 to 2 of 2

Thread: Disgeist Non-Combat Formula

  1. #1
    Junior Member
    Join Date
    Jul 2010
    Posts
    16

    Default Disgeist Non-Combat Formula

    I'm currently using version r18887

    Mafia's non-combat calculation for the Disgeist familair seems to be using an inverse Hound Dog formula decreasing combat by floor(weight/6). The wiki shows the calculation as decreasing by floor(weight/7.5) which is backed up by the current PVP mini showing non-combat chance. The cap for the two familiars is also different, the Hound Dog caps at +5% while the Disgeist caps at -10%

    For example a 33lb Disgeist and no other combat chance effects shows -5% in mafia, but the PVP mini lists it at -4%. At 76lbs mafia shows -5% and the PVP mini shows -10%.

  2. #2
    Developer
    Join Date
    Apr 2010
    Posts
    4,757

    Default

    r18888

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •